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Internship 3D Generalist Artist Jobs (NOW HIRING)

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Demonstrate the generalist ability to problem-solve multiple facets of a 3D-for-real-time pipeline ...

The Role We're hiring an artist to help build the 3D world of Tolan. You'll create beautiful ... Small team generalist. You're happiest when the job crosses boundaries: modeling, texturing ...

Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or relevant coursework If this sounds like the role for you and you're ready to join an amazing team ...

Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or relevant coursework If this sounds like the role for you and you're ready to join an amazing team ...

Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or relevant coursework If this sounds like the role for you and you're ready to join an amazing team ...

Children of the Light with a Generalist. This position reports to the Art team while working ... As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and ...

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We're looking for a versatile, self-sufficient, and highly capable 3D Artist (Generalist) who can model across a ...

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We're looking for a versatile, self-sufficient, and highly capable 3D Artist (Generalist) who can model across a ...

Roblox 3D Artist

Los Angeles, CA · Remote

$30 - $45/hr

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We're looking for a versatile, self-sufficient, and highly capable 3D Artist (Generalist) who can model across a ...

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Internship 3D Generalist Artist information

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How much do internship 3d generalist artist jobs pay per hour?

As of Aug 12, 2026, the average hourly pay for internship 3d generalist artist in the United States is $17.31, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What does an internship 3D generalist artist do?

An Internship 3D Generalist Artist assists in creating a variety of 3D assets, such as models, textures, and animations, for use in games, movies, or other digital media. As a generalist, they are expected to handle multiple aspects of the 3D production pipeline rather than specializing in just one area. Interns often work under the guidance of senior artists, helping to develop environments, characters, props, or visual effects while learning industry-standard tools and workflows. This role provides valuable hands-on experience and a chance to build a professional portfolio.

What kinds of projects and tasks can an internship 3D generalist artist expect to work on during their placement?

As an Internship 3D Generalist Artist, you can expect to contribute to a variety of projects, often supporting different stages of the 3D production pipeline such as modeling, texturing, lighting, and rendering. Interns typically assist more senior artists on tasks like creating assets for games, animation, or visual effects, and may also participate in team meetings to review feedback and make revisions. This role offers a well-rounded experience, giving you exposure to multiple disciplines and collaborative workflows, which is valuable for skill development and understanding studio dynamics.

What are the key skills and qualifications needed to thrive as an internship 3D generalist artist, and why are they important?

To thrive as an Internship 3D Generalist Artist, you need a solid understanding of 3D modeling, texturing, lighting, and animation, usually supported by coursework or a portfolio demonstrating relevant projects. Familiarity with industry-standard software such as Autodesk Maya, Blender, ZBrush, and Adobe Creative Suite is commonly required. Creativity, attention to detail, and strong collaboration skills help you contribute effectively to creative teams and handle feedback constructively. These abilities are crucial for producing high-quality visual assets and ensuring smooth project workflows in a competitive industry.

What is the difference between Internship 3D Generalist Artist vs 3D Modeler?

AspectInternship 3D Generalist Artist3D Modeler
CredentialsTypically enrolled in or recent graduate of 3D art or related programsOften holds a degree or certification in 3D modeling or related fields
Work EnvironmentInternship setting, collaborative teams, entry-level tasksFull-time or freelance, focused on creating detailed 3D models
Industry UsageUsed in gaming, film, animation, and advertising as an entry pointSpecialized role within similar industries, focusing on modeling tasks

The Internship 3D Generalist Artist is an entry-level position providing broad exposure to various 3D tasks, while a 3D Modeler specializes in creating detailed models. The internship offers learning opportunities and skill development, whereas the 3D Modeler role is more focused and requires specific modeling skills.

More about Internship 3D Generalist Artist jobs
What cities are hiring for Internship 3D Generalist Artist jobs? Cities with the most Internship 3D Generalist Artist job openings:
What are the most commonly searched types of 3D Generalist Artist jobs? The most popular types of 3D Generalist Artist jobs are:
What states have the most Internship 3D Generalist Artist jobs? States with the most job openings for Internship 3D Generalist Artist jobs include:
What job categories do people searching Internship 3D Generalist Artist jobs look for? The top searched job categories for Internship 3D Generalist Artist jobs are:
Infographic showing various Internship 3D Generalist Artist job openings in the United States as of August 2026, with employment types broken down into 12% Internship, 63% Full Time, 22% Part Time, 1% Temporary, and 2% Contract. Highlights an 87% Physical, 2% Hybrid, and 11% Remote job distribution, with an average salary of $35,995 per year, or $17.3 per hour.

Full-time

Re-posted 16 days ago


Job description

Who are we hiring?

We are seeking an experienced 3D Generalist with passion for creating content for the largest screen in the world.

This 3D generalist role requires experience across every aspect of 3D: camera tracking and layout, modeling, texturing, rigging, animation, particles, dynamics, lighting, and rendering, with expert level skills in one or more of those areas. 

Expected to work closely with leadership in creative development, production, post-production, and playback, this position is ideal for good communicators with a positive attitude and experience at creative problem solving.  This role is part of a production artist group exploring and developing a unique visual and technical language for Sphere, in collaboration with the creative development team.  

What will you do?

  • Work through the lifecycle of the content, advise on where efficiencies can be gained via current and advancing toolsets.
  • Collaborate in a production artist group exploring and developing a unique language for Sphere, in collaboration with a creative development team. 
  • Provide technical and artistic solutions to fulfill creative requirements, collaborating cross-department to achieve deliverable goals to studio standards. 
  • Utilize 3D capabilities to solve technical problems and create new workflows to fulfill creative needs. 
  • Stay up-to-date with trends in art, design, and advancing technology.
  • Work with supervisors to address notes from clients or creative teams to create content.
  • Document tools and techniques for departmental reference.
  • Collaborate with the team to solve complex challenges and contribute to best practices and workflows from development to compositing.
  • Additional responsibilities as assigned by the supervisor.
  • Provide exceptional experiences for our guests, partners, and team members, including by adhering to our appearance and presentation guidelines while on-site.  

QUALIFICATIONS:   

  • Proficiency equivalence to 5+ years of experience working as 3D/CG generalist. 
  • Proficient user of Cinema 4D and After Effects, plus working knowledge of other 3D software and tools. 
  • Knowledge of lighting and rendering, with experience in Redshift is desirable
  • Experience with Motion Graphics and Animation for events, commercials, or advertising. 
  • Working knowledge of real-time software toolsets, creation, and rendering of that content in those DCCs (Unreal Engine) is desirable.
  • Understanding and experience within 3D Pipeline from visualization to final render. 
  • Positive attitude and proven track record in creative problem solving with expressed interest in new technology and processes. 
  • Software agnosticism a plus; adaptability to new pipelines and utilization of provided tools is critical.  
  • Exceptional problem-solving skills and the ability to think creatively under pressure.
  • Strong communication and interpersonal skills, with the ability to collaborate effectively with other departments and stakeholders.
  • Passion for innovation and a commitment to staying at the forefront of industry trends and technologies.
  • Ability to manage multiple projects simultaneously, balancing creative and technical demands.

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