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3D Modeling Artist Jobs in Oregon (NOW HIRING)

OR · On-site

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a ... Responsibilities: Lead 3D character art and coordinate work with a multidisciplinary team ...

OR · On-site

$126K - $151K/yr

Requisition ID: 66202 Title: Technical Artist III- UI/UX Main Objective : Assists in the ... 3D models, animations, animation rigs, UI Design and textures using computer graphics software.

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

... 3D graphics, VFX, modeling, shaders, texturing, and lighting for games Demonstrated experience building games for early, unfinished, or heavily constrained platforms where optimization directly ...

Life Model

Portland, OR · On-site

$20.81/hr

... arts college in Salem, Oregon. Our downtown Portland campus is home to the Pacific Northwest ... Drawing, Painting, Illustration, Sculpture, 3D Design, and Animation. Life Models are an integral ...

Life Model

Portland, OR · On-site

$20.81/hr

... arts college in Salem, Oregon. Our downtown Portland campus is home to the Pacific Northwest ... Drawing, Painting, Illustration, Sculpture, 3D Design, and Animation. Life Models are an integral ...

Vocational/CTE Teacher

Tillamook, OR · On-site

$48K - $90K/yr

Model professionalism, growth mindset, and inclusive practices. INSTRUCTIONAL AREAS: Instructional ... Textiles Arts * Music & the Arts * Cooking and Culinary Arts * Ceramics and Arts * Agriculture ...

Be Seen First

Fabricator/Technician

Portland, OR · On-site

$25 - $27/hr

... modeling such as Rhino3D and AutoCad Digital fabrication experience (CNC, 3D Printing, Laser ... with team, artists, designers, and clients Other Functions: Work with entire R&E team to meet ...

... arts college in Salem, Oregon. Our downtown Portland campus is home to the Pacific Northwest ... The Woodshop Technician actively engages in the creative culture of the school and models ...

... arts college in Salem, Oregon. Our downtown Portland campus is home to the Pacific Northwest ... The Woodshop Technician actively engages in the creative culture of the school and models ...

3D Modeling Artist information

See Oregon salary details

$20

$41

$72

How much do 3d modeling artist jobs pay per hour?

As of Aug 10, 2026, the average hourly pay for 3d modeling artist in Oregon is $41.72, according to ZipRecruiter salary data. Most workers in this role earn between $28.70 and $51.35 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in a 3d modeling artist position, and why are they important?

To thrive as a 3D Modeling Artist, you should have a strong grasp of modeling principles, artistic fundamentals, and attention to detail, typically supported by a degree in animation, design, or a related field. Expertise in industry-standard tools such as Autodesk Maya, Blender, or 3ds Max, along with knowledge of texture mapping and rendering engines, is highly valued. Creativity, effective communication, and the ability to accept and implement feedback make someone excel in this collaborative role. These skills are essential for delivering high-quality, visually appealing 3D assets that meet project and client specifications.

What are some typical daily responsibilities of a 3d modeling artist?

A 3D Modeling Artist’s daily tasks often include creating detailed 3D models based on concept art or references, collaborating with designers, animators, and other team members, and refining assets according to feedback. They may also handle texturing, UV mapping, and optimizing models to ensure they meet technical requirements for various platforms or engines. Regular meetings, updates with supervisors, and revisions based on project needs are common parts of the workflow. The role balances creative expression with technical precision to help bring artistic visions to life in games, films, or commercial projects.

What does a 3d modeling artist do?

A 3D Modeling Artist creates three-dimensional digital models for use in films, video games, animations, and other visual media. They sculpt objects, characters, and environments using specialized software like Blender, Maya, or ZBrush. Their work involves adding textures, refining details, and ensuring models are optimized for animation or rendering. They collaborate with animators, game developers, and designers to bring creative concepts to life.

What are the most commonly searched types of 3D Modeling Artist jobs in Oregon? The most popular types of 3D Modeling Artist jobs in Oregon are:
What are popular job titles related to 3D Modeling Artist jobs in Oregon? For 3D Modeling Artist jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching 3D Modeling Artist jobs in Oregon look for? The top searched job categories for 3D Modeling Artist jobs in Oregon are:
What cities in Oregon are hiring for 3D Modeling Artist jobs? Cities in Oregon with the most 3D Modeling Artist job openings:
Infographic showing various 3D Modeling Artist job openings in Oregon as of August 2026, with employment types broken down into 68% Full Time, 16% Temporary, and 16% Contract. Highlights an 68% In-person, 5% Hybrid, and 27% Remote job distribution, with an average salary of $86,772 per year, or $41.7 per hour.

3D Environment Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR • On-site, Remote

$26 - $38/hr

Contractor

Medical, Dental, Vision, Retirement

Re-posted 16 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment
We're building our 2026 talent pool for exceptional 3D Environment Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.
We are currently seeking 3D Environment Artists who is passionate about creating high quality, game-ready environments and eager to contribute to a team of experienced artists on a long-term project. You will be embedded in a collaborative, cross-functional team - working closely with Concept Art, Animation, Engineering, and other teams to create environments that are faithful to the project's visual direction and design intentions.
Within your first 90 days, you will:
  • Learn a proprietary engine quickly and work effectively inside its constraints.
  • Deliver a complete environment area (assets + assembly + materials) that matches concept and art direction.
  • Do it with minimal supervision, asking smart questions early, and communicating progress clearly.

Some of the cool stuff you'll be doing:
  • Collaborate with art leadership to understand and develop artistically consistent captivating worlds
  • Model, texture and integrate in-game environments based on concepts, 3D mock-ups and art direction specifications
  • Build and maintain modular environment kits, including materials and trim sheets
  • Contribute to the project's organization and optimization of both data and production pipelines
  • Track and fix bugs during production and post production

Requirements
What you'll bring to the table:
  • A strong portfolio with recent work showcasing a range of stylistically different pieces showcasing real-time environments, hero assets, or modular kits (**must submit to be considered**)
  • 5+ years of experience in video game production with a track record of shipped projects
  • Possess a strong grasp of composition, visual design, and color theory
  • Proficiency in industry standard 3D modeling, sculpting, and texturing software
  • Experience shipping environment art in multiple game engines.
  • Technical proficiency in game environment art workflows such as topology, UVs, and optimized meshes
  • Strong knowledge of game production pipelines
  • Strong proactive collaboration and communication skills

Bonus Points!
  • Experience with Unreal Engine 5.

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.
Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.
Benefits
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $56K - $80K per year ($26/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
Note to Recruitment Agencies
Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.
AI Notice
Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.
E-Verify Notification
This Organization Participates in E-Verify
Esta Organización Participa en E-Verify
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.
Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote