Are you on a mission to create games that bond players together into deeply invested communities? Are you fascinated by IPs that blend genres and approach UX/UI in potentially novel ways? Are you ...
You will be accountable to the Assistant Game Director while continuing to drive consistent and holistic user experience across project wide. RESPONSIBILITIES * Own, driving, and communicating the UI ...
Technical Artist III- UI/UX (REMOTE)
OR · Remote
$126K - $151K/yr
Medical
Dental
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Life
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PTO
Technical Artist III- UI/UX (REMOTE) Salary Range: Salary Minimum: [[salaryMin]] Salary Maximum: [[salaryMax]] Main Objective : Assists in the development of high-end and innovative realtime software ...
Technical Artist III- UI/UX (REMOTE)
OR · Remote
$126K - $151K/yr
Medical
Dental
Vision
Life
Retirement
PTO
Technical Artist III- UI/UX (REMOTE) Salary Range: Salary Minimum: [[salaryMin]] Salary Maximum: [[salaryMax]] Main Objective : Assists in the development of high-end and innovative realtime software ...
Video Game Design Tutor
Eugene, OR · Remote
$18 - $40/hr
... user interface design, game engines including Unity and Unreal, basic programming for games, art ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...
Video Game Design Tutor
Eugene, OR · Remote
$18 - $40/hr
... user interface design, game engines including Unity and Unreal, basic programming for games, art ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...
Video Game Design Tutor
OR · Remote
$18 - $40/hr
... user interface design, game engines including Unity and Unreal, basic programming for games, art ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...
Video Game Design Tutor
OR · Remote
$18 - $40/hr
... user interface design, game engines including Unity and Unreal, basic programming for games, art ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...
Video Game Design Tutor
Portland, OR · Remote
$18 - $40/hr
... user interface design, game engines including Unity and Unreal, basic programming for games, art ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...
Video Game Design Tutor
Portland, OR · Remote
$18 - $40/hr
... user interface design, game engines including Unity and Unreal, basic programming for games, art ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...
OR · On-site
$220K - $350K/yr
Medical
Life
Retirement
PTO
About the Job Creative Publishing is Netflix's creative leadership for games, maintaining a ... and UI design a plus About you A proven track record of executing with excellence in user ...
... game development. * Proficiency in Python including experience with PyQt/PySide2 for UI tool ... Passion for creative collaboration, continuous learning, and improving the artist and production ...
... game development. * Proficiency in Python including experience with PyQt/PySide2 for UI tool ... Passion for creative collaboration, continuous learning, and improving the artist and production ...
Studio Pipeline Engineer
Hillsboro, OR · On-site
... game development. * Proficiency in Python including experience with PyQt/PySide2 for UI tool ... Passion for creative collaboration, continuous learning, and improving the artist and production ...
Studio Pipeline Engineer
Hillsboro, OR · On-site
... game development. * Proficiency in Python including experience with PyQt/PySide2 for UI tool ... Passion for creative collaboration, continuous learning, and improving the artist and production ...
$310K - $545K/yr
Medical
Life
Retirement
PTO
Collaborate with Product Designers to optimize the "10-foot UI" for game discovery, multiplayer onboarding, and in-game overlays on the TV. Lead Cross-Functional Execution: Act as the central node ...
Product Designer (REMOTE)
Beaverton, OR · On-site +1
$75K - $89K/yr
Medical
Dental
Retirement
PTO
... user interface. You bring high technical aptitude and a strong understanding of how design ... artist discographies and label catalogs, and brings real enthusiasm for what Discogs can become. If ...
Product Designer (REMOTE)
Beaverton, OR · On-site +1
$75K - $89K/yr
Medical
Dental
Retirement
PTO
... user interface. You bring high technical aptitude and a strong understanding of how design ... artist discographies and label catalogs, and brings real enthusiasm for what Discogs can become. If ...
