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Manga Artist Jobs (NOW HIRING)

The Opportunity KOMODO is seeking a VFX Artist to define the visual identity of Nanos, the codename ... Free Games and Manga Some benefits will be available after the completion of the probationary ...

The Opportunity KOMODO is seeking a VFX Artist to define the visual identity of Nanos, the codename ... Free Games and Manga Some benefits will be available after the completion of the probationary ...

Our program teaches participants how to draw manga, anime and cartoon style themes and techniques ... Oak Brook Park District - Future Artist Oak Brook Park District - Future Artist 1450 Forest Gate ...

Our program teaches participants how to draw manga, anime and cartoon style themes and techniques ... Oak Brook Park District - Future Artist Oak Brook Park District - Future Artistโ€‚โ€‚ 1450 Forest ...

We super-serve over 100 million anime and manga fans across 200+ countries and territories, and ... Emerging artists and creative collaborators * Materials, silhouettes, color, graphics, and product ...

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Manga Artist information

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How much do manga artist jobs pay per hour?

As of Jul 26, 2026, the average hourly pay for manga artist in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.

What does a typical workday look like for a Manga Artist, and how do they collaborate with other professionals in the industry?

A typical day for a Manga Artist often involves sketching and inking pages, developing storyboards (name), and refining character or background designs, all within tight deadlines. Manga Artists usually work closely with writers (mangaka) to ensure that the art effectively conveys the intended story and emotions, and may also consult with editors for feedback and revision requests. Collaboration can be in-person, but remote teamwork is common, especially when working for publishers or studios overseas. Regular communication and adaptability are important, as artists must be responsive to direction while maintaining the creative vision. This collaborative structure provides valuable opportunities to learn from peers and industry professionals, helping artists refine their skills and advance their careers.

How to get a job as a manga artist?

To become a manga artist, develop a strong portfolio showcasing your drawing and storytelling skills, and gain experience through creating original works or contributing to anthologies. Building an online presence on platforms like social media or webcomic sites can attract publishers or clients, and understanding industry-standard tools such as digital drawing software is beneficial.

What is a Manga Artist job?

A Manga Artist is a professional who creates Japanese-style comic books or graphic novels, known as manga. They are responsible for developing storylines, illustrating characters and backgrounds, and adding dialogue through speech bubbles. Manga Artists often work independently or with publishers, sometimes collaborating with writers or assistants. Their work involves mastering storytelling techniques, panel composition, and traditional or digital drawing tools.

What are the key skills and qualifications needed to thrive in the Manga Artist position, and why are they important?

A successful Manga Artist needs strong illustration skills, mastery of anatomy and perspective, and a creative storytelling ability, often demonstrated through a portfolio or art degree. Proficiency in digital drawing tools such as Clip Studio Paint, Adobe Photoshop, or Manga Studio is commonly required, and familiarity with publishing or printing processes is beneficial. Soft skills like time management, receptiveness to feedback, and the ability to collaborate with writers and editors set top performers apart. These competencies ensure that Manga Artists can consistently produce high-quality, engaging content that resonates with readers and meets tight publication deadlines.

How much do manga artist get paid?

Manga artists' earnings vary widely based on experience, popularity, and the publisher. Entry-level artists may earn a few thousand dollars per month, while successful professionals can make six figures annually, especially if they work on popular series or have licensing deals. Many manga artists supplement income through merchandise, conventions, and digital platforms.

Can Americans become manga artists?

Yes, Americans can become manga artists by developing strong drawing skills, understanding manga storytelling techniques, and creating a portfolio to showcase their work. Many manga artists work independently or collaborate with publishers, and proficiency in digital art tools like Clip Studio Paint is often helpful.

Do manga artists have other jobs?

Manga artists often have other jobs or sources of income, especially early in their careers or if they work freelance, as earning solely from manga can be inconsistent. Many supplement their income through teaching, merchandise, or related creative work, and they typically need strong drawing skills and time management to balance multiple commitments.
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What are the most commonly searched types of Manga Artist jobs? The most popular types of Manga Artist jobs are:
What states have the most Manga Artist jobs? States with the most job openings for Manga Artist jobs include:
Infographic showing various Manga Artist job openings in the United States as of July 2026, with employment types broken down into 33% Full Time, 50% Part Time, and 17% Contract. Highlights an 83% In-person, and 17% Remote job distribution, with an average salary of $51,263 per year, or $24.6 per hour.
VFX Artist (Bellevue)

VFX Artist (Bellevue)

Komodo Co., Ltd.

Bellevue, WA โ€ข On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted yesterday


Job description

About KOMODO
KOMODO is a 100% privately-owned company that has published over 120 games globally. We are now building our first fully in-house title, a competitive PVP action game focused on modernizing the shoot 'em up genre. Alongside this, we continue to expand Steam Deck sales across Asia, including the introduction of new Steam and other gaming hardware.
Supported by experienced mentors from across the industry, we are building a small and powerful team where every individual has the freedom and creative agency to make a meaningful impact. This is an opportunity to join at an early stage, where your work will directly influence core gameplay, visual identity, and overall player experience.
If you're looking for a role where your ideas matter, your contributions are visible, and you can help build something from the ground up, KOMODO offers a rare opportunity to do exactly that!
The Opportunity
KOMODO is seeking a VFX Artist to define the visual identity of Nanos, the codename for a competitive PvP game built in Unreal Engine.
You will create high-quality, stylized real-time visual effects that enhance gameplay, communicate impact, and bring clarity to fast-paced action. This includes crafting particle systems, materials, and visual feedback that make abilities feel responsive, readable, and satisfying.
Your focus will be on creating effects that are both visually striking and performant, with a strong emphasis on timing, motion, color, and shape language. You will work closely with designers, artists, and engineers to ensure VFX supports gameplay clarity and elevates the overall player experience.
The ideal candidate has a strong artistic eye and a passion for real-time effects, with the ability to balance visual quality and performance. You enjoy collaborating across disciplines and take pride in creating effects that not only look great, but also enhance how the game feels to play.
Requirements
Requirements
  • Strong proficiency creating real-time VFX in Unreal Engine (Niagara, Materials)
  • Strong sense of timing, motion, color, and visual readability
  • Ability to create stylized effects that support gameplay clarity
  • Understanding of performance considerations for real-time effects
  • A portfolio or reel demonstrating real-time VFX work
  • Strong collaboration and communication skills
  • High proficiency in English communication. The ability to clearly explain technical concepts and creative ideas is strongly preferred
Tools and Technologies
  • Unreal Engine (Niagara, Materials, Blueprints)
  • Version control (Git)
Preferred Qualifications
  • HLSL
  • Deep profiling tools
  • Low-level optimization (RenderDoc, Unreal Insights)
  • Experience creating effects for stylized or anime-inspired games
  • Familiarity with lighting, post-processing, and real-time rendering optimization
  • Background in both technical implementation and creative problem-solving
  • Japanese communication ability is a plus

Benefits
  • Performance-based Profit Sharing
  • KOMODO Special Holidays ( 5-business day Summer holiday, 7 business Winter holiday, 1-day Birthday holiday, and 1 day Game Launch Day )
  • 15 days PTO
  • Full Medical, Vision, Dental
  • 401(k)
  • Group Life, AD&D
  • Free language learning classes (Japanese, English)
  • Company Events
  • A Steam Deck will be provided to employees for their employment.
  • Free Games and Manga

Some benefits will be available after the completion of the probationary period.