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Vfx Assistant Jobs (NOW HIRING)

Familiarity with scripting languages (Python, Blueprint) to assist in your own VFX implementation. Description * Full-time job with benefits. * Role is on-site in San Rafael, CA. * Office is in ...

Work with the VFX Producer and Executive Producer to assist with bids; * Communicate the creative vision and translate the vision to objectives for the project team; * Collaborate with the VFX ...

Work with the VFX Producer and Executive Producer to assist with bids; * Communicate the creative vision and translate the vision to objectives for the project team; * Collaborate with the VFX ...

Job Title Visiting Assistant Professor - Emerging Technology in Business and Design Department ... Experience the areas of motion graphics, interactive VFX, and experiential design. Consideration ...

... VFX crew hiring * Assist in on-boarding of any new freelance staff * Schedule meetings (production, finance, asset, clearances, computer support, labor relations, marketing, product placement ...

Senior Systems Engineer

Manhattan, NY · On-site +1

$114K - $156K/yr

The Principal Technology Engineer will have the knowledge and confidence to work within the VFX ... Take ownership of and assist the Technology team with various evaluation, installation, development ...

Senior Systems Engineer

Manhattan, NY

$114K - $156K/yr

The Principal Technology Engineer will have the knowledge and confidence to work within the VFX ... Take ownership of and assist the Technology team with various evaluation, installation, development ...

The VFX Supervisor is the point person for deciding internal tasking on shots, conducting efficient ... A willingness to assist other projects across the Cosm Entertainment Productions team, which may ...

The VFX Supervisor is the point person for deciding internal tasking on shots, conducting efficient ... A willingness to assist other projects across the Cosm Entertainment Productions team, which may ...

The VFX Supervisor is the point person for deciding internal tasking on shots, conducting efficient ... A willingness to assist other projects across the Cosm Entertainment Productions team, which may ...

The VFX Supervisor is the point person for deciding internal tasking on shots, conducting efficient ... A willingness to assist other projects across the Cosm Entertainment Productions team, which may ...

This position will also include opportunities to assist on special vfx projects and developing our finishing optimization toolbox. Our ideal candidate is excited about entertainment marketing ...

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Vfx Assistant information

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How much do vfx assistant jobs pay per hour?

As of Jul 21, 2026, the average hourly pay for vfx assistant in the United States is $29.39, according to ZipRecruiter salary data. Most workers in this role earn between $17.07 and $37.26 per hour, depending on experience, location, and employer.

What are the typical daily responsibilities of a Vfx Assistant?

A Vfx Assistant’s day-to-day tasks usually involve organizing and tracking visual effects shots, communicating between different departments, assisting artists with administrative tasks, and maintaining up-to-date databases of assets and shot versions. You may also be responsible for prepping files, distributing reference material, and ensuring important deadlines and milestones are clearly tracked. The role often requires balancing multiple tasks in a fast-paced environment while collaborating closely with VFX supervisors, producers, and artists. This variety makes the role an excellent entry point for those interested in learning the ins and outs of the VFX production pipeline.

What are the key skills and qualifications needed to thrive in the Vfx Assistant position, and why are they important?

To thrive as a Vfx Assistant, you need a solid understanding of visual effects processes, attention to detail, and organizational skills, often supported by a degree in film, animation, or a related field. Familiarity with industry-standard software such as Adobe After Effects, Nuke, and Shotgun, as well as a basic knowledge of CGI pipelines, is highly valuable. Strong communication, teamwork, and the ability to effectively manage time and priorities are standout soft skills in this role. These abilities are crucial for supporting VFX supervisors and artists, ensuring smooth project workflows and meeting tight production deadlines.

What is a VFX Assistant job?

A VFX Assistant supports the visual effects (VFX) team by organizing assets, managing data, and assisting artists with technical tasks. They help track shots, maintain project files, and ensure smooth communication between departments. Their role is essential in keeping workflows efficient and meeting production deadlines. This entry-level position provides hands-on experience in the VFX pipeline and is a stepping stone to more advanced roles in the industry.

