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Internship 3D Generalist Artist Jobs (NOW HIRING)

Principal 3D Generalist

San Francisco, CA ยท On-site

$75K - $120K/yr

We are looking for a Principal 3D Generalist to work on a brand new game at the Jam City Narrative ... You are an artist with a strong technical background. Problem solving is your passion. You are able ...

Principal 3D Generalist

San Francisco, CA ยท On-site

$75K - $120K/yr

We are looking for a Principal 3D Generalist to work on a brand new game at the Jam City Narrative ... You are an artist with a strong technical background. Problem solving is your passion. You are able ...

Principal 3D Generalist

San Francisco, CA ยท On-site

$75K - $120K/yr

We are looking for a Principal 3D Generalist to work on a brand new game at the Jam City Narrative ... You are an artist with a strong technical background. Problem solving is your passion. You are able ...

Description The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...

ORA_ON_SITE Description The 3D Environmental Artist is an entry-to-mid-level technical artist ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...

Unreal Artist/Generalist

Atlanta, GA ยท On-site

$65 - $85/hr

We are looking for a passionate, multifaceted Unreal Artist, Generalist to help create beautiful ... The ideal candidate is very confident using Unreal Engine 4, familiar with 3D modeling software ...

New

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We're looking for a versatile, self-sufficient, and highly capable 3D Artist (Generalist) who can model across a ...

Roblox 3D Artist

Los Angeles, CA ยท On-site +1

$30 - $45/hr

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We're looking for a versatile, self-sufficient, and highly capable 3D Artist (Generalist) who can model across a ...

Roblox 3D Artist

Los Angeles, CA ยท Remote

$30 - $45/hr

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We're looking for a versatile, self-sufficient, and highly capable 3D Artist (Generalist) who can model across a ...

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Internship 3D Generalist Artist information

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How much do internship 3d generalist artist jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for internship 3d generalist artist in the United States is $17.31, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What does an internship 3D generalist artist do?

An Internship 3D Generalist Artist assists in creating a variety of 3D assets, such as models, textures, and animations, for use in games, movies, or other digital media. As a generalist, they are expected to handle multiple aspects of the 3D production pipeline rather than specializing in just one area. Interns often work under the guidance of senior artists, helping to develop environments, characters, props, or visual effects while learning industry-standard tools and workflows. This role provides valuable hands-on experience and a chance to build a professional portfolio.

What kinds of projects and tasks can an internship 3D generalist artist expect to work on during their placement?

As an Internship 3D Generalist Artist, you can expect to contribute to a variety of projects, often supporting different stages of the 3D production pipeline such as modeling, texturing, lighting, and rendering. Interns typically assist more senior artists on tasks like creating assets for games, animation, or visual effects, and may also participate in team meetings to review feedback and make revisions. This role offers a well-rounded experience, giving you exposure to multiple disciplines and collaborative workflows, which is valuable for skill development and understanding studio dynamics.

What are the key skills and qualifications needed to thrive as an internship 3D generalist artist, and why are they important?

To thrive as an Internship 3D Generalist Artist, you need a solid understanding of 3D modeling, texturing, lighting, and animation, usually supported by coursework or a portfolio demonstrating relevant projects. Familiarity with industry-standard software such as Autodesk Maya, Blender, ZBrush, and Adobe Creative Suite is commonly required. Creativity, attention to detail, and strong collaboration skills help you contribute effectively to creative teams and handle feedback constructively. These abilities are crucial for producing high-quality visual assets and ensuring smooth project workflows in a competitive industry.

What is the difference between Internship 3D Generalist Artist vs 3D Modeler?

AspectInternship 3D Generalist Artist3D Modeler
CredentialsTypically enrolled in or recent graduate of 3D art or related programsOften holds a degree or certification in 3D modeling or related fields
Work EnvironmentInternship setting, collaborative teams, entry-level tasksFull-time or freelance, focused on creating detailed 3D models
Industry UsageUsed in gaming, film, animation, and advertising as an entry pointSpecialized role within similar industries, focusing on modeling tasks

The Internship 3D Generalist Artist is an entry-level position providing broad exposure to various 3D tasks, while a 3D Modeler specializes in creating detailed models. The internship offers learning opportunities and skill development, whereas the 3D Modeler role is more focused and requires specific modeling skills.

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What are the most commonly searched types of 3D Generalist Artist jobs?

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The top searched job categories for Internship 3D Generalist Artist jobs are:

Infographic showing various Internship 3D Generalist Artist job openings in the United States as of August 2026, with employment types broken down into 12% Internship, 58% Full Time, 27% Part Time, 1% Temporary, and 2% Contract. Highlights an 85% Physical, 2% Hybrid, and 13% Remote job distribution, with an average salary of $35,995 per year, or $17.3 per hour.

Principal 3D Generalist

Jam City

San Francisco, CA โ€ข On-site

$75K - $120K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 7 days ago


Key responsibilities

  • Create 3D characters, props, and environments.

  • Light environment scenes and create shaders in Unity and Maya.

  • Collaborate with the 3D Art Director, Tech Art, and Engineering teams on art implementation and troubleshoot visual issues.


Job description

As a leading mobile games developer, Jam City is looking to “level up” our talent. We’re on the hunt for innovators who consider themselves dynamic, collaborative and thrive in a fast-paced environment. 
 
