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Commission Lighting Compositing Artist Jobs (NOW HIRING)

Senior CG Lighting Artist

New Orleans, LA · Hybrid

$122K - $146K/yr

The Senior CG Lighting Artist will focus mainly on facial performance replacement with a handoff to the compositing team. This person will play a hands-on role in bringing our characters to life ...

Senior CG Lighting Artist

New Orleans, LA · On-site

$122K - $146K/yr

The Senior CG Lighting Artist will focus mainly on facial performance replacement with a handoff to the compositing team. This person will play a hands-on role in bringing our characters to life ...

Compositing Supervisor

New Orleans, LA

$16.50 - $22.75/hr

You will work closely with artists and Technical Directors to refine and develop tools that support ... Understanding of lighting workflows. * Experience in Python scripting for Nuke or batch automation ...

VFX Artist

Houston, TX

$150K - $165K/yr

We are seeking an experienced and highly creative VFX Artist to produce high-quality visual effects ... Ensure lighting, rendering, and compositing consistency * Meet production deadlines while ...

AI Artist

Los Angeles, CA · On-site

$100K - $160K/yr

Adjust lighting, perspective, composition and other visual elements using multimodal editing tools ... Perform light compositing, paint and finishing work where needed to deliver polished, production ...

AI Artist

Los Angeles, CA · On-site

$100K - $160K/yr

Adjust lighting, perspective, composition and other visual elements using multimodal editing tools ... Perform light compositing, paint and finishing work where needed to deliver polished, production ...

Own the pipeline end-to-end: modeling/import, texturing, lighting, rendering, compositing, delivery. * Keep an eye on new rendering and AI-assisted tools and flag where they could speed up our work.

... lighting, rendering, compositing, delivery. • Keep an eye on new rendering and AI-assisted tools and flag where they could speed up our work. Requirements Must Haves • 7+ years of professional ...

Own the pipeline end-to-end: modeling/import, texturing, lighting, rendering, compositing, delivery. Keep an eye on new rendering and AI-assisted tools and flag where they could speed up our work.

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Commission Lighting Compositing Artist information

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$5

$29

$37

How much do commission lighting compositing artist jobs pay per hour?

As of Aug 3, 2026, the average hourly pay for commission lighting compositing artist in the United States is $29.11, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $32.93 per hour, depending on experience, location, and employer.

Is a Commission Lighting Compositing Artist a stressful job?

A Commission Lighting Compositing Artist can experience stress due to tight deadlines, high client expectations, and the need for precision in visual effects work. The job often requires strong attention to detail, proficiency with software like Nuke or After Effects, and the ability to manage multiple projects simultaneously, which can contribute to workload pressure.

Are lighting artists in demand?

Lighting artists, including compositing artists, are in demand in the visual effects and animation industries due to the need for high-quality lighting and rendering in film, TV, and gaming projects. Proficiency with industry-standard software like Maya, Nuke, or Houdini enhances employability, and the demand is expected to grow with the expansion of digital content creation.

What is the difference between Commission Lighting Compositing Artist vs VFX Compositing Artist?

AspectCommission Lighting Compositing ArtistVFX Compositing Artist
CredentialsProficiency in compositing software, lighting techniques, and color gradingSimilar skills in compositing, often with additional VFX-specific training
Work EnvironmentFilm, television, and commercial post-production studiosFilm, television, and VFX studios
Industry UsagePrimarily in post-production for lighting and compositing tasksBroader VFX tasks including compositing, rotoscoping, and effects integration

The main difference is that a Commission Lighting Compositing Artist specializes in lighting and compositing for specific scenes, focusing on color and light integration, while a VFX Compositing Artist handles a wider range of visual effects integration across various VFX elements. Both roles require similar skills but differ in scope and focus within the post-production process.

