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Remote Indie Game Developer Jobs in Oregon (NOW HIRING)

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

... game projects. This role provides executive leadership across production, staffing, financial ... Drive accountability across Engineering, Art, Design, QA, Production, and support disciplines.

Executive Producer

Eugene, OR · On-site +1

$130K - $140K/yr

... game projects. This role provides executive leadership across production, staffing, financial ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Executive Producer

Eugene, OR · On-site +1

$130K - $140K/yr

... game projects. This role provides executive leadership across production, staffing, financial ... Drive accountability across Engineering, Art, Design, QA, Production, and support disciplines.

Senior Software and System Architect

OR · On-site +1

$129K - $175K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... engineer with a real passion for technology, we want to hear from you. #LI-Remote Your base salary ...

Events Manager

OR · On-site +1

... Gaming, Writing and more. Step into Nas' recording studio and Gordon Ramsay's kitchen, and go ... We're a remote-first workforce with collaborative work spaces in San Francisco and Kitchener ...

Community Manager

OR · On-site +1

... Gaming, Writing and more. Step into Nas' recording studio and Gordon Ramsay's kitchen, and go ... We're a remote-first workforce with collaborative work spaces in San Francisco and Kitchener ...

Senior Video Conferencing Engineer

OR · On-site +1

$104K - $143K/yr

Raise the team's game . Share what you know so the team's calls on real-time media get sharper, and ... Remote in Europe, or hybrid from our Copenhagen office. Why Airtame: * A harder problem than a ...

Affiliate Manager

OR · On-site +1

Partner with BI, Data Science, Product, CRM, Legal, Compliance, and Engineering to improve ... Familiarity with online gaming or entertainment industries (nice-to-have, not required)

... gaming and so much more, our technology is all around us. We design, develop, manufacture, and ... Partner with Engineering and Supply Chain to align cost structures with sourcing and design changes.

... games, and companies building toward American dynamism. a16z has $100B+ under management across ... This is a remote role (including on West Coast time), though occasional in-office presence will be ...

Senior Counsel

OR · On-site +1

$139K - $189K/yr

Location | US Remote - East Coast preferred! We believe local pizzerias deserve all the advantages ... Serve as a trusted legal partner to Product and Engineering teams, advising on privacy, data ...

Showing results 41-58

Remote Indie Game Developer information

See Oregon salary details

$34.4K

$114.7K

$190.3K

How much do remote indie game developer jobs pay per year?

As of Sep 12, 2026, the average yearly pay for remote indie game developer in Oregon is $114,684.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,200.00 and $131,100.00 per year, depending on experience, location, and employer.

What is a remote indie game developer?

A Remote Indie Game Developer is a self-employed or small-team game creator who designs, develops, and releases games while working from any location. They handle various aspects of game development, including programming, art, sound, and marketing, often with limited resources. These developers may publish their games independently or collaborate with small studios. Remote work allows flexibility but requires strong self-discipline and project management skills. Many use platforms like Steam, itch.io, or mobile app stores to distribute their games.

What are the key skills and qualifications needed to thrive as a remote indie game developer?

To thrive as a Remote Indie Game Developer, you need strong programming skills, a solid understanding of game design principles, and experience with graphics and audio integration, often supported by a relevant degree or portfolio. Proficiency with popular game engines like Unity or Unreal Engine, version control systems such as Git, and familiarity with digital art tools is highly valued. Excellent communication, self-motivation, and time-management skills are crucial for collaborating remotely and meeting project milestones. These abilities enable successful independent project execution, innovation, and effective teamwork in a distributed work environment.

What are some common challenges faced by remote indie game developers, and how can they be overcome?

Remote indie game developers often face the challenges of managing multiple responsibilities, such as coding, design, and marketing, often without direct in-person support. Staying motivated and organized while working independently can be tough, especially when balancing creative vision with practical limitations. To overcome these, it helps to set clear milestones, use collaboration tools for communication, and regularly engage with the indie development community for feedback and support. Developing strong self-discipline and prioritizing tasks also greatly contribute to maintaining steady progress and achieving successful game launches.

Can you work remotely as a remote indie game developer?

Yes, remote indie game developers can work from anywhere with a computer and internet connection. They often use tools like Unity or Unreal Engine and communicate with teams or publishers online. Remote work offers flexibility but requires self-motivation and good time management skills.

How much do remote indie game developers make?