PERKS & BENEFITS
Unlimited Vacation, Paid Sick Days, Kin Care & Holidays*
100% Covered Medical and Company-Sponsored Dental & Vision (Plans Vary)*
Life Insurance, 401k, Flexible Spending Accounts, & More*
Wellness Activities & Programs
12 Weeks Paid Parental Leave*
Happy Hours
Company Events
*Only applies to full-time positions.

We are looking for a Principal 3D Generalist to work on a brand new game at the Jam City Narrative Game division. As a generalist, you are a jack of all trades. You are an artist with a strong technical background. Problem solving is your passion. You are able to provide art solutions outside of the wheelhouse of a regular artist, with an understanding of the whole art pipeline that provides a unique perspective. You are able to fit within any 3D art department and help out and bring an asset to full completion. You are independent and can run with little info. 
 
**In order to be considered, you MUST provide us with either a link to an online portfolio, website or a pdf showcasing recent artwork upon application.
RESPONSIBILITIES
  • Create beautiful and efficient 3D characters, props and environments.
  • Light environment scenes, both real time and pre-baked.
  • Create shaders in Unity and Maya.
  • Occasionally rig and skin props and characters.
  • Foresee technical issues with concept designs.
  • Establish art pipelines for new features and types of assets.
  • Write comprehensive documentation on best practises.
  • Work closely with the 3D Art Director on a daily basis.
  • Collaborate with the Tech Art and Engineering on art implementation ideas and issues.
  • Troubleshoot visual issues in Maya and Unity.
  • While this is a remote position, it’s desired to attend occasional in person critical meetings.
REQUIREMENTS
  • 5+ years of 3D game experience.
  • Modeling, texturing, lighting, rigging, skinning and shader development experience.
  • Must have worked on at least two 3D games from conception to completion, one of them on mobile.
  • Complete mastery of Maya and Adobe Creative Suite.
  • Excellent knowledge of Unity.
  • Experience with ZBrush.
  • Familiar with Substance painter and designer.
  • Excellent at lighting, with real time lighting experience and mastery in light baking processes.
  • Ability to work in a broad range of subjects and styles.
  • Firm grasp of both Environment and Character art process.
  • Good understanding of human and animal anatomy.
  • Perfect understanding of composition, color, value, and form as it relates to both classic art and gameplay visuals.
  • Must understand 3D pipeline and process as it relates to game development and have experience partnering with other game team disciplines such as engineering and design.
  • Excellent problem-solving ability.
  • Art Degree or similar working experience.
  • Be comfortable working on-site 5x week. 
NICE TO HAVE
  • Strong 2D concept and illustration skills.
  • Scripting experience in Maya (Mel or Python).
In compliance with local law, we are disclosing the compensation for this role.  The range listed is just one component of Jam City's total compensation package for employees, which may also include annual bonuses, short- and long-term incentives, and program-specific awards. The disclosed range estimate has not been adjusted for the applicable geographic differential associated with the location at which the position may be filled.  Starting pay for the successful applicant will depend on a variety of job-related factors, which may include education, training, experience, certifications, location, business needs, or market demands. This range is based on a full-time position. This range may be modified in the future. In addition, Jam City provides a variety of benefits to employees, including but not limited to medical, dental, vision, parental leave, paid time off, a 401(k) plan, life, disability, and accident insurance.  Pay Range: $75,000 — $120,000 salary per year.

CHECK OUT LIFE AS A JAM CITIZEN:
- Company news and events on our LinkedIn
- Company Blog
- Employee Feedback on our Comparably page
- Find videos on our teams and games on our Youtube
 
OUR COMMITMENT TO EQUITY, DIVERSITY, & INCLUSION
We believe in creating games that unite people across the world and that showcase our commitment to providing an environment that is both inclusive and diverse for our players and employees. We strive to create a workforce that is reflective of our global player community as we know that we are stronger and better when we play together. To help promote an inclusive culture, we celebrate the visible and invisible diversity of our Jam Citizens through initiatives including Employee Resource Groups, cultural events, trainings, speaker series, and more. 
 
Jam City is an equal opportunity employer. We enthusiastically accept our responsibility to make employment decisions without regard to race, age, sex (including pregnancy), national origin, ancestry, religion, ethnicity, marital, or domestic partnerships status, disability, genetic information (including the refusal to submit to genetic testing), predisposing genetic characteristics, military status, veteran status, domestic violence victim status, sexual orientation, gender identity or expressions, or any other classification protected by federal, state, and local laws. Our management is committed to following this policy with respect to hiring, placement, promotion, transfer, demotion, layoff, termination, recruiting, pay, and other forms of compensation, training, and general treatment during employment.
 
ABOUT JAM CITY
Jam City is a leading entertainment studio with a proven track record of creating some of the world’s most beloved casual puzzle and story-driven mobile games. As the creative force behind fan-favorite, award-winning titles such as Harry Potter: Hogwarts Mystery, Cookie Jam and Panda Pop, Jam City develops engaging and dynamic games that become an enduring part of our players’ lives. The company is headquartered in Los Angeles with a global network of studios and talent. For more information, please visit www.jamcity.com.

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.