What cities are hiring for Commission Lighting Compositing Artist jobs? Cities with the most Commission Lighting Compositing Artist job openings:
What are the most commonly searched types of Lighting Compositing Artist jobs? The most popular types of Lighting Compositing Artist jobs are:
What states have the most Commission Lighting Compositing Artist jobs? States with the most job openings for Commission Lighting Compositing Artist jobs include:

Lead Compositing Artist

Swaybox Studios

New Orleans, LA

Other

Re-posted 24 days ago


Job description

Job Summary

Swaybox Studios is seeking an experienced and hands-on Lead Compositor to help guide the seamless integration of our VFX elements. In this role, you will support the compositing team in maintaining visual consistency across practical and CG environment extensions, props, vehicles, and other FX elements to achieve both photorealistic and stylized composites.

Working closely with the Compositing Supervisor, artists, and Technical Directors, you will lead shot execution, mentor compositors, and help maintain efficient workflows while ensuring the creative vision and technical quality of the film are upheld.

This position requires strong on-the-box compositing skills, experience guiding artists within a production environment, and advanced knowledge of Nuke within a live-action VFX pipeline.

This is a studio-based role working onsite in New Orleans, Louisiana.

Key Responsibilities:

  • Lead the compositing of complex shots, ensuring seamless integration of elements while maintaining the visual language and aesthetic of the film.
  • Support the Compositing Supervisor in guiding artists and maintaining consistent artistic and technical standards across assigned sequences.
  • Work closely with CG, Character Comp, Tracking, and other departments to ensure smooth handoffs and proper integration of elements.
  • Contribute significant on-the-box compositing work, solving complex compositing challenges and setting examples of best practices for the team.
  • Provide feedback, mentorship, and guidance to compositors to support growth and maintain a collaborative working environment.
  • Help track shot progress and support the team in meeting deadlines, while maintaining high-quality output.
  • Troubleshoot technical issues within artist scripts and assist with workflow solutions.
  • Collaborate with the Compositing Supervisor and TDs to help identify pipeline improvements, tool needs, and workflow optimizations.
  • Translate creative and technical notes from the Director, VFX Supervisor, Compositing Supervisor, and stakeholders into clear shot direction.
  • Participate in dailies, reviews, and team syncs, providing constructive feedback and helping ensure notes are applied efficiently.
  • Create clean, efficient Nuke scripts, templates, and reusable setups that support scalable workflows.
  • Maintain organized files while adhering to pipeline standards, naming conventions, and documentation practices.
  • Contribute to early visual development, look development, and R&D when needed.
  • Stay informed on emerging compositing tools, technologies, and industry techniques.

Required Qualifications:

  • 5+ years of high-end, live-action film or episodic compositing experience, with a strong emphasis on environments and realism.
  • Proven experience leading shots or mentoring artists within a compositing team environment.
  • Strong on-the-box compositing skills involving live-action and CG integration.
  • Expert-level knowledge of Nuke, including Gizmos, Groups, projections, depth workflows, and advanced compositing techniques.
  • Experience compositing both stylized and photorealistic environments with strong attention to cinematography and storytelling detail.
  • Solid understanding of DMP and CG pipelines within a VFX production environment.
  • Experience working with OCIO/ACES color workflows.
  • Working knowledge of vector-based compositing tools and techniques.
  • Strong understanding of visual language, including texture, color, dimension, scale, perspective, motion blur, depth of field, and spatial awareness.
  • Experience working with LiDAR scans, HDRIs, and photogrammetry.
  • Strong understanding of cinematography, photography, and color science, including lenses, lighting setups, and camera workflows.
  • Excellent communication, organization, and problem-solving skills.
  • Ability to adapt quickly and thrive in a fast-paced, collaborative production environment.

Preferred Qualifications:

  • Experience using Nuke particles.
  • Familiarity with KeenTools.
  • Understanding of lighting workflows within a CG pipeline.
  • Experience with Python scripting for Nuke or batch automation.
  • Previous collaboration with Technical Directors on pipeline tools or workflow improvements.
  • Familiarity with performance-tracking pipelines, rotomation, or hybrid workflows.
  • Basic experience with Unreal Engine or other real-time rendering tools.