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Low Poly 3D Artist Jobs (NOW HIRING)

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

Optimize high-poly hard surface models into low-poly meshes for real-time use. * Ensure models meet technical requirements for polygon count, edge flow, and UV layout. * UV Creation: * Unwrap and ...

The Role We're hiring an artist to help build the 3D world of Tolan. You'll create beautiful ... You understand texture memory, draw calls, poly budgets, batching, LODs, compression, and the ...

Ability to manage others, especially 3D Game Artists * Ability to work with and provide ... Knowledge of working with low-poly/game-ready assets required. * Knowledge of Texturing (Diffuse ...

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Familiarity with optimization techniques (StreamingEnabled, low-poly design, etc.). * 3D Software ...

Roblox 3D Artist

Los Angeles, CA · Remote

$30 - $45/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Familiarity with optimization techniques (StreamingEnabled, low-poly design, etc.). * 3D Software ...

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Familiarity with optimization techniques (StreamingEnabled, low-poly design, etc.). * 3D Software ...

Previous experience working with low-poly/game-ready assets required * Full Texturing ability ... Unreal Engine 4 ( * 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid ...

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... Experience with high- and low-poly modeling, texturing, and shading techniques. * Knowledge of ...

Senior Environment Artist

Cary, NC · On-site

$117K - $140K/yr

... low poly baking process, utilizing tileable textures, trim sheets, and unique unwraps, and ... and 3D content that bring environments to life like never before. Epic's award-winning Unreal ...

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Low Poly 3D Artist information

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How much do low poly 3d artist jobs pay per hour?

As of Aug 7, 2026, the average hourly pay for low poly 3d artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

Are low poly 3D artists in high demand?

Low poly 3D artists are in steady demand within the gaming, mobile app, and virtual reality industries, where optimized models are essential for performance. Skills in software like Blender or Maya and understanding of real-time rendering increase employability, especially as demand for stylized and efficient 3D assets grows.

What is the difference between Low Poly 3D Artist vs 3D Modeler?

AspectLow Poly 3D Artist3D Modeler
Primary FocusCreating low polygon 3D models optimized for real-time applications like gamesCreating detailed 3D models for various purposes, including film, animation, and visualization
Skills & ToolsKnowledge of polygon reduction, UV mapping, texturing, and game engine integrationProficiency in modeling software like Maya, Blender, or 3ds Max, with focus on detailed modeling techniques
Work EnvironmentPrimarily in game development, VR/AR, and real-time rendering industriesUsed across gaming, film, product design, and architectural visualization

While both roles involve 3D modeling, a Low Poly 3D Artist specializes in creating optimized models for real-time applications, whereas a 3D Modeler often focuses on detailed, high-resolution models for various media. The roles overlap in skills but differ in purpose and output.

What are common challenges faced by low poly 3d artists in game development?

Low Poly 3D Artists often face the challenge of balancing visual appeal with technical constraints, such as polygon count and texture size, to ensure optimal game performance. Collaborating closely with game designers and developers, they must adjust their models to fit gameplay requirements while maintaining an efficient workflow. Additionally, they need to ensure their assets are compatible with different game engines and platforms, which may require adapting to various technical specifications. Effective communication and adaptability are crucial in overcoming these challenges and delivering high-quality assets on time.

What is a low poly 3d artist?

Low Poly 3D Artists are digital artists who specialize in creating 3D models with a minimal number of polygons, typically for use in video games, virtual reality, and mobile applications. Their work focuses on optimizing models to be visually appealing while ensuring they run efficiently on limited hardware. Low Poly 3D Artists often use techniques such as texture baking and normal mapping to add visual detail without increasing polygon count. This role requires a strong understanding of 3D modeling software and the ability to balance aesthetics with performance.

What skills and qualifications are needed to be a low poly 3d artist?

To thrive as a Low Poly 3D Artist, you need a strong grasp of 3D modeling principles, art fundamentals, and experience with relevant software like Blender, Maya, or 3ds Max, often supported by a portfolio showcasing your work. Proficiency with texture mapping, UV unwrapping, and optimization techniques, as well as familiarity with real-time engines such as Unity or Unreal Engine, is typically required. Creativity, attention to detail, and effective communication help you collaborate with teams and bring stylized visuals to life. Mastery of these skills ensures efficient asset creation, visual consistency, and successful integration into interactive or game environments.
More about Low Poly 3D Artist jobs
What cities are hiring for Low Poly 3D Artist jobs? Cities with the most Low Poly 3D Artist job openings:
What states have the most Low Poly 3D Artist jobs? States with the most job openings for Low Poly 3D Artist jobs include:
Infographic showing various Low Poly 3D Artist job openings in the United States as of August 2026, with employment types broken down into 86% Full Time, and 14% Part Time. Highlights an 100% In-person job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

