2

Full Time 3D Generalist Artist Jobs (NOW HIRING)

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Demonstrate the generalist ability to problem-solve multiple facets of a 3D-for-real-time pipeline ...

The Role We're hiring an artist to help build the 3D world of Tolan. You'll create beautiful ... Small team generalist. You're happiest when the job crosses boundaries: modeling, texturing ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits, 401K with matching, paid time off (PTO) and additional benefits upon one year of employment such ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits, 401K with matching, paid time off (PTO) and additional benefits upon one year of employment such ...

Children of the Light with a Generalist. This position reports to the Art team while working ... As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and ...

Roblox 3D Artist

Los Angeles, CA · Remote

$30 - $45/hr

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We're looking for a versatile, self-sufficient, and highly capable 3D Artist (Generalist) who can model across a ...

Job Title 3D Visualization Artist About Canoo Canoo's mission is to bring EVs to Everyone and build ... This position is full-time in-office. Candidates must reside within Dallas TX or have a reasonable ...

Lead 3D Tracking / Matchmove Artist Location: New Orleans, LA - Onsite Studio: Swaybox Studios ... VFX Supervisor and CG Supervisor Employment Type: Full Time Why join Swaybox Studios? Swaybox ...

New

Lead 3D Tracking Artist

New Orleans, LA · On-site

$122K - $146K/yr

Lead 3D Tracking / Matchmove Artist Location: New Orleans, LA - Onsite Studio: Swaybox Studios ... VFX Supervisor and CG Supervisor Employment Type: Full Time Why join Swaybox Studios? Swaybox ...

next page

Showing results 1-20

Full Time 3D Generalist Artist information

What is the difference between Full Time 3D Generalist Artist vs 3D Modeler?

AspectFull Time 3D Generalist Artist3D Modeler
Primary FocusCreating a variety of 3D assets, including modeling, texturing, lighting, and renderingSpecializing mainly in creating detailed 3D models
Skills RequiredBroad knowledge of 3D software, artistic skills, and understanding of multiple production stagesStrong modeling skills, attention to detail, proficiency in modeling software
Work EnvironmentGame studios, animation, VFX, and multimedia companiesPrimarily in modeling departments within similar industries

The Full Time 3D Generalist Artist has a broader role, handling multiple aspects of 3D production, while a 3D Modeler specializes mainly in creating detailed models. Both roles are common in the same industries, but the generalist offers versatility across the entire pipeline.

More about Full Time 3D Generalist Artist jobs

What cities are hiring for Full Time 3D Generalist Artist jobs?

Cities with the most Full Time 3D Generalist Artist job openings:

What are the most commonly searched types of 3D Generalist Artist jobs?

The most popular types of 3D Generalist Artist jobs are:

What states have the most Full Time 3D Generalist Artist jobs?

States with the most job openings for Full Time 3D Generalist Artist jobs include:

Infographic showing various Full Time 3D Generalist Artist job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 90% In-person, and 10% Remote job distribution.

Full-time

Re-posted 19 days ago


Job description

Who are we hiring?

We are seeking an experienced 3D Generalist with passion for creating content for the largest screen in the world.

This 3D generalist role requires experience across every aspect of 3D: camera tracking and layout, modeling, texturing, rigging, animation, particles, dynamics, lighting, and rendering, with expert level skills in one or more of those areas. 

Expected to work closely with leadership in creative development, production, post-production, and playback, this position is ideal for good communicators with a positive attitude and experience at creative problem solving.  This role is part of a production artist group exploring and developing a unique visual and technical language for Sphere, in collaboration with the creative development team.  

What will you do?

  • Work through the lifecycle of the content, advise on where efficiencies can be gained via current and advancing toolsets.
  • Collaborate in a production artist group exploring and developing a unique language for Sphere, in collaboration with a creative development team. 
  • Provide technical and artistic solutions to fulfill creative requirements, collaborating cross-department to achieve deliverable goals to studio standards. 
  • Utilize 3D capabilities to solve technical problems and create new workflows to fulfill creative needs. 
  • Stay up-to-date with trends in art, design, and advancing technology.
  • Work with supervisors to address notes from clients or creative teams to create content.
  • Document tools and techniques for departmental reference.
  • Collaborate with the team to solve complex challenges and contribute to best practices and workflows from development to compositing.
  • Additional responsibilities as assigned by the supervisor.
  • Provide exceptional experiences for our guests, partners, and team members, including by adhering to our appearance and presentation guidelines while on-site.  

QUALIFICATIONS:   

  • Proficiency equivalence to 5+ years of experience working as 3D/CG generalist. 
  • Proficient user of Cinema 4D and After Effects, plus working knowledge of other 3D software and tools. 
  • Knowledge of lighting and rendering, with experience in Redshift is desirable
  • Experience with Motion Graphics and Animation for events, commercials, or advertising. 
  • Working knowledge of real-time software toolsets, creation, and rendering of that content in those DCCs (Unreal Engine) is desirable.
  • Understanding and experience within 3D Pipeline from visualization to final render. 
  • Positive attitude and proven track record in creative problem solving with expressed interest in new technology and processes. 
  • Software agnosticism a plus; adaptability to new pipelines and utilization of provided tools is critical.  
  • Exceptional problem-solving skills and the ability to think creatively under pressure.
  • Strong communication and interpersonal skills, with the ability to collaborate effectively with other departments and stakeholders.
  • Passion for innovation and a commitment to staying at the forefront of industry trends and technologies.
  • Ability to manage multiple projects simultaneously, balancing creative and technical demands.

#LI-Onsite