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Intern 2D Character Artist Jobs (NOW HIRING)

As a Senior Character Concept Artist at Cloud Chamber, you will join our talented development team ... Sketch explorative thumbnails in 2D and 3D. * Proactively identify complex visual or pipeline ...

As a Senior Character Concept Artist at Cloud Chamber, you will join our talented development team ... Sketch explorative thumbnails in 2D and 3D. * Proactively identify complex visual or pipeline ...

The Role Are you a deeply curious 3D tinkerer with outstanding character animation skills? Do you ... 2d. * Collaborate with a diverse and multidisciplinary team * Work within strict technical ...

New

Marketing Artist (Contract)

Boulder, CO

$131K - $157K/yr

Core Responsibilities * Create high-quality, character-focused promotional art packages for ... Experience breaking down 2D assets into clean layered pieces ready for use in animation software ...

Marketing Artist (Contract)

Boulder, CO · On-site +1

$131K - $157K/yr

Core Responsibilities * Create high-quality, character-focused promotional art packages for ... Experience breaking down 2D assets into clean layered pieces ready for use in animation software ...

Marketing Artist (Contract) (Remote)

Boulder, CO · Remote

$130K - $155K/yr

Core Responsibilities * Create high-quality, character-focused promotional art packages for ... Experience breaking down 2D assets into clean layered pieces ready for use in animation software ...

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Intern 2D Character Artist information

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$19

$36

How much do intern 2d character artist jobs pay per hour?

As of Jun 14, 2026, the average hourly pay for intern 2d character artist in the United States is $19.38, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $21.63 per hour, depending on experience, location, and employer.

What kinds of projects and responsibilities can an Intern 2D Character Artist expect during their internship?

As an Intern 2D Character Artist, you can expect to work closely with senior artists and art directors on tasks such as creating character sketches, refining existing concepts, and preparing artwork for animation. Interns often assist with mood boards, turnarounds, and color studies, while receiving feedback to help develop their skills. You'll likely collaborate with other departments, such as animation or game design, to ensure your characters fit the project's overall vision. This hands-on experience helps build a strong portfolio and provides valuable insight into the creative process in a professional environment.

What does an Intern 2D Character Artist do?

An Intern 2D Character Artist assists in creating and designing characters for video games, animations, or other media under the guidance of senior artists and art directors. Their tasks typically include sketching, illustrating, and refining character concepts, as well as preparing final artwork for use in production. They may also help with creating turnarounds, expression sheets, and other visual assets that define a character's appearance and personality. This internship is an opportunity to learn industry-standard tools and workflows while building a professional portfolio.

What are the key skills and qualifications needed to thrive as an Intern 2D Character Artist, and why are they important?

To thrive as an Intern 2D Character Artist, you need solid drawing fundamentals, a strong understanding of anatomy and character design, and a portfolio demonstrating your creativity. Familiarity with digital illustration tools like Adobe Photoshop, Clip Studio Paint, or Procreate is typically required, and experience with asset management systems is helpful. Creativity, openness to feedback, and effective communication help interns collaborate and learn in a professional studio environment. These skills and qualities are crucial for producing engaging character art that meets project requirements and supports team workflows.

What is the difference between Intern 2D Character Artist vs Intern 3D Character Artist?

AspectIntern 2D Character ArtistIntern 3D Character Artist
Required SkillsDrawing, digital painting, concept artModeling, texturing, basic animation
Work EnvironmentConcept art departments, illustration teamsModeling and animation teams, game or film studios
Industry UsageVideo games, animation, concept artVideo games, film, animation

Both roles are internship positions in the entertainment industry, focusing on different aspects of character creation. The Intern 2D Character Artist specializes in 2D art, such as sketches and digital paintings, while the Intern 3D Character Artist works with 3D modeling and texturing. Understanding these differences helps aspiring artists choose the right internship based on their skills and career goals.

More about Intern 2D Character Artist jobs
What cities are hiring for Intern 2D Character Artist jobs? Cities with the most Intern 2D Character Artist job openings:
What are the most commonly searched types of 2D Character Artist jobs? The most popular types of 2D Character Artist jobs are:
What states have the most Intern 2D Character Artist jobs? States with the most job openings for Intern 2D Character Artist jobs include:
Infographic showing various Intern 2D Character Artist job openings in the United States as of June 2026, with employment types broken down into 50% Full Time, and 50% Part Time. Highlights an 100% In-person job distribution, with an average salary of $40,304 per year, or $19.4 per hour.
Senior Concept Artist (Characters)

Senior Concept Artist (Characters)

2K

Novato, CA

$100K - $148K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 9 days ago


Job description

As a Senior Character Concept Artist at Cloud Chamber, you will join our talented development team to help ideate the stunning, stylized characters that will inhabit the world of BioShock. Collaborating with a passionate group of game developers you will be responsible for creating high-fidelity art that conceptualizes the look and feel of our game world, and pushes the boundaries of the Visual Art Direction for the game. To ensure a cohesive look across the project you will partner with the Character Art and Tech Art teams as well as other concept artists, and explore the realization of gameplay paces with the Design team, ultimately bringing the richly imagined world of BioShock to life.

What You'll Do:

  • Create detailed, stylized Character Art concepts.
  • Deliver high-fidelity concept art, with sufficient detail and clarity, that will serve as the reference for the Character Art team to execute upon, without ambiguity. 
  • Quickly iterate detailed line art character designs.
  • Create paintovers for 3D visualization to help push the limits of the designs.
  • Storyboard as needed to clarify concepts and pitches.
  • Assist in the creation of marketing art and in-game 2D assets when needed.
  • Follow Art Direction and provide solutions to drive excellence and elevate our standards.
  • Brainstorm ideas for characters with Design and Art teams.
  • Sketch explorative thumbnails in 2D and 3D.
  • Proactively identify complex visual or pipeline bottlenecks before they impact production.
  • Continuously explore and propose visual innovations that evolve the Art Direction while staying within the established project constraints.

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across Design, Art, Narrative, and Engineering teams to ensure environmental concepts support both the narrative "look and feel" and functional gameplay requirements. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles, bridging the gap between artistic vision and technical constraints.

Skills & Experiences:

  • Degree in Fine Art or related work experience.
  • 5+ years of experience in games.
  • Contributed to one AAA title in the role of concept artist. 
  • Able to quickly iterate on ideas visually, graciously give and receive constructive feedback, and take direction well.
  • Excellent fundamentals in Human Anatomy.
  • Stylistically versatile, able to faithfully recreate elements of popular and commercial art from multiple eras, and innovate on new ideas. 
  • Expertise and knowledge of the AAA Game Concept Art pipeline.
  • Fluent in 2D editing/illustration packages such as Illustrator, Photoshop.
  • BONUS: Fluent with 3D modeling and animation packages such as Maya, 3ds Max, etc.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A persistent and self-motivated person with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

The pay range for this position in California at the start of employment is expected to be between $100,200 - $148,320 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.

For candidates located in Quebec:

  • Proficiency in French is required.
  • Proficiency in English is required to effectively collaborate with teams based in the United States.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.