$50 - $80/hr

Full-time

Re-posted 16 days ago


Job description

Title: 3D Artist
Location: Remote US
Duration: 8 months + Extensions
Compensation: $50-80/hr
Work Requirements: US Citizen, GC Holders or Authorized to Work in the U.S.
HOW WE WORK
Our team is at the intersection between product and marketing, where a tremendous opportunity lies. We inspire through storytelling and enable through product. Our work takes shape through partnerships with product and marketing teams, helping them solve their people problems while achieving our brand goals. We're dedicated to our quest that bridges the gap between marketing and product to create in-product brand expressions.
ABOUT THIS ROLE
We are seeking a talented 3D Artist who can move fluidly between the worlds of product and marketing to bring the two closer together. This person will partner with design teams, marketers, and product teams to create hard surface modeling for industrial design assets. The ideal candidate excels in creating precise, visually compelling models of product-based objects, optimized for real-time applications. Expertise in retopology, UV creation, and texture baking is essential.
RESPONSIBILITIES
  • Hard Surface Modeling:
  • Model assets with a focus on accuracy and realism.
  • Maintain clean geometry and edge flow suitable for real-time rendering.
  • Retopology:
  • Optimize high-poly hard surface models into low-poly meshes for real-time use.
  • Ensure models meet technical requirements for polygon count, edge flow, and UV layout.
  • UV Creation:
  • Unwrap and layout UVs for hard surface assets, ensuring efficient use of texture space and minimal distortion.
  • Organize UV islands for optimal texture baking and real-time performance.
  • Texturing & Baking:
  • Bake high-quality textures from high-poly to low-poly assets.
  • Author PBR textures using industry-standard tools (e.g., Substance Painter, Designer, Photoshop).
  • Basic Rigging:
  • Set up simple skeletons and controls for hard surface assets to enable basic animation and posing.
  • Real-Time Optimization:
  • Balance visual fidelity with performance constraints for real-time engines
  • Implement best practices for LODs, texture atlases, and efficient material usage.
  • Work closely with technical artists, product visualization designers, producers, product marketers, product managers, and engineers to ensure assets integrate seamlessly into production pipelines.
  • Work cross-functionally, balancing the needs of stakeholders and breaking down complex narratives into simple, compelling ideas
  • Lead the 3D asset production from rendering models to launch in collaboration with technical artists, product visualization designers, producers, product marketers, product managers, and engineers

MINIMUM QUALIFICATIONS
  • 5+ years experience in hard surface modeling, retopology, UV creation, and texture baking
  • Demonstrated experience in marketing, product and design
  • Portfolio features demonstrating hard surface models, advanced UV layouts, high-fidelity baked textures
  • Proficiency with 3D modeling software (e.g., Cinema 4D, Blender, Maya).
  • Advanced knowledge of retopology, UV unwrapping, and texture baking tools.
  • Strong understanding of PBR materials and workflows.
  • Strong understanding of real-time rendering constraints and optimization techniques.
  • Basic rigging skills for hard surface assets.
  • Excellent communication and teamwork skills.

PREFERRED QUALIFICATIONS
  • 7+ years of experience producing interactive assets for marketing, promotional, or showcase purposes.
  • Experience with mobile platforms or AR/VR
  • Experience with GLB/USDZ file formats
  • Proficient using AI tooling to improve efficiency of the asset production process

About INSPYR Solutions
Technology is our focus and quality is our commitment. As a national expert in delivering flexible technology and talent solutions, we strategically align industry and technical expertise with our clients' business objectives and cultural needs. Our solutions are tailored to each client and include a wide variety of professional services, project, and talent solutions. By always striving for excellence and focusing on the human aspect of our business, we work seamlessly with our talent and clients to match the right solutions to the right opportunities. Learn more about us at inspyrsolutions.com.
INSPYR Solutions provides Equal Employment Opportunities (EEO) to all employees and applicants for employment without regard to race, color, religion, sex, national origin, age, disability, or genetics. In addition to federal law requirements, INSPYR Solutions complies with applicable state and local laws governing nondiscrimination in employment in every location in which the company has facilities.
Information collected and processed through your application with INSPYR Solutions (including any job applications you choose to submit) is subject to INSPYR Solutions' Privacy Policy and INSPYR Solutions' AI and Automated Employment Decision Tool Policy: https://www.inspyrsolutions.com/policies/ . By submitting an application, you are consenting to being contacted by INSPYR Solutions through phone, email, or text.
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