3D Character Art Lead
OR · On-site +1
As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a ... Responsibilities: Lead 3D character art and coordinate work with a multidisciplinary team ...
OR · On-site +1
As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a ... Responsibilities: Lead 3D character art and coordinate work with a multidisciplinary team ...
OR · On-site +1
As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a ... Responsibilities: Lead 3D character art and coordinate work with a multidisciplinary team ...
Portland, OR · Remote
$26 - $38/hr
We are currently seeking 3D Environment Artists who is passionate about creating high quality, game ... Remote
Portland, OR · Remote
$26 - $38/hr
We are currently seeking 3D Environment Artists who is passionate about creating high quality, game ... Remote
Portland, OR · On-site +1
$26 - $38/hr
We are currently seeking 3D Environment Artists who is passionate about creating high quality, game ... Remote
Portland, OR · On-site +1
$26 - $38/hr
We are currently seeking 3D Environment Artists who is passionate about creating high quality, game ... Remote
Eugene, OR · On-site +1
$127K - $152K/yr
Nice-To-Have Skills Understanding of 3D art. Understanding of Unity. Demonstrated Ability To Make ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Eugene, OR · On-site +1
$127K - $152K/yr
Nice-To-Have Skills Understanding of 3D art. Understanding of Unity. Demonstrated Ability To Make ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Eugene, OR · On-site +1
$70K - $82K/yr
Nice-To-Have Skills • Understanding of 3D art. • Understanding of Unity. Demonstrated Ability ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Eugene, OR · On-site +1
$70K - $82K/yr
Nice-To-Have Skills • Understanding of 3D art. • Understanding of Unity. Demonstrated Ability ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Portland, OR · Remote
$24 - $28/hr
We are looking for a 3D Material Artists with a strong artistic eye and a passion for crafting high ... Remote
Portland, OR · Remote
$24 - $28/hr
We are looking for a 3D Material Artists with a strong artistic eye and a passion for crafting high ... Remote
Portland, OR · On-site +1
$24 - $28/hr
We are looking for a 3D Material Artists with a strong artistic eye and a passion for crafting high ... Remote
Portland, OR · On-site +1
$24 - $28/hr
We are looking for a 3D Material Artists with a strong artistic eye and a passion for crafting high ... Remote
OR · On-site +1
You design the mechanic, build the 3D playable, build the Unity version of our video artist films ... Department Marketing & User Acquisition Locations Remote, Hamburg (Borselstraße 20) Remote status ...
OR · On-site +1
You design the mechanic, build the 3D playable, build the Unity version of our video artist films ... Department Marketing & User Acquisition Locations Remote, Hamburg (Borselstraße 20) Remote status ...
OR · On-site +1
... 3D and animation to make in-game gameplay affordances clear to players REQUIRED SKILLS Intuitive ... with designers, artists, programmers, audio professionals, quality assurance and producers to ...
OR · On-site +1
... 3D and animation to make in-game gameplay affordances clear to players REQUIRED SKILLS Intuitive ... with designers, artists, programmers, audio professionals, quality assurance and producers to ...
Eugene, OR · On-site +1
$121K - $127K/yr
This role bridges artistic direction, team management, and cross-disciplinary collaboration ... Actively contribute hands-on art support in at least two areas of art (2D, 3D, UI, etc.) when ...
Eugene, OR · On-site +1
$121K - $127K/yr
This role bridges artistic direction, team management, and cross-disciplinary collaboration ... Actively contribute hands-on art support in at least two areas of art (2D, 3D, UI, etc.) when ...
Eugene, OR · On-site +1
$106K - $127K/yr
This role bridges artistic direction, team management, and cross-disciplinary collaboration ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Eugene, OR · On-site +1
$106K - $127K/yr
This role bridges artistic direction, team management, and cross-disciplinary collaboration ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Eugene, OR · On-site +1
$106K - $127K/yr
This role bridges artistic direction, team management, and cross-disciplinary collaboration ... Actively contribute hands-on art support in at least two areas of art (2D, 3D, UI, etc.) when ...
Quick apply
Eugene, OR · On-site +1
$106K - $127K/yr
This role bridges artistic direction, team management, and cross-disciplinary collaboration ... Actively contribute hands-on art support in at least two areas of art (2D, 3D, UI, etc.) when ...
| Aspect | Remote 3D Character Artist | Remote 3D Environment Artist |
|---|---|---|
| Credentials | Portfolio, 3D modeling certifications, artistic skills | Portfolio, 3D modeling certifications, environment design skills |
| Work Environment | Creative studios, gaming, animation companies | Game studios, film, virtual production |
| Industry Usage | Video games, animation, VR/AR | Video games, film, architectural visualization |
| Search Intent | Jobs focused on character modeling and rigging | Jobs focused on environment creation and scene design |
The main difference between a Remote 3D Character Artist and a Remote 3D Environment Artist lies in their focus areas. The character artist specializes in creating detailed 3D characters, while the environment artist focuses on designing immersive scenes and backgrounds. Both roles require strong artistic skills and 3D modeling expertise but serve different aspects of game and animation production.
The most popular types of 3D Character Artist jobs in Oregon are:
For Remote 3D Character Artist jobs in Oregon, the most frequently searched job titles are:
The top searched job categories for Remote 3D Character Artist jobs in Oregon are:
Cities in Oregon with the most Remote 3D Character Artist job openings:
OR • On-site, Remote
Full-time
This job post has expired 2 days ago. Applications are no longer accepted.
Are you driven to create games that engage players in a vibrant community? Would you like to contribute to a visually stunning world where art not only captivates but reinforces the mission of the game? Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth? Join us at teamLFG!
As the 3D Character Art Lead at teamLFG, you will guide and help create art with the team from pre-production to production and beyond on our innovative new IP!
Your leadership will shape memorable characters that uphold gameplay fairness and clarity. You'll mentor your team with your extensive experience and keen eye for detail, ensuring every art decision enhances the gameplay space. Your efforts will exhilarate players and elevate the setting and tone for a new standard in PlayStation games.
As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a player-first mindset, stretching beyond your role as you collaborate with a passionate, cross-discipline team dedicated to having a positive impact on players as we bring this new world to life.
We seek candidates who appreciate being part of a cohesive and supportive team with a wide array of backgrounds, experiences, interests, and perspectives.
Responsibilities:
Lead 3D character art and coordinate work with a multidisciplinary team accountable for character-building, including but not limited to narrative and design
Mentor and inspire a talented team of artists through all phases of production
Foster a safe culture for growth, feedback and coaching to encourage strong creative debate
Create strong processes and scalable art workflows that force multiply the team's efforts and define a high art quality bar, internally and externally with partner studios
Inspire and motivate the team with craft and process advisement
Embrace "we" culture in addition to being an outstanding collaborator and communicator
Develop internal and external style guides and workflows, and manage teams through creation of game assets
Be accountable to the art director visual goals and directions
Required Skills:
Deep understanding of the character art decisions that matter to competitive players in action or fighting games
Proven experience in early AAA game development leadership role(s)
Experience in leading art teams that include but not limited to 3D character art, character customization, NPC
Demonstrated skills and deep understanding of stylized art and style adaptability
Expert knowledge in Maya, Blender or Max, Substance
Expert knowledge in Unreal Engine
Strong organizational, analytical and problem-solving capability with high attention to detail
Strategic and critical thinking skills with a proactive, investigative mindset
Help created or established character customization in Unreal and scaled content with outsourcing companies
Nice-to-have Skills:
Platformer genre development experience
Experience working on a game with a high angle isometric camera perspective
Experience leading multiple teams on a live game ("game as a service")