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Internship Lighting Compositing Artist Jobs (NOW HIRING)

Senior CG Lighting Artist

New Orleans, LA · Hybrid

$122K - $146K/yr

The Senior CG Lighting Artist will focus mainly on facial performance replacement with a handoff to the compositing team. This person will play a hands-on role in bringing our characters to life ...

Senior CG Lighting Artist

New Orleans, LA · On-site

$122K - $146K/yr

The Senior CG Lighting Artist will focus mainly on facial performance replacement with a handoff to the compositing team. This person will play a hands-on role in bringing our characters to life ...

Compositing Supervisor

New Orleans, LA

$16.50 - $22.75/hr

You will work closely with artists and Technical Directors to refine and develop tools that support ... Understanding of lighting workflows. * Experience in Python scripting for Nuke or batch automation ...

VFX Artist

Houston, TX

$150K - $165K/yr

We are seeking an experienced and highly creative VFX Artist to produce high-quality visual effects ... Ensure lighting, rendering, and compositing consistency • Meet production deadlines while ...

... lighting, rendering, and compositing. * Teach production skills necessary to design, rig, animate ... internships, and capstone thesis projects. * Encourage and support our students in developing ...

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Internship Lighting Compositing Artist information

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How much do internship lighting compositing artist jobs pay per hour?

As of Jul 26, 2026, the average hourly pay for internship lighting compositing artist in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Internship Lighting Compositing Artist, and why are they important?

To thrive as an Internship Lighting Compositing Artist, you should have a solid understanding of visual storytelling, color theory, and basic 3D rendering principles, often supported by coursework or a demo reel. Familiarity with industry-standard software such as Autodesk Maya, Nuke, and Adobe After Effects is typically expected. Attention to detail, creativity, and strong collaboration skills help you bring scenes to life and work effectively within a team. These abilities are crucial for producing visually compelling shots that align with the artistic vision of a project and meet production deadlines.

What is the difference between Internship Lighting Compositing Artist vs Lighting Compositing Artist?

AspectInternship Lighting Compositing ArtistLighting Compositing Artist
CredentialsTypically enrolled in or recent graduate of relevant programsProfessional certification or experience often required
Work EnvironmentEntry-level, supervised, learning-focusedFull-time, independent, project-driven
Industry UsageInternship positions in film, TV, or VFX studiosEstablished roles in similar industries

The Internship Lighting Compositing Artist is an entry-level position designed for learning and skill development, often held by students or recent graduates. In contrast, the Lighting Compositing Artist is a professional role requiring experience and expertise. Both roles work within the same industry and environment but differ significantly in responsibilities and career stage.

What is an Internship Lighting Compositing Artist?

An Internship Lighting Compositing Artist is an entry-level position in the animation or visual effects industry that involves assisting with the lighting and compositing of digital scenes. Lighting artists are responsible for creating the mood and atmosphere of a shot by adjusting light sources, while compositing artists combine rendered images and effects to produce the final output. Interns in this role learn industry-standard software, work under senior artists, and gain hands-on experience in the production pipeline. This position is ideal for students or recent graduates looking to build a portfolio and gain practical skills in lighting and compositing for film, TV, or video games.

What are the typical responsibilities of an Internship Lighting Compositing Artist, and how do they contribute to a production team?

As an Internship Lighting Compositing Artist, you'll assist with setting up and refining lighting in digital scenes, ensuring that visual elements blend seamlessly and achieve the desired mood or realism. You'll often work with senior artists and supervisors, receiving guidance as you learn industry-standard software and workflows. Collaboration is key—you'll coordinate with departments like modeling, texturing, and animation to integrate their work into final shots. This role offers exposure to the full production pipeline and helps build a foundation for more advanced roles in visual effects or animation.
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Infographic showing various Internship Lighting Compositing Artist job openings in the United States as of July 2026, with employment types broken down into 50% Full Time, and 50% Temporary. Highlights an 100% In-person job distribution, with an average salary of $27,073 per year, or $13 per hour.