Remote indie game developers' earnings vary widely based on experience, project success, and revenue models, but many earn between $20,000 and $80,000 annually. Successful developers who release popular games can earn significantly more, especially if they monetize through sales, ads, or crowdfunding. Income often depends on skills in programming, design, and marketing, as well as the ability to manage multiple roles independently.

What are the most commonly searched types of Indie Game Developer jobs in Oregon?

The most popular types of Indie Game Developer jobs in Oregon are:

What are popular job titles related to Remote Indie Game Developer jobs in Oregon?

For Remote Indie Game Developer jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Remote Indie Game Developer jobs in Oregon look for?

The top searched job categories for Remote Indie Game Developer jobs in Oregon are:

What cities in Oregon are hiring for Remote Indie Game Developer jobs?

Cities in Oregon with the most Remote Indie Game Developer job openings:

Infographic showing various Remote Indie Game Developer job openings in Oregon as of September 2026, with employment types broken down into 60% Full Time, and 40% Part Time. Highlights an 100% Remote job distribution, with an average salary of $114,684 per year, or $55.1 per hour.

Research Intern on Generative and Protective AI for Content Creation

On-site, Remote

Sony
Appliances and Electrical and Electronics Wholesalers • 10K+ employees

$50/hr

Internship

Re-posted 11 days ago


Job description

Sony AI America, a branch of Sony AI, is a remotely distributed organization spread across the U.S. and Canada. Sony AI is Sony's new research organization pursuing the mission to use AI to unleash human creativity. Sony AI works closely with Sony's other business units, including Sony Interactive Entertainment LLC., Sony Pictures Entertainment Inc., and Sony Music Entertainment. With some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth. To learn more:

Position Summary

Sony AI is seeking research interns who are passionate about ML-based technologies that are useful in movie , game , and music creation, as well as technologies for the ethical operations of generative AIs. Our mission is to research and develop technologies for various Sony Group products and for scientific publication. The technologies developed during the internship will have the potential to be applied in film, game , and music production across entertainment studios worldwide.

Responsibilities

As a research intern, you will investigate and apply novel algorithms related to:

  • The generation and editing of video, sound, and 3D visual geometry (including 3D human motion).
  • The analysis and alleviation of ethical flaws in generative models, including techniques for memorization detection and mitigation, concept erasure, and data attribution.

Your goal will be to publish your findings in a top-tier conference. You are expected to be self-motivated and to implement innovative ideas using your research, coding, and problem-solving skills. You will receive support from internal scientists and engineers in your efforts.

Required Qualifications

  • Master's degree in Computer Science , Electrical Engineering, Applied Mathematics, or related fields.
  • Proven knowledge and expertise in generative AI applications, including deep generative modeling, computer vision, and audio signal processing.
  • Strong analytical and programming skills in deep learning using frameworks and tools for machine learning (e.g., PyTorch ) and visualization (e.g., TensorBoard ).
  • Experience in research communities, including published papers at top-tier conferences such as CVPR, ICCV, ECCV, NeurIPS , ICLR, and ICML.
  • Excellent communication and presentation skills.

Preferred Qualifications

  • Currently enrolled in a relevant Ph.D. program in fields such as Computer Science, Electrical Engineering, Applied Mathematics, or related disciplines.

Working Location

Location flexible (Tokyo, NYC, remote)

The target hourly rate for this internship is $50.00 per hour. The individual will be paid hourly and eligible for overtime .

LI-AS1

All qualified applicants will receive consideration for employment without regard to any basis protected by applicable federal, state, or local law, ordinance, or regulation.

Disability Accommodation for Applicants to Sony Corporation of America Sony Corporation of America provides reasonable accommodation for qualified individuals with disabilities and disabled veterans in job application procedures. For reasonable accommodation requests, please contact us by email at careers@sonyusa.com or by mail to: Sony Corporation of America, People Experience Department, 25 Madison Avenue, New York, NY 10010. Please indicate the position you are applying for.

We are aware that unauthorized individuals or organizations may attempt to solicit personal information or payments from job applicants by impersonating our company through fraudulent job postings. We take these matters seriously but cannot control third-party websites. To protect your personal information, please verify that any job posting you respond to also appears on our official Careers page: . Please also be advised that we never request personal identifying information (such as Social Security numbers, bank details, or copies of identification documents) during the initial stages of our application process. If you have any doubts about the authenticity of a job posting or communication, please contact careers@sonyusa.com before submitting any information.

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