More about Vfx Assistant jobs
What cities are hiring for Vfx Assistant jobs? Cities with the most Vfx Assistant job openings:
What are the most commonly searched types of Vfx jobs? The most popular types of Vfx jobs are:
What states have the most Vfx Assistant jobs? States with the most job openings for Vfx Assistant jobs include:

$145K - $180K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

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Job description

Summary 

We are seeking a highly skilled Senior Real-Time VFX Artist to craft stunning visual effects for our ambitious open-world project. As a core member of the VFX team, you will be relied upon to execute complex effects from block-out to final polish with minimal supervision. We highly value senior-level artistic fundamentals and technical problem-solving above specific software constraints; whether your previous AAA experience is rooted in proprietary engines or other commercial software, your core VFX capabilities are what matter most. With a foundational understanding of Unreal Engine, you will work within established pipelines and collaborate with art, design, and engineering to deliver awe-inspiring visuals that bring our expansive world to life, consistently hitting a AAA quality bar. 

Core Responsibilities 

  • Create and implement real-time, high-quality visual effects for an open-world environment, including environmental effects, character abilities, destruction, and cinematic sequences. 
  • Take ownership of complex VFX features from concept to final integration, driving high-quality results and proactively solving technical challenges. 
  • Work closely with the VFX Director to perfectly execute the established visual style and tone of the project.
  • Craft dynamic and visually dramatic effects that enhance gameplay and cinematics while strictly adhering to performance budgets. 
  • Proactively troubleshoot your own effects, ensuring they are highly optimized for memory and runtime performance across any engine environment. 
  • Stay current on real-time visual effects techniques and efficiently apply them to your daily workflow. 
  • Collaborate with Engineering and Tech Art to test new toolsets and clearly communicate the technical needs required to complete your tasks. 

Core Qualifications 

  • Strong portfolio showcasing a high-quality, diverse range of real-time VFX work, demonstrating mastery of visual effects principles regardless of the engine used. 
  • 5+ years of proven experience as a VFX artist in the games industry. 
  • Shipped at least one AAA title as a VFX artist. 
  • Deep proficiency in real-time VFX authoring within a major game engine (e.g., proprietary AAA engines, Unity, etc.). 
  • Foundational experience with Unreal Engine (Niagara, materials, sequencing) and a strong aptitude for translating your senior-level skills into a UE5 pipeline. 
  • Expert understanding of particle systems, shaders, lighting, and real-time rendering pipelines. 
  • Proven track record of balancing high-fidelity visual quality with strict technical optimization. 
  • Ability to collaborate seamlessly with other departments (design, lighting, environment, cinematics), providing polished elements for seamless integration. 
  • Exceptional eye for the timing, animation, weight, and motion of real-world phenomena and visual FX. 
  • Strong problem-solving skills and a proactive approach to overcoming day-to-day development challenges. 
  • Excellent communication skills, taking and implementing feedback effectively. 
  • Familiarity with physically based lighting (PBR) concepts and physics-based effects. 
  • Experience with third-party packages and workflows (Houdini, 3ds Max, Maya, or EmberGen). 
  • Passion for creating immersive and visually compelling game worlds. 

Plus if... 

  • Hands-on experience implementing dynamic weather systems, large-scale destruction effects (e.g., using Chaos physics), or systemic open-world VFX. 
  • Advanced experience with specific UE5 rendering and simulation features, such as Dataflow or Substrate material systems. 
  • Familiarity with scripting languages (Python, Blueprint) to assist in your own VFX implementation. 

Description 

  • Full-time job with benefits. 
  • Role is on-site in San Rafael, CA. 
  • Office is in downtown San Rafael - near freeways, bus and train stations. 

Join our talented team and play a crucial role in defining the visual identity of our games. Together, we will create memorable characters that resonate with players worldwide. Apply now and lead our character art team as the Lead Character Artist with Absurd Ventures. 

The base pay range for this position is $145,000 to $180,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. 

About Absurd Ventures   

Absurd Ventures is a media company creating new IP across all platforms and for all formats.Absurd Ventures is building narrative worlds, creating characters, and writing stories for a variety of genres, without regard to medium, to be produced for live-action and animation; video games and other interactive content; books, graphic novels, and scripted podcasts.