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3D Character Rigging Internship Jobs (NOW HIRING)

3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to ... Familiarity with Maya rigging/skinning Nice to Haves: * A passionate Gamer * A Sky Player * Human ...

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay ...

In this volunteer position you will be working closely with 3D Character Artists and our Riggers to ... This is not an Internship. We are not looking for short-term Interns. We are looking for a ...

... 3d character animations for games produced by the team - Rigging and weight painting the prepared 3d characters for animation - Animate real time popups/motion graphics in 3d space to be used in ...

3D Generalist

Redlands, CA ยท On-site

$90K - $120K/yr

We specialize in 3D animated visual aids for attorneys to use in demand packages, mediation, and ... Character Rigging with CAT. * Lighting and rendering with Vray. * Knowledge of 3ds Max Particles ...

3D Generalist

Redlands, CA ยท On-site

$90K - $120K/yr

We specialize in 3D animated visual aids for attorneys to use in demand packages, mediation, and ... Character Rigging with CAT. * Lighting and rendering with Vray. * Knowledge of 3ds Max Particles ...

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3D Character Rigging Internship information

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How much do 3d character rigging internship jobs pay per hour?

As of Jun 7, 2026, the average hourly pay for 3d character rigging internship in the United States is $19.79, according to ZipRecruiter salary data. Most workers in this role earn between $16.11 and $22.36 per hour, depending on experience, location, and employer.

What is a 3D Character Rigging Internship job?

A 3D Character Rigging Internship is a temporary position where you gain hands-on experience in creating rigs for 3D characters used in animation, games, or VFX. Interns typically work with modeling and animation teams to develop skeletal structures, control systems, and deformations to ensure realistic movement. You will learn to use rigging tools in software like Maya or Blender, work with character pipelines, and troubleshoot technical issues. This internship helps build essential skills in character setup, scripting, and problem-solving while working in a professional studio environment.

What types of projects and tasks can I expect to work on during a 3D Character Rigging Internship?

As a 3D Character Rigging Intern, you can expect to assist with building, adjusting, and testing character rigs that animators use to create lifelike movements. Your daily tasks may involve working closely with animators and modelers to ensure rigs are functional and meet the artistic needs of the project. You might also troubleshoot technical issues in rigging, help with updating rigs based on feedback, and learn how to implement deformation controls and skin weighting. These responsibilities provide valuable hands-on experience that builds a strong foundation for a future career in 3D animation or visual effects.

What are the key skills and qualifications needed to thrive in the 3D Character Rigging Internship position, and why are they important?

To thrive as a 3D Character Rigging Intern, you should have foundational skills in 3D modeling, animation principles, and computer graphics, often built through coursework in digital arts, animation, or related fields. Familiarity with industry-standard software such as Autodesk Maya, Blender, or 3ds Max is highly valued, and coursework or certifications in these tools can provide an advantage. Strong problem-solving abilities, attention to detail, and effective communication are key soft skills for collaborating with animation and technical teams. These skills and qualities ensure the technical accuracy and creative flexibility necessary for producing high-quality animated characters in a team-driven environment.

More about 3D Character Rigging Internship jobs
What cities are hiring for 3D Character Rigging Internship jobs? Cities with the most 3D Character Rigging Internship job openings:
What states have the most 3D Character Rigging Internship jobs? States with the most job openings for 3D Character Rigging Internship jobs include:
What job categories do people searching 3D Character Rigging Internship jobs look for? The top searched job categories for 3D Character Rigging Internship jobs are:
Infographic showing various 3D Character Rigging Internship job openings in the United States as of May 2026, with employment types broken down into 31% Full Time, 63% Part Time, 3% Temporary, and 3% Contract. Highlights an 98% Physical, and 2% Remote job distribution, with an average salary of $41,159 per year, or $19.8 per hour.
3D Character Artist (Mid-Senior)

3D Character Artist (Mid-Senior)

thatgamecompany

Los Angeles, CA โ€ข Remote

$81K - $114K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 16 hours ago


Job description

3D Character Artist (Mid-Senior)

thatgamecompany is looking for a Mid-Senior 3D Character Artist to join our team!

Responsibilities:

  • Create 3D characters and cosmetics in a visual style aligned with the world of Sky

  • Skinning character and cosmetic assets

  • Collaborate with project leads, concept artists, designers, and engineers

  • Brainstorm ideas and create rapid 3D prototypes during the concept and design phase

  • Support the rest of the 3D team to create character assets

  • Review and fix bugs of all complexities

  • Contribute to documentation and resource libraries for the art department

  • Promote, contribute to, and participate in a culture of inclusion and diversity

Must Haves:

  • Online portfolio demonstrating character art skills

  • 3+ years of experience as a 3D Character Artist at a game studio

  • Proficient modeling skills in Maya or equivalent

  • Self-motivated, humble, and a team player

  • Open-minded and able to implement feedback from peers and art directors in a timely manner

  • Passion for creating memorable characters for games

  • Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Unity)

  • Familiarity with Maya rigging/skinning

Nice to Haves:

  • A passionate Gamer

  • A Sky Player

  • Human Anatomy & Animal Anatomy knowledge

  • Understanding of clothing construction and real-world materials

  • Strive to create a gaming experience that brings a positive impact to the gaming world

  • Experience creating a game from the ground up

  • Portfolio demonstrating a variety of art styles


Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
The salary range for this position is $81,000 USD to $114,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Companyโ€™s compensation practices.
Employees in this position are eligible to participate in the Companyโ€™s standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off.

Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area.

We look forward to meeting you!
#L1-Remote