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Internship 2D Animation Artist Jobs (NOW HIRING)

Senior Artist

Chicago, IL · On-site

$80 - $120K/hr

The Senior Artist will use their artistic expertise with color, composition, shape, typography ... including 2D game assets and animations. * Expertise in Adobe Creative Suite (Photoshop ...

Senior Artist

Chicago, IL · On-site

$80 - $120K/hr

The Senior Artist will use their artistic expertise with color, composition, shape, typography ... including 2D game assets and animations. * Expertise in Adobe Creative Suite (Photoshop ...

Senior Artist

Chicago, IL · On-site

$80 - $120K/hr

The Senior Artist will use their artistic expertise with color, composition, shape, typography ... including 2D game assets and animations. * Expertise in Adobe Creative Suite (Photoshop ...

Key Responsibilities: 2D/3D Integration * Seamlessly integrate multi-pass CGI renders (including ... Work closely with CGI Supervisors, Lighting Artists, Modelers, Animators, and Production teams to ...

Key Responsibilities: 2D/3D Integration * Seamlessly integrate multi-pass CGI renders (including ... Work closely with CGI Supervisors, Lighting Artists, Modelers, Animators, and Production teams to ...

Compositing Artist

Manhattan, NY · On-site

$80 - $120/hr

Key Responsibilities: 2D/3D Integration * Seamlessly integrate multi-pass CGI renders (including ... Work closely with CGI Supervisors, Lighting Artists, Modelers, Animators, and Production teams to ...

Key Responsibilities: 2D/3D Integration * Seamlessly integrate multi-pass CGI renders (including ... Work closely with CGI Supervisors, Lighting Artists, Modelers, Animators, and Production teams to ...

Advanced Animator

Las Vegas, NV · On-site

$90 - $120/hr

Collaborate with the game artist to conceptualize and create compelling 2D/3D animations, visual effects, and motion graphics for game logos, symbols, backgrounds, and features * Work closely with ...

Collaborate with the game artist to conceptualize and create compelling 2D/3D animations, visual effects, and motion graphics for game logos, symbols, backgrounds, and features * Work closely with ...

Collaborate with the game artist to conceptualize and create compelling 2D/3D animations, visual effects, and motion graphics for game logos, symbols, backgrounds, and features * Work closely with ...

Showing results 41-60

Internship 2D Animation Artist information

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$5

$13

$19

How much do internship 2d animation artist jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for internship 2d animation artist in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What is the difference between Internship 2D Animation Artist vs 2D Animation Artist?

AspectInternship 2D Animation Artist2D Animation Artist
CredentialsTypically enrolled in or recent graduate of relevant art or animation programsProfessional portfolio, experience, and possibly certifications
Work EnvironmentInternship setting, often part-time or temporary, supervised by senior staffFull-time or freelance, with independent project responsibilities
Employer & Industry UsageEntry-level position in animation studios, game companies, or media firmsEstablished role in similar industries, with more responsibilities

In summary, an Internship 2D Animation Artist is an entry-level position aimed at gaining experience, while a 2D Animation Artist is a professional role requiring demonstrated skills and experience. Internships serve as a stepping stone toward becoming a full-time 2D Animation Artist.

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What cities are hiring for Internship 2D Animation Artist jobs?

Cities with the most Internship 2D Animation Artist job openings:

What are the most commonly searched types of 2D Animation Artist jobs?

The most popular types of 2D Animation Artist jobs are:

What states have the most Internship 2D Animation Artist jobs?

States with the most job openings for Internship 2D Animation Artist jobs include:

Infographic showing various Internship 2D Animation Artist job openings in the United States as of August 2026, with employment types broken down into 12% Internship, 58% Full Time, 27% Part Time, 1% Temporary, and 2% Contract. Highlights an 85% Physical, 2% Hybrid, and 13% Remote job distribution, with an average salary of $27,073 per year, or $13 per hour.

