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Entry Level Lighting Compositing Artist Jobs (NOW HIRING)

... lighting (Maya/Houdini) and review/tracking systems like ShotGrid/Flow. • Troubleshoot and resolve technical issues for compositing artists and supervisors in a fast-paced production environment ...

VFX Artist

Houston, TX

$150K - $165K/yr

We are seeking an experienced and highly creative VFX Artist to produce high-quality visual effects ... Ensure lighting, rendering, and compositing consistency • Meet production deadlines while ...

... artists in a fast-paced, design-forward environment. This position is expected to start in ... Participate in lighting and compositing training with a focus on learning DaVinci Resolve * Assist ...

... lighting, rendering, and compositing. * Teach production skills necessary to design, rig, animate ... artist or designer statement (or statement of practice and creative activity) * a statement of ...

Theatre Technician

Palo Alto, CA · On-site

$20.36 - $25/hr

This entry-level position is ideal for an individual eager to learn, grow, and advance their ... Perform routine maintenance, safety inspections, and troubleshooting of theatrical lighting, sound ...

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Entry Level Lighting Compositing Artist information

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How much do entry level lighting compositing artist jobs pay per hour?

As of Jul 13, 2026, the average hourly pay for entry level lighting compositing artist in the United States is $22.97, according to ZipRecruiter salary data. Most workers in this role earn between $18.75 and $18.75 per hour, depending on experience, location, and employer.

What is the difference between Entry Level Lighting Compositing Artist vs Entry Level VFX Artist?

AspectEntry Level Lighting Compositing ArtistEntry Level VFX Artist
CredentialsBasic knowledge of compositing software, some understanding of lightingBasic knowledge of VFX software, general understanding of visual effects
Work EnvironmentPost-production studios, film, and TV industryVFX studios, film, TV, and advertising
Employer & Industry UsagePrimarily in visual effects and post-production companies

Entry Level Lighting Compositing Artists focus on integrating lighting effects into scenes, requiring knowledge of compositing and lighting techniques. Entry Level VFX Artists have a broader role, working on various visual effects elements. While both roles require familiarity with compositing software, Lighting Compositing Artists specialize in lighting integration, making their skills more specific to lighting tasks within the VFX pipeline.

More about Entry Level Lighting Compositing Artist jobs
What are the most commonly searched types of Lighting Compositing Artist jobs? The most popular types of Lighting Compositing Artist jobs are:
What states have the most Entry Level Lighting Compositing Artist jobs? States with the most job openings for Entry Level Lighting Compositing Artist jobs include:
What job categories do people searching Entry Level Lighting Compositing Artist jobs look for? The top searched job categories for Entry Level Lighting Compositing Artist jobs are:
Infographic showing various Entry Level Lighting Compositing Artist job openings in the United States as of July 2026, with employment types broken down into 50% Full Time, 49% Part Time, and 1% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $47,772 per year, or $23 per hour.
VFX Nuke Pipeline Developer

VFX Nuke Pipeline Developer

CoSA VFX

Los Angeles, CA • On-site

Full-time

Posted 6 days ago


Job description

Job Summary:
CoSA VFX is seeking a VFX Nuke Pipeline Developer to build and maintain software tools that enable compositing artists to create visual effects. This role involves writing scripts and custom plugins to streamline operations in Foundry's Nuke and providing support to artists in a production environment.
Responsibilities:
• Write, test, and maintain custom Python scripts, gizmos, and UI tools within Nuke to streamline artist workflows and automate repetitive tasks.
• Ensure seamless data flow between Nuke and other pipeline components, such as lighting (Maya/Houdini) and review/tracking systems like ShotGrid/Flow.
• Troubleshoot and resolve technical issues for compositing artists and supervisors in a fast-paced production environment.
• Support cross-application integration and render farm submissions, frequently working within Linux and Windows backbones.
• Maintain clear documentation for all developed tools and train end-users on new workflows.
Qualifications:
Required:
• Write, test, and maintain custom Python scripts, gizmos, and UI tools within Nuke to streamline artist workflows and automate repetitive tasks.
• Ensure seamless data flow between Nuke and other pipeline components, such as lighting (Maya/Houdini) and review/tracking systems like ShotGrid/Flow.
• Troubleshoot and resolve technical issues for compositing artists and supervisors in a fast-paced production environment.
• Support cross-application integration and render farm submissions, frequently working within Linux and Windows backbones.
• Maintain clear documentation for all developed tools and train end-users on new workflows.
Company:
CoSA VFX is a motion pictures and Film company offering effects simulation and motion graphics. Founded in 2009, the company is headquartered in Los Angeles, USA, with a team of 51-200 employees. The company is currently Growth Stage.