1

Low Poly 3D Artist Jobs (NOW HIRING)

The artist will primarily be responsible for modeling and texturing photo realistic, low poly ... Create accurate, photo-realistic low-poly 3D models & textures based on provided source materials ...

The artist will primarily be responsible for modeling and texturing photo realistic, low poly ... Create accurate, photo-realistic low-poly 3D models & textures based on provided source materials ...

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

Optimize high-poly hard surface models into low-poly meshes for real-time use. * Ensure models meet technical requirements for polygon count, edge flow, and UV layout. * UV Creation: * Unwrap and ...

As a 3D Artist, you will create visual concepts, explore design directions, and partner with UI ... platform, with experience in low poly modeling, texturing, and visualization workflows.

As a 3D Artist, you will create visual concepts, explore design directions, and partner with UI ... platform, with experience in low poly modeling, texturing, and visualization workflows.

The Role We're hiring an artist to help build the 3D world of Tolan. You'll create beautiful ... You understand texture memory, draw calls, poly budgets, batching, LODs, compression, and the ...

Ability to manage others, especially 3D Game Artists * Ability to work with and provide ... Knowledge of working with low-poly/game-ready assets required. * Knowledge of Texturing (Diffuse ...

Previous experience working with low-poly/game-ready assets required * Full Texturing ability ... Unreal Engine 4 ( * 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid ...

... artists in a fast-paced, design-forward environment. This position is expected to start in ... Support the 3D production pipeline by assisting with compositing swap-in products * Create low-poly ...

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... Experience with high- and low-poly modeling, texturing, and shading techniques. * Knowledge of ...

Senior Environment Artist

Cary, NC · On-site

$117K - $140K/yr

... low poly baking process, utilizing tileable textures, trim sheets, and unique unwraps, and ... and 3D content that bring environments to life like never before. Epic's award-winning Unreal ...

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR ... Understanding of real-time rendering, performance optimization, and low-poly modeling techniques

next page

Showing results 1-20

Low Poly 3D Artist information

See salary details

$19

$39

$68

How much do low poly 3d artist jobs pay per hour?

As of Jul 16, 2026, the average hourly pay for low poly 3d artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is the difference between Low Poly 3D Artist vs 3D Modeler?

AspectLow Poly 3D Artist3D Modeler
Primary FocusCreating low polygon 3D models optimized for real-time applications like gamesCreating detailed 3D models for various purposes, including film, animation, and visualization
Skills & ToolsKnowledge of polygon reduction, UV mapping, texturing, and game engine integrationProficiency in modeling software like Maya, Blender, or 3ds Max, with focus on detailed modeling techniques
Work EnvironmentPrimarily in game development, VR/AR, and real-time rendering industriesUsed across gaming, film, product design, and architectural visualization

While both roles involve 3D modeling, a Low Poly 3D Artist specializes in creating optimized models for real-time applications, whereas a 3D Modeler often focuses on detailed, high-resolution models for various media. The roles overlap in skills but differ in purpose and output.

What are some common challenges faced by Low Poly 3D Artists when working on game development projects?

Low Poly 3D Artists often face the challenge of balancing visual appeal with technical constraints, such as polygon count and texture size, to ensure optimal game performance. Collaborating closely with game designers and developers, they must adjust their models to fit gameplay requirements while maintaining an efficient workflow. Additionally, they need to ensure their assets are compatible with different game engines and platforms, which may require adapting to various technical specifications. Effective communication and adaptability are crucial in overcoming these challenges and delivering high-quality assets on time.

What are Low Poly 3D Artists?

Low Poly 3D Artists are digital artists who specialize in creating 3D models with a minimal number of polygons, typically for use in video games, virtual reality, and mobile applications. Their work focuses on optimizing models to be visually appealing while ensuring they run efficiently on limited hardware. Low Poly 3D Artists often use techniques such as texture baking and normal mapping to add visual detail without increasing polygon count. This role requires a strong understanding of 3D modeling software and the ability to balance aesthetics with performance.

What are the key skills and qualifications needed to thrive as a Low Poly 3D Artist, and why are they important?

