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Internship 2D Animation Artist Jobs (NOW HIRING)

Ability to fill in as a hands-on 2D Artist or Animator as necessary * Ability to meet deadlines for multiple projects simultaneously and be flexible to the ever-changing environment of a fast-growing ...

Adjunct Faculty DAA

San Jose, CA · On-site

$3.0K - $4.5K/mo

... internships, and practice; instructional management, tutoring; curriculum and course development ... Skilled in storyboarding, digital painting, rigging, modeling and 2D animation * Strong computer ...

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Internship 2D Animation Artist information

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$5

$13

$19

How much do internship 2d animation artist jobs pay per hour?

As of Jul 7, 2026, the average hourly pay for internship 2d animation artist in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What is the difference between Internship 2D Animation Artist vs 2D Animation Artist?

AspectInternship 2D Animation Artist2D Animation Artist
CredentialsTypically enrolled in or recent graduate of relevant art or animation programsProfessional portfolio, experience, and possibly certifications
Work EnvironmentInternship setting, often part-time or temporary, supervised by senior staffFull-time or freelance, with independent project responsibilities
Employer & Industry UsageEntry-level position in animation studios, game companies, or media firmsEstablished role in similar industries, with more responsibilities

In summary, an Internship 2D Animation Artist is an entry-level position aimed at gaining experience, while a 2D Animation Artist is a professional role requiring demonstrated skills and experience. Internships serve as a stepping stone toward becoming a full-time 2D Animation Artist.

More about Internship 2D Animation Artist jobs
What cities are hiring for Internship 2D Animation Artist jobs? Cities with the most Internship 2D Animation Artist job openings:
What are the most commonly searched types of 2D Animation Artist jobs? The most popular types of 2D Animation Artist jobs are:
What states have the most Internship 2D Animation Artist jobs? States with the most job openings for Internship 2D Animation Artist jobs include:
What job categories do people searching Internship 2D Animation Artist jobs look for? The top searched job categories for Internship 2D Animation Artist jobs are:
Infographic showing various Internship 2D Animation Artist job openings in the United States as of July 2026, with employment types broken down into 6% Internship, 65% Full Time, 22% Part Time, 3% Temporary, and 4% Contract. Highlights an 70% Physical, 3% Hybrid, and 27% Remote job distribution, with an average salary of $27,073 per year, or $13 per hour.
Adjunct Faculty, 2D Animation (On Campus)

Adjunct Faculty, 2D Animation (On Campus)

Rocky Mountain College of Art + Design

Lakewood, CO

Full-time

Re-posted 22 days ago


Job description

Adjunct Faculty, 2D Animation (On Campus)
Salary: $2,440 (lecture) – $3,340 (studio) per class, per term
Location: Lakewood, CO
Target Fill Date: June 1st, 2026
Rocky Mountain College of Art +Design is looking for an Adjunct Professor who has expertise in 2D Animation. The faculty member works with the Chair and Program Lead of the Animation program, working closely with students, faculty, and administrative staff to advance teaching, student clubs and activities, co-curricular experiences, and curriculum development. They will work closely with academic leadership with a focus on teaching, monitoring and improving student learning and success, and performing duties as assigned by the Chair and the Program Lead.
RMCAD’s Digital Arts + Media Department offers degree programs rooted in industry-aligned practices, emerging technologies, and interdisciplinary collaboration. The successful applicant will have demonstrated expertise in Animation workflows, with an emphasis on character motion studies, performance-based animation, and scene development using Toon Boom Harmony. This position supports the continued design, development, and delivery of dynamic, studio-centered curricula and the advancement of learning outcomes to prepare students for leadership in an evolving digital landscape.
Required Qualifications
  • A graduate degree (MA, MS, MFA, MDes, or equivalent) in Animation, Game Art, Game Design, relevant Motion Graphics, OR a bachelors degree with a sustained record of professional or studio-based work in these areas.
  • Proficiency using and teaching industry-leading 2D Animation software, including, but not limited to ToonBoom Harmony (required), Storyboard Pro (required), Adobe Photoshop (bonus) Adobe After Effects (bonus), etc
  • Examples of pedagogical approaches that align with the institution's mission and values, along with evidence of effective and inclusive teaching that values a diverse student body.
Preferred Qualifications
  • A terminal degree (MFA or PhD) in Art, Design, or a related discipline OR equivalent professional distinction recognized at a national or international level.
  • 2+ years of teaching experience in an accredited postsecondary institution with proven expertise in teaching Animation or related digital media.
  • A sustained record of professional or studio-based work in Animation or related digital media, demonstrated through published short/feature films, series work, studio credits, freelance projects, portfolio, and/or client-based productions.
  • Ongoing engagement with contemporary, emerging industry practices and pipelines with demonstrated expertise in 2D animation production workflows, including character animation, scene development, and rigging/puppetry in Toon Boom Harmony. Experience with storyboarding, motion graphics, or visual development pipelines is also valued.
  • Courses taught may include 2D Animation I–IV (motion studies through advanced scene work), Drawing + Acting for Animation, Storyboarding, and Motion Graphics.
  • Candidates should have experience with character animation, performance-based animation, and scene development using Toon Boom Harmony. Experience with puppetry and rigging workflows in Toon Boom Harmony is strongly encouraged.
  • Knowledge of Storyboard Pro, Adobe Photoshop, and After Effects is preferred.
Working Conditions
This position involves teaching in a higher education environment and may include in-person and/or online instruction depending on course assignment. The role may require a flexible schedule, including daytime and evening hours. Work is typically performed in a classroom, studio, and/or computer-based environment and involves regular use of digital tools and software. The position requires interaction with students in both individual and group settings. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions of the position.
Rocky Mountain College of Art + Design is an Equal Opportunity Employer