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Remote 2D Layout Artist Jobs in Oregon (NOW HIRING)

... 2D CAD (AutoCAD) team within the Systems Layout and Structural Engineering organization. This ... LI-Remote About Symbotic Symbotic is an automation technology leader reimagining the supply chain ...

Description This position allows for a remote, work from home schedule. * As a member of the ... layout drawings in both 2D and 3D model. * Challenging assignments that include the design of ...

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Senior Brand Designer

OR · On-site +1

$101K - $108K/yr

Remote, CST/EST or Canada Experience: Mid-Senior Job Function: Marketing Employment Type: Full-time ... You have a Bachelor's degree in Graphic Design, Visual Communication, Fine Arts, or a related field

Partnering closely with Copywriters, Motion Designers, Visual Designers, Generative AI Artists ... S. #LI-Remote

Remote 2D Layout Artist information

What is the difference between Remote 2D Layout Artist vs Remote Concept Artist?

AspectRemote 2D Layout ArtistRemote Concept Artist
Primary FocusCreating detailed 2D layouts for scenes, backgrounds, and environmentsDesigning initial concepts, characters, and visual ideas for projects
Skills & Tools2D design, layout composition, Photoshop, IllustratorConcept art, sketching, digital painting, Photoshop
Work EnvironmentAnimation studios, game development, film productionVideo game studios, animation, film, advertising
CredentialsPortfolio, relevant art or design experiencePortfolio, strong drawing skills, art background

While both roles involve 2D art skills, the Remote 2D Layout Artist specializes in creating detailed scene layouts, whereas the Remote Concept Artist focuses on developing initial visual ideas and characters. Both roles require a strong portfolio and proficiency in digital art tools, but their focus and deliverables differ within the creative production process.

What are popular job titles related to Remote 2D Layout Artist jobs in Oregon? For Remote 2D Layout Artist jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Remote 2D Layout Artist jobs in Oregon look for? The top searched job categories for Remote 2D Layout Artist jobs in Oregon are:
What cities in Oregon are hiring for Remote 2D Layout Artist jobs? Cities in Oregon with the most Remote 2D Layout Artist job openings:

Material Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR • On-site, Remote

$24 - $28/hr

Contractor

Medical, Dental, Vision, Retirement

Re-posted 2 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment
We're building our 2026 talent pool for exceptional Material Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.
We are looking for a 3D Material Artists with a strong artistic eye and a passion for crafting high quality, game-ready materials. You will join an experienced team on a long-term project, working closely with Environment Art, Concept Art, and Engineering to develop materials that are visually compelling and faithful to the project's artistic direction.
Some of the cool stuff you'll be doing:
  • Create and maintain a wide range of PBR materials and surface treatments that support and elevate the project's visual direction
  • Build and manage Substance Designer graphs for both tileable materials, trims, and surface detail
  • Collaborate with Environment Artists to ensure materials are integrated consistently and effectively across in-game environments
  • Contribute to the development and documentation of material workflows, standards, and libraries
  • Track and address material-related bugs during production and post production

Requirements
What you'll bring to the table:
  • A strong portfolio with recent workdemonstrating an artistic approach to material and surface creation across a variety of styles and real-world surface types (**must submit to be considered**)
  • 3+ years of experience in video game production with at least one shipped title
  • Strong grasp of composition, color theory, and the physical properties of real-world surfaces.
  • Proficiency in Substance Designer and Substance Painter
  • Solid understanding of PBR workflows and material creation pipelines
  • Technical proficiency in game art workflows including UV layout, texel density, and texture optimization
  • Strong proactive collaboration and communication skills

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.
Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.
Benefits
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $50K - $70K per year ($24/hr to $28/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
Note to Recruitment Agencies
Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.
AI Notice
Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.
E-Verify Notification
This Organization Participates in E-Verify
Esta Organización Participa en E-Verify
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.
Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote