1

Intern 2D Character Artist Jobs (NOW HIRING)

Character Artist

San Francisco, CA · On-site

$142K - $149K/yr

What to expect We're looking for a character artist to help define how LeLamp looks, moves, and ... Have a portfolio that shows character design or expressive design work, in 2D or 3D. * Document ...

Character Artist

San Francisco, CA · On-site

$90 - $130/hr

What to expect We're looking for a character artist to help define how LeLamp looks, moves, and ... Have a portfolio that shows character design or expressive design work, in 2D or 3D. * Document ...

Character Artist

San Francisco, CA · On-site

$70 - $110/hr

What to expect We're looking for a character artist to help define how LeLamp looks, moves, and ... Have a portfolio that shows character design or expressive design work, in 2D or 3D. * Document ...

New

Position Summary The 2D Game Artist will be responsible for creating high-quality illustrations for ... Exceptional understanding of character design, color theory, composition, lighting, graphic design ...

Position Summary The 2D Game Artist will be responsible for creating high-quality illustrations for ... Exceptional understanding of character design, color theory, composition, lighting, graphic design ...

Senior Technical Artist

Austin, TX · On-site

$80 - $100/hr

The Senior Technical Artist acts as a resource within the art team, mentoring other artists in the ... Animation - 2D character specific* Scripting ability to common art tooling (Photoshop, 3dx Max)* C# ...

Character Designer

Berkeley, CA · On-site

$115 - $140/hr

At Nova Sky Stories , we empower artists and producers to bring awe and wonder to live audiences ... In this role, you'll create original characters that begin as expressive 2D concepts and evolve ...

New

As drones transform the character of warfare, Neros is delivering the systems America and its ... Own 2D and 3D art direction for product concepts and illustrations spanning our Marketing channels ...

Concept Artist

Torrance, CA · On-site

$103K - $144K/yr

As drones transform the character of warfare, Neros is delivering the systems America and its ... Own 2D and 3D art direction for product concepts and illustrations spanning our Marketing channels ...

Senior Artist

$130K - $155K/yr

... 2D and/or 3D animations. * Exceptional artistic skills including composition, color theory, typography, visual hierarchy, and character design. * Ability to quickly learn and effectively utilize ...

Senior Artist

Cleveland, OH · On-site

$123K - $147K/yr

... 2D and/or 3D animations. * Exceptional artistic skills including composition, color theory, typography, visual hierarchy, and character design. * Ability to quickly learn and effectively utilize ...

... character design skills to help push our games to new heights. You'll play a key role in the ... Create and animate high-quality 2D game assets and VFX. * Ensure timely delivery of assets to meet ...

Senior Artist

Chicago, IL · On-site

$80 - $120K/hr

... character design skills to help push our games to new heights. You'll play a key role in the ... Create and animate high-quality 2D game assets and VFX. * Ensure timely delivery of assets to meet ...

Senior Artist

Chicago, IL · On-site

$80 - $120K/hr

... character design skills to help push our games to new heights. You'll play a key role in the ... Create and animate high-quality 2D game assets and VFX. * Ensure timely delivery of assets to meet ...

next page

Showing results 1-20

Intern 2D Character Artist information

See salary details

$9

$19

$36

How much do intern 2d character artist jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for intern 2d character artist in the United States is $19.38, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $21.63 per hour, depending on experience, location, and employer.

What does an intern 2D character artist do?

An Intern 2D Character Artist assists in creating and designing characters for video games, animations, or other media under the guidance of senior artists and art directors. Their tasks typically include sketching, illustrating, and refining character concepts, as well as preparing final artwork for use in production. They may also help with creating turnarounds, expression sheets, and other visual assets that define a character's appearance and personality. This internship is an opportunity to learn industry-standard tools and workflows while building a professional portfolio.

What kinds of projects and responsibilities can an intern 2D character artist expect during their internship?

As an Intern 2D Character Artist, you can expect to work closely with senior artists and art directors on tasks such as creating character sketches, refining existing concepts, and preparing artwork for animation. Interns often assist with mood boards, turnarounds, and color studies, while receiving feedback to help develop their skills. You'll likely collaborate with other departments, such as animation or game design, to ensure your characters fit the project's overall vision. This hands-on experience helps build a strong portfolio and provides valuable insight into the creative process in a professional environment.

What are the key skills and qualifications needed to thrive as an intern 2D character artist, and why are they important?

To thrive as an Intern 2D Character Artist, you need solid drawing fundamentals, a strong understanding of anatomy and character design, and a portfolio demonstrating your creativity. Familiarity with digital illustration tools like Adobe Photoshop, Clip Studio Paint, or Procreate is typically required, and experience with asset management systems is helpful. Creativity, openness to feedback, and effective communication help interns collaborate and learn in a professional studio environment. These skills and qualities are crucial for producing engaging character art that meets project requirements and supports team workflows.

What is the difference between Intern 2D Character Artist vs Intern 3D Character Artist?

AspectIntern 2D Character ArtistIntern 3D Character Artist
Required SkillsDrawing, digital painting, concept artModeling, texturing, basic animation
Work EnvironmentConcept art departments, illustration teamsModeling and animation teams, game or film studios
Industry UsageVideo games, animation, concept artVideo games, film, animation

Both roles are internship positions in the entertainment industry, focusing on different aspects of character creation. The Intern 2D Character Artist specializes in 2D art, such as sketches and digital paintings, while the Intern 3D Character Artist works with 3D modeling and texturing. Understanding these differences helps aspiring artists choose the right internship based on their skills and career goals.

More about Intern 2D Character Artist jobs

What cities are hiring for Intern 2D Character Artist jobs?

Cities with the most Intern 2D Character Artist job openings:

What are the most commonly searched types of 2D Character Artist jobs?

The most popular types of 2D Character Artist jobs are:

What states have the most Intern 2D Character Artist jobs?

States with the most job openings for Intern 2D Character Artist jobs include:

Infographic showing various Intern 2D Character Artist job openings in the United States as of August 2026, with employment types broken down into 15% Internship, 77% Full Time, and 8% Part Time. Highlights an 85% In-person, and 15% Remote job distribution, with an average salary of $40,304 per year, or $19.4 per hour.

Contract 2D Game Artist

Boltz Entertainment

Oviedo, FL • On-site

Other

This job post has expired today. Applications are no longer accepted.


Job description

Duration of approximately six months

• Time based/Milestone compensation

• Compensation divided among four major art packages and tied to completed, accepted deliverables

• This is a 1099 private contractor position.


The four principal areas of work will cover:


1. Character art

2. Background and environment art

3. General game assets

4. Concept development for our next unannounced title


LOCATION AND WORKING ARRANGEMENT


Applicants must be local to the Oviedo area. The artist will control their own working schedule. Our Oviedo studio and secure equipment will also be available as an optional workspace and are recommended for artists who prefer closer collaboration with the team. Occasional milestone reviews or collaborative sessions may be arranged in advance.


RESPONSIBILITIES


• Create polished 2D character, background, environment, and general game artwork

• Match and expand the established visual style

• Produce early concept exploration for an unannounced game

• Prepare organized, layered, production-ready source files for the game-development pipeline

• Submit agreed progress stages and final milestone deliverables

• Communicate clearly and incorporate feedback within the agreed revision scope

• Maintain the confidentiality of unreleased projects and materials


QUALIFICATIONS


• A strong portfolio demonstrating 2D character, background, environment, and asset work

• Strong illustration, composition, color, and visual-development skills

• The ability to match an existing art direction

• Experience preparing layered files and production-ready game assets

• The ability to manage an independent schedule and meet agreed milestone dates

• Clear communication and comfort receiving structured creative feedback

• Game-development experience is preferred, but the quality and relevance of the portfolio matter more than formal credentials


HUMAN-CREATED ARTWORK REQUIREMENT


Boltz Entertainment does not permit generative-AI artwork in this production.


All submitted portfolio pieces and contracted deliverables must represent the applicant's own authored work. Selected artists will be expected to provide normal workflow evidence such as sketches, intermediate progress files, layered source files, version history, reference information, and disclosure of the tools used.


HOW TO APPLY


Your application must include:


• Confirmation that you currently live in or within commuting distance of Oviedo, Florida

• An attached resume

• An attached portfolio, or a clearly accessible portfolio link included in your resume

• Examples demonstrating character art, backgrounds or environments, and game-ready assets



Please do not use any other generative-AI system to write or prepare your application, resume, introduction, portfolio, or work samples. We want to hear directly from you and evaluate your authentic work and communication.


Applications will not be considered if the applicant:


• Is not local to the Oviedo area

• Does not include both a resume and portfolio

• Submits generative-AI artwork

• Uses generative AI to create application materials or apply for positions.


We are looking for an artist who can contribute meaningfully to the team while helping us establish the artistic foundation of what comes next.


General responsibilites:


  • Create production-ready 2D character, environment, prop, object, and concept art for Utterance and an undisclosed future title.
  • Maintain visual consistency with each game’s established art direction.
  • Translate creative briefs, gameplay needs, and references into clear visual concepts and finished assets.
  • Produce sketches, iterations, color studies, polished artwork, and properly exported game-ready files.
  • Incorporate feedback and complete reasonable revisions during each project phase.
  • Collaborate with the design, development, and existing art teams to ensure assets work correctly in-game.
  • Keep layered source files, exports, naming conventions, and project folders organized.
  • Communicate progress, estimated completion dates, questions, and potential blockers.
  • Contribute ideas that strengthen the games’ characters, environments, atmosphere, and overall visual identity.
  • Protect confidential information concerning unreleased games and internal development.


Qualifications:


  • Strong portfolio demonstrating professional-quality 2D character, environment, and asset artwork.
  • Solid understanding of composition, color, lighting, perspective, anatomy, shape language, and visual storytelling.
  • Ability to work within an established style while also helping develop a new visual direction.
  • Proficiency with Photoshop, Clip Studio Paint, or comparable professional art software.
  • Ability to produce clean, organized, layered source files and game-ready exports.
  • Comfortable receiving direction, responding to feedback, and revising artwork.
  • Reliable communication and the ability to manage assigned objectives independently.
  • Must live within reasonable commuting distance of Oviedo, Florida.
  • Resume and portfolio must be included with the application.