Lead Compositing Artist

Swaybox Studios

New Orleans, LA • On-site

Other

Posted 16 days ago


Job description

Job Summary

Swaybox Studios is seeking an experienced and hands-on Lead Compositor to help guide the seamless integration of our VFX elements. In this role, you will support the compositing team in maintaining visual consistency across practical and CG environment extensions, props, vehicles, and other FX elements to achieve both photorealistic and stylized composites.

Working closely with the Compositing Supervisor, artists, and Technical Directors, you will lead shot execution, mentor compositors, and help maintain efficient workflows while ensuring the creative vision and technical quality of the film are upheld.

This position requires strong on-the-box compositing skills, experience guiding artists within a production environment, and advanced knowledge of Nuke within a live-action VFX pipeline.

This is a studio-based role working onsite in New Orleans, Louisiana.

Key Responsibilities:

  • Lead the compositing of complex shots, ensuring seamless integration of elements while maintaining the visual language and aesthetic of the film.
  • Support the Compositing Supervisor in guiding artists and maintaining consistent artistic and technical standards across assigned sequences.
  • Work closely with CG, Character Comp, Tracking, and other departments to ensure smooth handoffs and proper integration of elements.
  • Contribute significant on-the-box compositing work, solving complex compositing challenges and setting examples of best practices for the team.
  • Provide feedback, mentorship, and guidance to compositors to support growth and maintain a collaborative working environment.
  • Help track shot progress and support the team in meeting deadlines, while maintaining high-quality output.
  • Troubleshoot technical issues within artist scripts and assist with workflow solutions.
  • Collaborate with the Compositing Supervisor and TDs to help identify pipeline improvements, tool needs, and workflow optimizations.
  • Translate creative and technical notes from the Director, VFX Supervisor, Compositing Supervisor, and stakeholders into clear shot direction.
  • Participate in dailies, reviews, and team syncs, providing constructive feedback and helping ensure notes are applied efficiently.
  • Create clean, efficient Nuke scripts, templates, and reusable setups that support scalable workflows.
  • Maintain organized files while adhering to pipeline standards, naming conventions, and documentation practices.
  • Contribute to early visual development, look development, and R&D when needed.
  • Stay informed on emerging compositing tools, technologies, and industry techniques.

Required Qualifications:

  • 5+ years of high-end, live-action film or episodic compositing experience, with a strong emphasis on environments and realism.
  • Proven experience leading shots or mentoring artists within a compositing team environment.
  • Strong on-the-box compositing skills involving live-action and CG integration.
  • Expert-level knowledge of Nuke, including Gizmos, Groups, projections, depth workflows, and advanced compositing techniques.
  • Experience compositing both stylized and photorealistic environments with strong attention to cinematography and storytelling detail.
  • Solid understanding of DMP and CG pipelines within a VFX production environment.
  • Experience working with OCIO/ACES color workflows.
  • Working knowledge of vector-based compositing tools and techniques.
  • Strong understanding of visual language, including texture, color, dimension, scale, perspective, motion blur, depth of field, and spatial awareness.
  • Experience working with LiDAR scans, HDRIs, and photogrammetry.
  • Strong understanding of cinematography, photography, and color science, including lenses, lighting setups, and camera workflows.
  • Excellent communication, organization, and problem-solving skills.
  • Ability to adapt quickly and thrive in a fast-paced, collaborative production environment.

Preferred Qualifications:

  • Experience using Nuke particles.
  • Familiarity with KeenTools.
  • Understanding of lighting workflows within a CG pipeline.
  • Experience with Python scripting for Nuke or batch automation.
  • Previous collaboration with Technical Directors on pipeline tools or workflow improvements.
  • Familiarity with performance-tracking pipelines, rotomation, or hybrid workflows.
  • Basic experience with Unreal Engine or other real-time rendering tools.