To thrive as a Low Poly 3D Artist, you need a strong grasp of 3D modeling principles, art fundamentals, and experience with relevant software like Blender, Maya, or 3ds Max, often supported by a portfolio showcasing your work. Proficiency with texture mapping, UV unwrapping, and optimization techniques, as well as familiarity with real-time engines such as Unity or Unreal Engine, is typically required. Creativity, attention to detail, and effective communication help you collaborate with teams and bring stylized visuals to life. Mastery of these skills ensures efficient asset creation, visual consistency, and successful integration into interactive or game environments.
More about Low Poly 3D Artist jobs
What cities are hiring for Low Poly 3D Artist jobs? Cities with the most Low Poly 3D Artist job openings:
What states have the most Low Poly 3D Artist jobs? States with the most job openings for Low Poly 3D Artist jobs include:
Infographic showing various Low Poly 3D Artist job openings in the United States as of July 2026, with employment types broken down into 100% Full Time. Highlights an 74% In-person, 13% Hybrid, and 13% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.
Intermediate 3D Artist

Intermediate 3D Artist

Akima, LLC

Huntsville, AL • On-site

Full-time

Retirement

Re-posted 5 days ago


Akima rating

7.3

Company rating: 7.3 out of 10

Based on 34 frontline employees who took The Breakroom Quiz

259th of 369 rated engineering


Job description

Pinnacle Solutions is looking for a passionate and motivated Intermediate 3D Artist to join our virtual development team. The ideal candidate will be a self-starter, have a can-do attitude, and be willing to take ownership and help grow the capabilities of our growing engineering team.
This position will provide an opportunity to apply academic and professional experience to the creation of serious games. Must be able to work in a highly collaborative and fast-paced production environment with other artists and software designers and developers. Models will be used in Unity 3D and Unreal game engines for virtual training applications. Candidate must have the ability to take guidance and direction from project leadership, technical leads and Subject Matter Experts and be able to adapt to changes in direction or switch projects rather quickly. The artist will primarily be responsible for modeling and texturing photo realistic, low poly mechanical/environmental assets using photographs, schematics, sketches, and input from Subject Matter Experts.
Responsibilities
  • Create accurate, photo-realistic low-poly 3D models & textures based on provided source materials (photos, technical drawings, etc.).
  • Implement art assets into Unity or Unreal.
  • Collaborate with other artists to develop and maintain a strong 3D, photo-realistic pipeline.
  • Use your knowledge of materials, lighting, composition, and color theory to produce visually accurate assets.
  • Work collaboratively with a cross-disciplinary team of art, programming, and production to produce applications for training purposes.
  • Create high-quality platforms (aircraft, vehicles, environments, etc.) that meet and exceed our visual standards.
  • Set-up scenes in Unity or Unreal, dictated by the storyboard, and render high-quality sequences based on the level of interactivity.

Qualifications
  • Bachelor's Degree Digital Art, Game Art, Animation, or related technical discipline. Coursework should include classes in traditional drawing and painting, as well as the use of 3D tools like Maya, 3D Studio Max and Blender.
  • 4+ years of on-the-job experience.
  • Experience building 3D models, UV unwrapping, and packing UV's using Autodesk Maya.
  • Experience texturing 3D models in a realistic PBR style using Adobe Substance Painter.
  • Experience working in Unity 3D, Unreal or other game engines.
  • Must have experience using Adobe Photoshop & Illustrator.
  • Must present portfolio of past game-related or real-time modeling experience.

Job ID
2026-24001
Work Type
Hybrid
Company Description
Work Where it Matters
Pinnacle Solutions, an Akima company, is not just another federal contractor. As an Alaska Native Corporation (ANC), our mission and purpose extend beyond our exciting federal projects as we support our shareholder communities in Alaska.
At Pinnacle Solutions, the work you do every day makes a difference in the lives of our 15,000 Iñupiat shareholders, a group of Alaska natives from one of the most remote and harshest environments in the United States.
For our shareholders, Pinnacle Solutions provides support and employment opportunities and contributes to the survival of a culture that has thrived above the Arctic Circle for more than 10,000 years.
For our government customers, Pinnacle Solutions delivers comprehensive services for general construction and renovation, as well as civil and marine construction.
As a Pinnacle Solutions employee, you will be surrounded by a challenging, yet supportive work environment that is committed to innovation and diversity, two of our most important values. You will also have access to our comprehensive benefits and competitive pay in addition to growth opportunities and excellent retirement options.

What Akima employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Akima logo

About Akima

Sourced by ZipRecruiter

As an Alaska Native Corporation headquartered in Herndon, Virginia, Akima is dedicated to delivering superior outcomes for our customers’ missions while simultaneously creating a long-lived asset for our Iñupiat shareholders. Akima maintains a portfolio of small businesses, 8(a) companies, and operating companies that deliver simplified and accelerated access to the products and services agencies need to ensure mission success.

Industry

Specialty trade contractors

Company size

5,001 - 10,000 Employees

Headquarters location

Herndon, VA, US

Year founded

1995

Social media