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Animation Faculty Jobs (NOW HIRING)

Adjunct Faculty in Animation Full-time Faculty Positions Full-time faculty positions will be posted on a per-opening basis. Postings are organized by college/school and department. Applicants will be ...

Job Summary The Animation adjunct faculty member will work with full-time faculty, under general supervision of the Associate Dean, in program and class-related duties such as classroom (including ...

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Join Our Team at Tallahassee State College Animation and Game Art Adjunct Faculty Opportunity Tallahassee State College (TSC), recently recognized as one of the Most Promising Places to Work in ...

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Animation Faculty information

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$10

$39

$70

How much do animation faculty jobs pay per hour?

As of Jun 5, 2026, the average hourly pay for animation faculty in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Animation Faculty, and why are they important?

To thrive as an Animation Faculty, you need a solid background in animation principles, art and design, and typically a degree in animation or a related field, often with prior teaching experience. Familiarity with industry-standard software such as Adobe Creative Suite, Autodesk Maya, and Toon Boom Harmony, along with relevant certifications, is crucial. Strong communication, mentorship, and organizational skills help in engaging students and fostering a collaborative learning environment. These skills ensure effective teaching, up-to-date industry relevance, and student success in a competitive creative field.

What are some common challenges Animation Faculty members face when balancing teaching responsibilities with staying current in the industry?

Animation Faculty often need to balance a full teaching load, mentoring students, and curriculum development with staying up-to-date on industry tools and trends. This can be challenging because the animation industry evolves rapidly, requiring faculty to regularly refresh their technical skills and adapt course content. Many programs encourage or require faculty to maintain professional networks and participate in conferences, which helps bridge the gap between academia and industry practices. Effective time management and institutional support, such as sabbaticals or professional development opportunities, are key to successfully navigating these challenges.

What are Animation Faculty?

Animation Faculty are educators who teach courses in animation at colleges, universities, or art schools. They are responsible for instructing students in the technical and creative skills needed for animation, including drawing, storytelling, computer graphics, and production techniques. In addition to teaching, they often mentor students, develop curriculum, and may contribute to research or creative projects within the field. Animation Faculty typically have professional experience in animation and advanced degrees relevant to the subject. Their goal is to prepare students for careers in animation, film, gaming, or related industries.
More about Animation Faculty jobs
What cities are hiring for Animation Faculty jobs? Cities with the most Animation Faculty job openings:
What states have the most Animation Faculty jobs? States with the most job openings for Animation Faculty jobs include:
Infographic showing various Animation Faculty job openings in the United States as of May 2026, with employment types broken down into 60% Full Time, 20% Part Time, and 20% Temporary. Highlights an 67% Physical, 4% Hybrid, and 29% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
Adjunct Faculty in Animation

Adjunct Faculty in Animation

DePaul University

Chicago, IL • On-site

Full-time, Part-time

Posted 11 days ago


DePaul University rating

6.9

Company rating: 6.9 out of 10

Based on 28 frontline employees who took The Breakroom Quiz

385th of 532 rated colleges and universities


Job description

Description
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Cinematic Arts (SCA) offers a variety of undergraduate and graduate programs incluuding Film and Television, Animation, Creative Producing, Documentary, and Screenwriting on the Loop campus and at DePaul Cinespace Studios. Find out more about SCA at https://www.cdm.depaul.edu/academics/Pages/School-of-Cinematic-Arts.aspx.
Qualifications
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions
The DePaul Animation Program is part of DePaul University's School of Cinematic Arts. We offer studies in hand-drawn animation (TVPaint and Harmony), Maya, game art, motion graphics, experimental animation, technical art, and stop motion animation. There are currently over 250 majors enrolled in our Animation MFA, MA, BFA and BA degrees, and we have 12 full-time Animation faculty members who have worked for studios including Walt Disney Animation Studios, Cartoon Network, Nickelodeon, JibJab, Sesame Street, Klasky Csupo, and Will Vinton. To learn more about DePaul Animation check out our Animation Zine https://www.cdm.depaul.edu/AnimationZine
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here: https://offices.depaul.edu/human-resources/benefits/part-time/Pages/default.aspx
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).

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