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3D Character Artist Jobs (NOW HIRING)

3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to join our team! Responsibilities: * Create 3D characters and cosmetics in a visual style aligned ...

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing ...

Character Artist

San Francisco, CA · On-site

$142K - $149K/yr

What to expect We're looking for a character artist to help define how LeLamp looks, moves, and ... Have a portfolio that shows character design or expressive design work, in 2D or 3D. * Document ...

Character Artist

San Francisco, CA · On-site

$90 - $130/hr

What to expect We're looking for a character artist to help define how LeLamp looks, moves, and ... Have a portfolio that shows character design or expressive design work, in 2D or 3D. * Document ...

Character Artist

San Francisco, CA · On-site

$70 - $110/hr

What to expect We're looking for a character artist to help define how LeLamp looks, moves, and ... Have a portfolio that shows character design or expressive design work, in 2D or 3D. * Document ...

$103K - $109K/yr

Work closely with 3D character artists, animators, and VFX artists to ensure the successful implementation of designs into the game. * Utilize the game engine editor (e.g., Unreal Engine, Unity) to ...

Contract 3D Artist

Austin, TX · On-site

$20 - $25/hr

Create accurate 3D character models, props, and environments that align with video concepts and ... Work closely with thumbnail artists, incorporating feedback and revisions as needed. * Stay ...

Lead Character Artist

Novato, CA · On-site

$150K - $180K/yr

As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will ... Expert proficiency in 3D creation tools including 3ds Max, Maya, ZBrush, Substance Painter ...

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How much do 3d character artist jobs pay per year?

As of Sep 5, 2026, the average yearly pay for 3d character artist in the United States is $120,531.00, according to ZipRecruiter salary data. Most workers in this role earn between $121,000.00 and $127,000.00 per year, depending on experience, location, and employer.

What is a 3D character artist?

A 3D Character Artist is responsible for creating digital characters for video games, movies, and other media. They sculpt, model, texture, and sometimes rig characters to bring them to life. Using software like ZBrush, Blender, or Maya, they ensure characters are visually appealing and optimized for animation. Their work often involves collaborating with concept artists, animators, and game designers to achieve the desired look and functionality. Strong artistic skills and a deep understanding of human and creature anatomy are essential for success in this role.

What are the key skills and qualifications needed to thrive as a 3D character artist?

To thrive as a 3D Character Artist, you need strong skills in 3D modeling, sculpting, texturing, and anatomy, often backed by a degree in art, game design, or a related field. Mastery of industry-standard software such as Maya, ZBrush, Blender, and Substance Painter is typically required, and certifications in these tools can be advantageous. Creativity, problem-solving, attention to detail, and the ability to receive and apply feedback are key soft skills that help artists succeed. These skills ensure the creation of visually compelling, technically functional characters that meet both artistic direction and production requirements.

What are some common challenges faced by 3D character artists in a studio environment?

3D Character Artists often encounter challenges such as meeting tight deadlines, balancing creative vision with technical limitations, and ensuring that character models are optimized for real-time applications like games or VR. Collaboration is essential, as artists frequently work with animators, riggers, and concept artists to bring characters to life, requiring strong communication and teamwork. Staying updated with new software features and industry trends is also important to keep skills relevant. Addressing these challenges is part of what makes the role dynamic and rewarding, offering multiple opportunities for creative problem-solving and professional growth.

How do you become a 3D character artist?

To become a 3D character artist, you typically need a strong foundation in art and design, proficiency in 3D modeling software such as Blender, Maya, or ZBrush, and a portfolio showcasing your character work. Many professionals pursue a degree in art, animation, or a related field and gain experience through internships or personal projects to build their skills and industry connections.

How much do 3D character artists get paid?

The average salary for 3D character artists varies by experience and location but typically ranges from $50,000 to $85,000 annually. Entry-level artists may earn around $40,000, while experienced professionals with strong skills in software like Maya or ZBrush can earn over $100,000. Freelance or contract work may also influence earnings.

How much does a 3D character artist make?

The average salary for a 3D character artist varies depending on experience, location, and industry, but typically ranges from $50,000 to $100,000 annually. Entry-level artists may earn around $40,000, while experienced professionals with strong skills in software like Maya or ZBrush can earn over $100,000. Freelance or contract work may also influence earnings.

Is a 3D character artist a good career?

A 3D character artist is a viable career in the entertainment, gaming, and animation industries, where demand for skilled artists continues to grow. Success typically requires proficiency in software like Maya or ZBrush, a strong portfolio, and ongoing skill development. Job stability and salary vary based on experience, location, and industry demand.

What cities are hiring for 3D Character Artist jobs?

Cities with the most 3D Character Artist job openings:

What are the most commonly searched types of 3D Character Artist jobs?

The most popular types of 3D Character Artist jobs are:

What states have the most 3D Character Artist jobs?

States with the most job openings for 3D Character Artist jobs include:

Infographic showing various 3D Character Artist job openings in the United States as of August 2026, with employment types broken down into 82% Full Time, 6% Part Time, 6% Temporary, and 6% Contract. Highlights an 65% In-person, and 35% Remote job distribution, with an average salary of $120,531 per year, or $57.9 per hour.

3D Character Artist (Mid-Senior)

Thatgamecompany

Remote

$81K - $114K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 29 days ago


Job description

3D Character Artist (Mid-Senior)
thatgamecompany is looking for a Mid-Senior 3D Character Artist to join our team!
Responsibilities:
  • Create 3D characters and cosmetics in a visual style aligned with the world of Sky
  • Skinning character and cosmetic assets
  • Collaborate with project leads, concept artists, designers, and engineers
  • Brainstorm ideas and create rapid 3D prototypes during the concept and design phase
  • Support the rest of the 3D team to create character assets
  • Review and fix bugs of all complexities
  • Contribute to documentation and resource libraries for the art department
  • Promote, contribute to, and participate in a culture of inclusion and diversity

Must Haves:
  • Online portfolio demonstrating character art skills
  • 3+ years of experience as a 3D Character Artist at a game studio
  • Proficient modeling skills in Maya or equivalent
  • Self-motivated, humble, and a team player
  • Open-minded and able to implement feedback from peers and art directors in a timely manner
  • Passion for creating memorable characters for games
  • Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Unity)
  • Familiarity with Maya rigging/skinning

Nice to Haves:
  • A passionate Gamer
  • A Sky Player
  • Human Anatomy & Animal Anatomy knowledge
  • Understanding of clothing construction and real-world materials
  • Strive to create a gaming experience that brings a positive impact to the gaming world
  • Experience creating a game from the ground up
  • Portfolio demonstrating a variety of art styles

Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
The salary range for this position is $81,000 USD to $114,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company's compensation practices.
Employees in this position are eligible to participate in the Company's standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off.
Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area.
We look forward to meeting you!
#L1-Remote