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Unreal Engine Artist Remote Jobs in Oregon (NOW HIRING)

... artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual quality, rendering features, workflows, and performance in Unreal Engine 5. ...

The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity ... Deep technical expertise across game architecture, gameplay systems, content pipelines, artist ...

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a ... in Unreal Engine Strong organizational, analytical and problem-solving capability with high ...

Level Designer

Eugene, OR · On-site +1

$109K/yr

Professional experience designing and implementing gameplay spaces in Unreal Engine 5 or a ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Level Designer

Eugene, OR · On-site +1

$70K - $92K/yr

Professional experience designing and implementing gameplay spaces in Unreal Engine 5 or a ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

Unreal experience is a must; Unreal 5 a benefit. A focus on animation support from rigging to ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

New

Technical Artist

Eugene, OR · On-site +1

$70K - $82K/yr

Unreal 5 a benefit. • A focus on animation support from rigging to pipelines to tools for ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

New

Tech Art Lead

OR · On-site +1

$120K - $126K/yr

Work closely with the Art Director to find innovative methods for bringing the team's artistic ... Experience with Unreal Engine * Experience managing external resources effectively * Experience ...

Project Art Director

Eugene, OR · On-site +1

$121K - $127K/yr

This role bridges artistic direction, team management, and cross-disciplinary collaboration ... Must Haves Strong understanding of Unreal Engine (required); Unity proficiency is a strong plus and ...

New

Project Art Director

Eugene, OR · On-site +1

$106K - $127K/yr

This role bridges artistic direction, team management, and cross-disciplinary collaboration ... Strong understanding of Unreal Engine (required); Unity proficiency is a strong plus and/or ...

New

Project Art Director

Eugene, OR · On-site +1

$106K - $127K/yr

This role bridges artistic direction, team management, and cross-disciplinary collaboration ... Skills Knowledge and Expertise Must Haves • Strong understanding of Unreal Engine (required)

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Unreal Engine Artist Remote information

What is an Unreal Engine artist?

An Unreal Engine Artist (Remote) is a digital artist who specializes in creating visual content, such as environments, characters, and visual effects, using Unreal Engine while working from a remote location. They are responsible for building high-quality 3D assets, optimizing graphics, and ensuring that scenes look realistic and function smoothly in games or interactive experiences. Their work often involves close collaboration with game designers, programmers, and other artists to deliver visually compelling results. Remote Unreal Engine Artists use online communication tools and project management systems to stay connected with their teams and contribute to projects from anywhere in the world.

How does an Unreal Engine artist typically collaborate with other team members on large projects?

As a remote Unreal Engine Artist, you will regularly collaborate with designers, programmers, and other artists using project management tools and version control systems like Perforce or Git. Communication is often facilitated through daily stand-ups, video calls, and instant messaging platforms to ensure alignment and resolve issues quickly. Sharing work-in-progress files, providing feedback, and participating in virtual reviews are common practices to maintain team cohesion and project quality. Flexibility and proactive communication are key to overcoming the challenges of remote collaboration in this role.

What are the key skills and qualifications needed to thrive as an Unreal Engine artist in a remote role?

To thrive as an Unreal Engine Artist in a remote position, you need expertise in 3D modeling, texturing, lighting, and a strong portfolio demonstrating proficiency with Unreal Engine, typically supported by a degree in art, design, or a related field. Familiarity with tools like Maya, Blender, Substance Painter, and version control systems (e.g., Perforce) is often required, as well as certification in Unreal Engine being a plus. Strong communication, time management, and self-motivation are crucial soft skills for effective collaboration and independent productivity in a remote setting. These skills ensure high-quality asset creation, seamless teamwork, and timely project delivery in the fast-paced gaming and visualization industries.

What are the most commonly searched types of Unreal Engine Artist jobs in Oregon?

The most popular types of Unreal Engine Artist jobs in Oregon are:

What are popular job titles related to Unreal Engine Artist Remote jobs in Oregon?

For Unreal Engine Artist Remote jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Unreal Engine Artist Remote jobs in Oregon look for?

The top searched job categories for Unreal Engine Artist Remote jobs in Oregon are:

What cities in Oregon are hiring for Unreal Engine Artist Remote jobs?

Cities in Oregon with the most Unreal Engine Artist Remote job openings:

Senior Game Engineer - Graphics

teamLFG

OR • On-site, Remote

Full-time

Re-posted 7 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to help push the visual quality, performance, and expressiveness of a rich, innovative game?

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual quality, rendering features, workflows, and performance in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight

Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, post-processing, shadows, and graphics scalability

Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual systems

Optimize rendering performance across CPU, GPU, memory, and platform constraints

Investigate and fix graphics, rendering, and visual pipeline issues

REQUIRED SKILLS

Strong expertise in real-time rendering techniques and modern graphics pipelines

Excellent C++ programming skills

Experience with Unreal Engine 5 and its rendering framework

Experience building designer- and artist-facing components and tools

Ability to work autonomously and drive technical initiatives from concept to completion

Strong communication and collaboration skills with both engineers and artists

NICE-TO-HAVE SKILLS

Experience with development on a variety of platforms (PC, console)

Passion for creating visually expressive and polished player experiences

Experience in Gameplay Networking