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Character Concept Art Intern Jobs (NOW HIRING)

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. TECH ART INTERN What You'll Do We are ...

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Character Designer

Manhattan, NY · On-site

$133K - $140K/yr

Partner with Tech Art, Animation, Concept Art and other teams to address challenges, making sure ... Partner with fellow Character Art Leads to unify the broader art team, bringing internal and ...

Character Designer

Manhattan, NY · On-site

$133K - $140K/yr

Partner with Tech Art, Animation, Concept Art and other teams to address challenges, making sure ... Partner with fellow Character Art Leads to unify the broader art team, bringing internal and ...

Character Artist

Manhattan, NY · On-site

$133K - $140K/yr

Partner with Tech Art, Animation, Concept Art and other teams to address challenges, making sure ... Partner with fellow Character Art Leads to unify the broader art team, bringing internal and ...

Character Artist

Manhattan, NY · On-site

$133K - $140K/yr

Partner with Tech Art, Animation, Concept Art and other teams to address challenges, making sure ... Partner with fellow Character Art Leads to unify the broader art team, bringing internal and ...

Lead Character Artist

Manhattan, NY · On-site

$133K - $140K/yr

Partner with Tech Art, Animation, Concept Art and other teams to address challenges, making sure ... Partner with fellow Character Art Leads to unify the broader art team, bringing internal and ...

Lead Character Artist

Manhattan, NY · On-site

$133K - $140K/yr

Partner with Tech Art, Animation, Concept Art and other teams to address challenges, making sure ... Partner with fellow Character Art Leads to unify the broader art team, bringing internal and ...

Associate Concept Artist

Austin, TX · On-site

$125K - $144K/yr

Explore product silhouettes, character applications, poses, expressions, patterns, graphics, materials, functions, and interactive features. * Refine thumbnails into concept art that clearly ...

Associate Concept Artist

Austin, TX · On-site

$60K - $70K/yr

Explore product silhouettes, character applications, poses, expressions, patterns, graphics, materials, functions, and interactive features. * Refine thumbnails into concept art that clearly ...

Associate Concept Artist

Austin, TX · On-site

$125K - $144K/yr

Explore product silhouettes, character applications, poses, expressions, patterns, graphics, materials, functions, and interactive features. * Refine thumbnails into concept art that clearly ...

Senior Character Artist

Santa Monica, CA

$135K - $142K/yr

Use provided concept art and references to create highly detailed character and creature models * Create high poly models, UVs, in game topology and textures to ensure high quality in game characters ...

Character Artist

San Francisco, CA · On-site

$142K - $149K/yr

Create concept art, mood boards, and character studies that define LeLamp's personality and visual identity. * Collaborate with the hardware team on form factor, silhouette, materials, and color to ...

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Character Concept Art Intern information

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How much do character concept art intern jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for character concept art intern in the United States is $17.04, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What is a character concept art intern?

A Character Concept Art Intern assists in designing and illustrating character concepts for games, animation, or other media. They work closely with senior artists and designers to develop visual styles, explore character designs, and create sketches or digital paintings. Interns may also help with research, color palettes, and refining artistic details based on feedback. This role provides hands-on experience in a creative environment, building a portfolio while learning industry workflows.

What kinds of projects and responsibilities can I expect as a character concept art intern?

As a Character Concept Art Intern, you'll typically assist the art team by developing sketches, turnarounds, and digital illustrations for new characters under the guidance of senior artists. Your daily tasks may include brainstorming sessions, refining concepts based on feedback, and helping to prepare presentation materials for team reviews. You'll also have opportunities to observe and learn from experienced professionals, allowing you to refine your technique and expand your portfolio. This role often requires close collaboration with other artists, designers, and sometimes narrative teams to ensure your work fits the project's visual direction.

What are the key skills and qualifications needed to thrive as a character concept art intern, and why are they important?

To thrive as a Character Concept Art Intern, you need strong drawing and design skills, a solid understanding of anatomy, and a portfolio demonstrating creative visual storytelling. Proficiency with industry-standard tools such as Adobe Photoshop, Clip Studio Paint, or Procreate is commonly expected, and coursework or certifications in illustration or concept art can be advantageous. Communication, openness to feedback, and the ability to collaborate effectively with a creative team are valuable soft skills in this role. These competencies are essential for transforming ideas into compelling character designs that align with project goals and adapt to team requirements.

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Infographic showing various Character Concept Art Intern job openings in the United States as of August 2026, with employment types broken down into 91% Full Time, and 9% Part Time. Highlights an 73% In-person, and 27% Remote job distribution, with an average salary of $35,436 per year, or $17 per hour.

Tech Art Intern

Epic Games

Cary, NC • On-site

Internship

Posted 2 days ago

New


Job description

WHAT MAKES US EPIC?
At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
TECH ART INTERN
What You'll Do
We are looking for a Technical Art Intern to join the Rocket League team. You will sit between our artists and engineers: building tools that speed up how content gets into the build, authoring real-time materials, and profiling scenes so the game holds frame rate everywhere from mobile to high-refresh PC. You will have an impact on real work that ships into playable builds.
In this role, you will
  • Build small pipeline tools and scripts (Python, UEFN/Verse, DCC scripting APIs) that automate repetitive steps for arena, vehicle, and cosmetics artists
  • Profile arenas and assets in engine, then help fix what you find: draw calls, overdraw, texture memory, LODs, and vertex budgets
  • Author and iterate on real-time materials and shaders for signature Rocket League surfaces
  • Take assets from Maya, Blender, or Substance through to an optimized, working setup in engine and validate them in a playable build
  • Work directly with technical artists, rendering engineers, and environment artists to unblock issues and document what you learn
  • Show your work in art reviews and playtests, take feedback, and iterate quickly
What we're looking for
  • Currently enrolled in, or recently graduated from, a Technical Art, Computer Science, Digital Media, or Game Development program, or a portfolio strong enough to stand in for one
  • Scripting experience in Python, C#, or a DCC scripting API. Bonus if you have written something that saved someone else time
  • Hands-on with at least one 3D package (Maya, 3ds Max, or Blender) and the Substance suite
  • Working knowledge of Unreal Engine
  • Solid real-time rendering fundamentals: how lighting, shading, UV layout, texture memory, and poly budgets affect performance
  • Genuine curiosity about performance. You like finding out why a frame is slow
  • Clear, proactive communication. You raise blockers early instead of quietly grinding on them
  • A portfolio or reel showing technical art work: tools, shaders, procedural systems, or optimization case studies
  • Nice to have: profiling tools (Unreal Insights, RenderDoc, PIX), HLSL, Houdini, or experience shipping to mobile or console

This internship has a flexible start date in 2027. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. For more information about Epic's Early Career Program, visit epicgames.com/earlycareers. This is going to be Epic!
ABOUT US
Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.