Lead Gameplay Systems Engineer
OR · On-site +1
$145K - $165K/yr
Medical
Dental
Vision
Retirement
PTO
... game design, and narrative design). * Understanding of various Unreal Engine technologies, such as the Gameplay Ability System (GAS), UI tooling (e.g., UMG and Slate), asset systems (e.g., Asset ...
Lead Gameplay Systems Engineer
OR · On-site +1
$145K - $165K/yr
Medical
Dental
Vision
Retirement
PTO
... game design, and narrative design). * Understanding of various Unreal Engine technologies, such as the Gameplay Ability System (GAS), UI tooling (e.g., UMG and Slate), asset systems (e.g., Asset ...
NuAxis is home to thinkers and feelers; engineers and artists. We work hard and support each other ... Design and oversee technical process modeling, data modeling, and user interface architecture.
NuAxis is home to thinkers and feelers; engineers and artists. We work hard and support each other ... Design and oversee technical process modeling, data modeling, and user interface architecture.
Software Engineer
Medical
Dental
Vision
Life
Retirement
PTO
... and gaming (LVCG) domains. CESI also designs, builds and runs infrastructure, platforms ... Customize CG-OWL User Interfaces for USCG use. * Gather CG-OWL user feedback, assess validity, and ...
Software Engineer
Medical
Dental
Vision
Life
Retirement
PTO
... and gaming (LVCG) domains. CESI also designs, builds and runs infrastructure, platforms ... Customize CG-OWL User Interfaces for USCG use. * Gather CG-OWL user feedback, assess validity, and ...
Software Engineer
Medical
Dental
Vision
Life
Retirement
PTO
... and gaming (LVCG) domains. CESI also designs, builds and runs infrastructure, platforms ... Customize CG-OWL User Interfaces for USCG use. * Gather CG-OWL user feedback, assess validity, and ...
Software Engineer
Medical
Dental
Vision
Life
Retirement
PTO
... and gaming (LVCG) domains. CESI also designs, builds and runs infrastructure, platforms ... Customize CG-OWL User Interfaces for USCG use. * Gather CG-OWL user feedback, assess validity, and ...
NuAxis is home to thinkers and feelers; engineers and artists. We work hard and support each other ... Guide the implementation of responsive, accessible, user-centered interfaces for desktops, laptops ...
NuAxis is home to thinkers and feelers; engineers and artists. We work hard and support each other ... Guide the implementation of responsive, accessible, user-centered interfaces for desktops, laptops ...
ARTD 383 UI/UX Design About the department: The Department of Art and Design at George Fox ... the visual arts. We're looking for candidates who have: * A terminal degree - MFA or PhD in a ...
ARTD 383 UI/UX Design About the department: The Department of Art and Design at George Fox ... the visual arts. We're looking for candidates who have: * A terminal degree - MFA or PhD in a ...
ARTD 360 Illustration IARTD 461 Illustration IIARTD 270 Web DesignARTD 383 UI/UX Design About the ... arts.We're looking for candidates who have:A terminal degree - MFA or PhD in a relevant field ...
Quick apply
ARTD 360 Illustration IARTD 461 Illustration IIARTD 270 Web DesignARTD 383 UI/UX Design About the ... arts.We're looking for candidates who have:A terminal degree - MFA or PhD in a relevant field ...
ARTD 383 UI/UX Design About the department: The Department of Art and Design at George Fox ... the visual arts. We're looking for candidates who have: * A terminal degree - MFA or PhD in a ...
ARTD 383 UI/UX Design About the department: The Department of Art and Design at George Fox ... the visual arts. We're looking for candidates who have: * A terminal degree - MFA or PhD in a ...
Marketing Developer: Video & Playable Ads
OR · On-site +1
... game in development at Goodgame Studios, part of the Stillfront Group. Our marketing is creative ... You design the mechanic, build the 3D playable, build the Unity version of our video artist films ...
Marketing Developer: Video & Playable Ads
OR · On-site +1
... game in development at Goodgame Studios, part of the Stillfront Group. Our marketing is creative ... You design the mechanic, build the 3D playable, build the Unity version of our video artist films ...
