Skydance Productions

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Senior Gameplay AI Engineer Skydance Games, a division of Paramount, a Skydance Corporation, is ... Partner closely with Design, Animation, Audio, and Production to define and drive AI feature goals

New

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Infographic showing various job openings at Skydance Media in the United States as of August 2026, with employment types broken down into 74% Full Time, and 26% Temporary. Highlights an 26% Physical, 16% Hybrid, and 58% Remote job distribution.

Senior Gameplay Engineer

Skydance Media

Los Angeles, CA • On-site

$150 - $180/hr

Other

Posted 2 days ago

New


Job description

Senior Gameplay AI Engineer

Skydance Games, a division of Paramount, a Skydance Corporation, is hiring a Senior Gameplay AI Engineer to build key NPC gameplay features and frameworks. Remote candidates are eligible with legal residence in Arizona, California, Florida, Michigan, New York, North Carolina, Texas, and Washington.

Responsibilities
  • Lead the design, architecture, and implementation of core gameplay AI systems
  • Drive technical direction for NPC gameplay systems and AI frameworks
  • Own large-scale AI features from concept through ship
  • Identify and resolve performance, scalability, and technical design challenges across gameplay systems
  • Partner closely with Design, Animation, Audio, and Production to define and drive AI feature goals
  • Provide technical leadership and guidance across cross‑functional gameplay initiatives
  • Help establish engineering standards and improve team-wide AI development workflows
Requirements / Qualifications
  • 7+ years of professional gameplay/AI engineering experience
  • Proven experience owning large gameplay or AI systems in a production environment
  • Experience architecting and implementing AI simulation systems and features from scratch using C++, Blueprints, and other tools
  • In‑depth knowledge of industry‑standard gameplay AI simulation systems, techniques and frameworks (e.g., Behavior Trees, FSMs, Utility AI)
  • Demonstrated collaboration with designers, artists, and audio developers to iterate on and refine key AI behaviors and system tunings
  • Ability to take ownership of major systems, maintain development schedules, and drive major implementation tasks
  • Extensive experience with Unreal Engine and its gameplay AI authoring tools, customizing and extending the base engine feature sets
  • Experience with animation techniques driving AI characters (e.g., Animation Blueprints, Montages, Control Rig, MotionMatching)
  • Self‑motivated and self‑directing, willing to pitch in areas beyond direct responsibilities
  • A passionate eye toward delivering quality and highly‑tuned game feel
  • Experience mentoring and supporting other engineers through code reviews, technical guidance, and best practices
  • Excellent communication skills, both written and verbal
  • Strong problem‑solving skills
Compensation

The annual salary range for this position in Los Angeles is $150,000 – $180,000. The salary may vary based on location, qualifications, experience, and expertise. The range indicates base salary only and does not include bonus, benefits, or other compensation.

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