2

Remote Epic Game Jobs in Oregon (NOW HIRING)

General Interest - Backend Engineer

OR · On-site +1

$90K - $135K/yr

However, we also support fully remote work for candidates living across New York State or one of ... Familiarity with game server scaling and orchestration frameworks. * Experience with PlayFab, Epic ...

Remote Epic Game information

How can I make 2000 a week working from home?

Working as a remote Epic Games developer or tester can generate significant income if you have specialized skills in game design, programming, or quality assurance. Earning $2000 weekly typically requires consistent freelance projects, contract work, or employment with competitive pay rates, often supported by strong technical skills and experience with game development tools like Unreal Engine. Building a portfolio and networking within the gaming industry can help secure higher-paying remote opportunities.

What is the difference between Remote Epic Game vs Remote Game Designer?

AspectRemote Epic GameRemote Game Designer
Required CredentialsBachelor's in Computer Science, Game Development experience, proficiency in Unreal EngineBachelor's in Game Design, Creativity, proficiency in design tools like Unity or Photoshop
Work EnvironmentCollaborative teams, development studios, remote work with flexible hoursCreative environment, remote or studio-based, focus on design and storytelling
Employer & Industry UsageVideo game companies, entertainment industry, tech firmsGame studios, entertainment companies, independent developers

Remote Epic Game roles typically focus on game development using Unreal Engine, requiring technical skills and programming knowledge. Remote Game Designers concentrate on game concept, story, and user experience, emphasizing creativity and design tools. Both roles often work remotely within the gaming industry but differ in technical versus creative focus.

Can I work remotely for Epic?

Epic Games offers some remote job opportunities, particularly in roles related to software development, design, and support. However, the availability of remote positions varies by role and department, and some positions may require on-site presence or hybrid arrangements. Candidates should review specific job listings for remote work options and requirements.

How hard is it to get hired at Epic Games?

Getting hired at Epic Games for a role like a remote Epic Game developer or designer typically requires a strong portfolio, relevant technical skills such as proficiency in Unreal Engine, and experience in game development. The hiring process is competitive and often involves multiple interview rounds, technical assessments, and demonstrating a solid understanding of game design or programming principles.

How to make $80,000 a year working from home?

A remote Epic Game developer or similar game industry roles can earn $80,000 or more annually by gaining relevant skills in programming, design, or project management, and building a strong portfolio. Many such positions require experience with game engines like Unreal or Unity, and often involve full-time employment or freelance contracts that offer competitive pay from home.
What are the most commonly searched types of Epic Game jobs in Oregon? The most popular types of Epic Game jobs in Oregon are:
What are popular job titles related to Remote Epic Game jobs in Oregon? For Remote Epic Game jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Remote Epic Game jobs in Oregon look for? The top searched job categories for Remote Epic Game jobs in Oregon are:
What cities in Oregon are hiring for Remote Epic Game jobs? Cities in Oregon with the most Remote Epic Game job openings:

General Interest - Backend Engineer

Rushdown Studios

OR • On-site, Remote

$90K - $135K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 22 days ago


Job description

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games - and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide.

Our Role

Please note that this role is posted in anticipation of future hiring needs! Our team will be actively reviewing applications, but we will only reach out if we feel that your expertise and experience may align with an upcoming opportunity.

We're always on the lookout for new team members at Rushdown, so we'd love to hear from you if you're a skilled Backend Engineer interested in being considered for future openings! Although our technical needs tend to vary between projects, the job responsibilities and requirements outlined below reflect some of the work that we encounter most frequently in this discipline.

Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday). However, we also support fully remote work for candidates living across New York State or one of the other states in which we're currently registered to conduct business (e.g., CT, DE, GA, KS, MA, MD, NC, OH, PA, TX, WI).

Responsibilities

  • Prototype and build online game features and concepts in the backend.
  • Develop new services and author software design documents.
  • General support for live features and releases.
  • Work closely with our partners and take / provide technical feedback.
  • Contribute to a healthy technical culture that encourages engineers to learn and grow.
  • Partner with designers to iterate on features and optimize for a smoother player experience.

Requirements

  • Three (3) years of professional experience using C#/.NET, Golang, Rust, Java, or Kotlin.
  • Ability to dive into Unreal, Unity, or another game engine to complete a task.
  • Willingness to selflessly put player experiences first - before even your own code and ego.
  • Ability to comfortably navigate and integrate with one or more cloud service providers (e.g., AWS, Azure, GCP).
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.

Nice-to-Haves

  • Proficiency with C++.
  • Experience working in the games industry.
  • Familiarity with game server scaling and orchestration frameworks.
  • Experience with PlayFab, Epic Online Services, or other popular backend game services.
  • Experience integrating Steam, PlayStation, Xbox, or Nintendo APIs or adhering to their Technical Requirements Checklists (TRCs).

Benefits:

  • Compensation: $90,000-135,000/year. Please note that because this is a "general interest" posting for future hiring needs, final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, broader skill set, and the position for which you are eventually considered. The Hiring Team will confirm the pay range as part of your interview process.
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave

EEO Statement

At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.

We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.