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Internship 3D Character Artist Jobs (NOW HIRING)

3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to join our team! Responsibilities: * Create 3D characters and cosmetics in a visual style aligned ...

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing ...

3D Character Art Lead

$153K - $230K/yr

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a ... Responsibilities: • Lead 3D character art and coordinate work with a multidisciplinary team ...

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a ... Responsibilities: Lead 3D character art and coordinate work with a multidisciplinary team ...

The role requires a skilled artist with strong understanding of lighting and rendering ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...

The role requires a skilled artist with strong understanding of lighting and rendering ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...

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Internship 3D Character Artist information

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$13

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How much do internship 3d character artist jobs pay per hour?

As of Jul 26, 2026, the average hourly pay for internship 3d character artist in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What types of projects and responsibilities can an Internship 3D Character Artist expect to work on during their placement?

As an Internship 3D Character Artist, you will typically assist with creating and refining 3D character models under the guidance of senior artists. Your daily tasks may include sculpting, texturing, and rigging character assets for use in games or animations, as well as incorporating feedback from art leads and collaborating closely with other team members like animators and concept artists. Internship projects often focus on learning industry-standard tools and workflows while contributing to real production pipelines, giving you hands-on experience with professional expectations and deadlines. This collaborative environment not only enhances your technical skills but also helps you build a strong portfolio and industry network.

What does an Internship 3D Character Artist do?

An Internship 3D Character Artist assists in creating digital models of characters for video games, films, or animations under the supervision of experienced artists. Interns typically learn to use industry-standard software like Maya, Blender, or ZBrush to design, sculpt, and texture characters. Their responsibilities often include collaborating with team members, receiving feedback, and refining character assets to meet project standards. This role provides valuable hands-on experience and helps interns build a strong portfolio for future employment.

What is the difference between Internship 3D Character Artist vs 3D Character Artist?

AspectInternship 3D Character Artist3D Character Artist
CredentialsTypically enrolled in or recent graduate of relevant programsProfessional degree or equivalent experience in 3D art
Work EnvironmentInternship setting, mentorship, entry-level tasksFull-time, independent project work in studios or companies
Industry UsageUsed for training and entry-level positionsUsed for professional, production-level roles

The Internship 3D Character Artist is an entry-level position designed for students or recent graduates gaining industry experience, often under mentorship. In contrast, the 3D Character Artist is a full-time professional role requiring proven skills and experience to create high-quality character models for games, films, or other media.

What are the key skills and qualifications needed to thrive as an Internship 3D Character Artist, and why are they important?

To thrive as an Internship 3D Character Artist, you need foundational skills in 3D modeling, anatomy, and digital sculpting, typically supported by coursework or a portfolio demonstrating your abilities. Familiarity with industry-standard software like Blender, Maya, ZBrush, and texturing tools such as Substance Painter is highly valuable. Creativity, attention to detail, and the ability to accept feedback help you stand out and grow in collaborative environments. These skills and qualities are crucial for producing high-quality character assets that meet artistic direction and technical requirements in game or animation studios.
More about Internship 3D Character Artist jobs
What cities are hiring for Internship 3D Character Artist jobs? Cities with the most Internship 3D Character Artist job openings:
What are the most commonly searched types of 3D Character Artist jobs? The most popular types of 3D Character Artist jobs are:
What states have the most Internship 3D Character Artist jobs? States with the most job openings for Internship 3D Character Artist jobs include:
Infographic showing various Internship 3D Character Artist job openings in the United States as of July 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $27,073 per year, or $13 per hour.
3D Character Artist (Mid-Senior)

3D Character Artist (Mid-Senior)

thatgamecompany

Los Angeles, CA • Remote

$81K - $114K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 19 days ago


Job description

3D Character Artist (Mid-Senior)

thatgamecompany is looking for a Mid-Senior 3D Character Artist to join our team!

Responsibilities:

  • Create 3D characters and cosmetics in a visual style aligned with the world of Sky

  • Skinning character and cosmetic assets

  • Collaborate with project leads, concept artists, designers, and engineers

  • Brainstorm ideas and create rapid 3D prototypes during the concept and design phase

  • Support the rest of the 3D team to create character assets

  • Review and fix bugs of all complexities

  • Contribute to documentation and resource libraries for the art department

  • Promote, contribute to, and participate in a culture of inclusion and diversity

Must Haves:

  • Online portfolio demonstrating character art skills

  • 3+ years of experience as a 3D Character Artist at a game studio

  • Proficient modeling skills in Maya or equivalent

  • Self-motivated, humble, and a team player

  • Open-minded and able to implement feedback from peers and art directors in a timely manner

  • Passion for creating memorable characters for games

  • Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Unity)

  • Familiarity with Maya rigging/skinning

Nice to Haves:

  • A passionate Gamer

  • A Sky Player

  • Human Anatomy & Animal Anatomy knowledge

  • Understanding of clothing construction and real-world materials

  • Strive to create a gaming experience that brings a positive impact to the gaming world

  • Experience creating a game from the ground up

  • Portfolio demonstrating a variety of art styles


Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
The salary range for this position is $81,000 USD to $114,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company’s compensation practices.
Employees in this position are eligible to participate in the Company’s standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off.

Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area.

We look forward to meeting you!
#L1-Remote