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Entry Level 3D Character Artist Jobs (NOW HIRING)

RESPONSIBILITIES: - Understand company Mission, Vision, and Values and be an ambassador of MVV. - Collaborate effectively with artists and programmers to create high quality, stylized 3d character ...

The Role We're hiring an artist to help build the 3D world of Tolan. You'll create beautiful ... Have worked on character-driven products where personality and expressiveness matter. * Have ...

Floorplan Artist

Tampa, FL ยท On-site

$120K - $143K/yr

MediaLab 3D Solutions is seeking an entry-level Floorplan Artist to join our Interactive Floor Plans Team. This position utilizes client-supplied CAD files and standards documents to create 2D ...

Floorplan Artist

Tampa, FL ยท Remote

$120K - $143K/yr

MediaLab 3D Solutions is seeking an entry-level Floorplan Artistto join our Interactive Floor Plans ... Artists utilize various programs including AutoCAD, Adobe Animate, and Adobe Illustrator. Our team ...

MediaLab 3D Solutions is seeking an entry-level Floorplan Artistto join our Interactive Floor Plans Team. This position utilizes client-supplied CAD files and standards documents to create 2D ...

3D Animation Lead

Denver, NC ยท On-site +1

... of character animation and storytelling. We are working on exciting projects such as Avatar: The ... The lead also coaches junior artists, collaborates with other departments, and supports production ...

$2.1K/wk

... of Arts, Humanities, and Social Sciences. Thank you for expressing interest in serving as an ... Storyboarding & Production Design, Cell Animation I, 3D Character Animation, Advanced Cell ...

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Entry Level 3D Character Artist information

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$19

$39

$68

How much do entry level 3d character artist jobs pay per hour?

As of Jul 4, 2026, the average hourly pay for entry level 3d character artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is the difference between Entry Level 3D Character Artist vs Junior 3D Modeler?

AspectEntry Level 3D Character ArtistJunior 3D Modeler
CredentialsBasic 3D art training, portfolioSimilar, often includes coursework or certification
Work EnvironmentGame, film, or animation studiosGame, film, or advertising studios
Industry UsageDesigning characters, facial features, anatomyCreating models, objects, environments
Search IntentFocus on character creation skillsFocus on modeling techniques and object creation

The Entry Level 3D Character Artist primarily focuses on creating detailed characters, emphasizing anatomy and facial features, while a Junior 3D Modeler typically works on a broader range of models, including objects and environments. Both roles require foundational 3D skills and are common entry points in the 3D art industry, but they differ in their specialization and project focus.

More about Entry Level 3D Character Artist jobs
What cities are hiring for Entry Level 3D Character Artist jobs? Cities with the most Entry Level 3D Character Artist job openings:
What are the most commonly searched types of 3D Character Artist jobs? The most popular types of 3D Character Artist jobs are:
What states have the most Entry Level 3D Character Artist jobs? States with the most job openings for Entry Level 3D Character Artist jobs include:
What job categories do people searching Entry Level 3D Character Artist jobs look for? The top searched job categories for Entry Level 3D Character Artist jobs are:
Infographic showing various Entry Level 3D Character Artist job openings in the United States as of June 2026, with employment types broken down into 25% Full Time, 50% Part Time, and 25% Contract. Highlights an 100% In-person job distribution, with an average salary of $82,070 per year, or $39.5 per hour.
3D Character Artist - Talent Pool (N Americas)

3D Character Artist - Talent Pool (N Americas)

Side

Charleston, SC โ€ข On-site

$113K - $118K/yr

Contractor

Posted 18 days ago


Job description

About Side

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project's artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.