3D Video Production Artist

Crew Training International

Memphis, TN • On-site

Other

Posted 28 days ago


Key responsibilities

  • Create 3D visuals and videos for computer-based training courseware.

  • Perform tasks such as 3D animation, previz, storyboarding, and video editing.

  • Prepare 3D scenes, animate props and characters, and organize footage for postproduction.


Job description

Requisition #
03001002_COMPANY_1.1
Job Title
3D Video Production Artist
Job Type
Full-time
Location
Corporate - TN US (Primary)
Remote, US
Category
Operations
Job Description

POSITION LOCATION: Remote

PURPOSE OF POSITION:

This position is part of a development team creating both high-level interactive courseware and case study videos; responsible for the conception, design, and development of 3D visuals and videos for final delivery of computer-based training courseware. This position will be responsible for creating 3d animations as well as previz and post-production tasks such as animatics and video editing. Additional skills in 3d modeling, rigging, and game engine tasks such as lighting, camera staging, and scene setup will strengthen success in this role to cover a wide range of abilities in the 3d production pipeline.


QUALIFICATIONS:

Education: Bachelor's Degree in 3D animation or 3D art/ game design (with animation skills)

Training and Experience:
* 3+ years' experience working as a 3D Animator or Multimedia/ Technical Artist
* Proficiency in industry standard 3D software for animation and modeling
* Proficiency in video editing software
* Experience in game engine(s)
* Experience in animatic creation
* Experience in 3D video production pipeline

Required Software:
* Autodesk Maya or 3DsMax
* Adobe Creative Suite
o Premier
o Photoshop
* Unity (non-coding)


Other Preferred Software:
* Substance Painter
* Unreal Engine/ Meta Human
* Source Control Systems (Plastic, Perforce)
* Cascadure

General Skills:
* Oral, written, and visual communication skills
* Handle multiple tasks, be flexible with assignments, and meet deadlines
* Collaborates well and can work with little to no supervision
* Follow organization and naming conventions for file and project structures
* Ability to troubleshoot technical issues, creatively problem-solve
* Ability to research new ways of working to keep our team innovative and working smarter, not harder

Other Preferred Skills:
* 3D soft surface/ character modeling
* Rigging hard surface models
* Rigging soft surface models
* 2D/ 3D FX skills
* Game Engine
o Importing assets to game engine
o Material setup
o Lighting
o Scene dressing
o Prefab basics
o Rendering image sequences in game engine

Portfolio:
Must submit link to portfolio/ demo reel. Include examples of animation, animatics, storyboarding, 3D modeling (UV, wireframes, and texture maps). Rigging and game engine rendering a plus.


DUTIES AND RESPONSIBILITIES:
Skills:
* PreViz Skills
o Storyboarding
* Ability to understand/ interpret script storyboards
* Create story visuals for case study scenarios using 3d/ 2d mediums
* Plan shots with animation needs and storytelling efficiency in mind
* Strong eye for compositions that emphasize story points and keep 3d camera limitations in mind
o 3D layout
* Prep 3d scenes by set dressing and environment generation for animation projects
* Prep 3d cameras to match storyboard visuals for final rendering
o Animatics
* Combine and arrange storyboard visuals with audio tracks
* Strong sense of story flow, timing, and pacing
* 3D Animation
o Animate 3d props, aircraft, characters, and 3d cameras
o Animate with natural posing/gestures and the key principles of animation
o Facial animation and lip syncing
* Postproduction Skills
o Non-linear video compositing and editing to create animatics and videos
o Organize, combine, cut, and arrange footage, image sequences, and audio
o Strong eyes/ ears to spot animation errors, color correct, and fix audio
o Strong sense of timing and pacing for story flow
* 3D hard surface modeling
o Create general props and technically accurate aircraft using reference
o Clean, organize, and prep assets for game engine use
o Create materials as needed, including texture maps and UV unwrapping


SUPERVISORY/MANAGEMENT RESPONSIBILITY:

None