Game User Interface Artist information
What is the difference between Game User Interface Artist vs Game UI Designer?
| Aspect | Game User Interface Artist | Game UI Designer |
|---|---|---|
| Primary Focus | Creating visual elements and assets for game interfaces | Designing overall user experience and layout of game interfaces |
| Skills | Graphic design, illustration, visual storytelling | UX design, wireframing, user flow planning |
| Tools | Photoshop, Illustrator, animation software | Sketch, Figma, prototyping tools |
| Work Environment | Collaborates with UI designers and developers | Works closely with artists and programmers to implement UI |
While both roles contribute to game interfaces, the Game User Interface Artist focuses on creating visual assets, whereas the Game UI Designer emphasizes designing the user experience and layout. Both roles are essential for a cohesive and engaging game interface.
What are popular job titles related to Game User Interface Artist jobs in Oregon?
For Game User Interface Artist jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Game User Interface Artist jobs in Oregon look for?
The top searched job categories for Game User Interface Artist jobs in Oregon are:
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Cities in Oregon with the most Game User Interface Artist job openings:

Full-time
Re-posted 12 days ago
Job description
Are you on a mission to create games that bond players together into deeply invested communities? Are you fascinated by IPs that blend genres and approach UX/UI in potentially novel ways? Are you delighted by game interfaces that make it frictionless to play with friends? Are you drawn to dissecting trends in game UX and interaction design?
As the Senior UX/UI Design Lead on teamLFG, you will drive the UX/UI of an Unannounced Project from pre-production and beyond. Through collaborating with Directors and other Leads, you will develop product and staffing strategies for the UX/UI discipline. Through research, prototyping and collaboration with other disciplines, you'll turn player experience goals into user experiences that support both player needs and product goals. Most importantly, you will work with a fun, dedicated, cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
Establish and maintain the UX/UI development roadmap, upholding the vision of the game by understanding its product and player needs, working with the Game Director
Proactively represent UX/UI in discussions, feature prioritization, and goal creation, ensuring the UX/UI and player experiences effectively support aspects of the game such as core gameplay mechanics, social mechanics, monetization strategies, live events, and player progression systems
Collaborate with the Art Director to capture the look and feel of the user interface, communicating the direction, feedback and thoughts to the UX/UI team
Deliver functional wireframe specs, user flow diagrams, information architecture, interactive prototypes and more to drive alignment on UX/UI vision to cross-functional teammates
Design from first principles, through deeply understanding the game genre, analyzing competitive references, actively participating in playtesting sessions, and collaborating with User Research to uncover player needs and motivations, and address usability concerns
Establish and maintain robust UX standards and best practices across the studio in coordination with the UX/UI department, encompassed by UX/UI pillars, design systems, pipelines, and component libraries to enhance development efficiency, consistency, and quality
Build and maintain a healthy UX/UI team through managing, staffing planning, hiring, and exdev management, embracing a "we" culture
REQUIRED SKILLS
Experience leading or directly supporting leadership in an ongoing live service game
Expert skills of clear written and verbal communication, such as Slack messages, presentations, wireframes, flows, prototypes, and design documentation
Expert ability to articulate UX/UI design decisions and work effectively with cross-disciplinary teams (Game Design, Art, Engineering, Test, etc.)
Expert ability to give constructive feedback, receive feedback, and determine next steps Proficiency in design tools such as Figma, Sketch, Adobe XD, or similar
Expert ability to create functional prototypes and accompanying technical documentation
Strong management, strategy, planning, and team building experience
Strong understanding of design and user-center principles
Strong understanding of game development pipelines and technical constraints
Experience bridging the gap between technical specs and player experiences
Experience with multiplayer genres and across a variety of platforms (PC, console)
NICE-TO-HAVE SKILLS
Experience with global gaming markets and the competitive gaming/esports landscape
Familiarity with development using Unreal Engine
REQUIRED
Strong portfolio showcasing previous UX/UI design work in games