As a Senior 3D Character Artist, you will play a key role in bringing the iconic and terrifying world of Dead by Daylight to life. Working closely with Leads, Art Directors, and multidisciplinary ...
As a Senior 3D Character Artist, you will play a key role in bringing the iconic and terrifying world of Dead by Daylight to life. Working closely with Leads, Art Directors, and multidisciplinary ...
As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing ...
As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing ...
As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing ...
As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing ...
As a Senior Character Artist at Ubisoft Montreal on Rainbow Six Siege, you will contribute to the ... Develop complex character content throughout the 3D pipeline , including modeling, sculpting ...
New
As a Senior Character Artist at Ubisoft Montreal on Rainbow Six Siege, you will contribute to the ... Develop complex character content throughout the 3D pipeline , including modeling, sculpting ...
New
Lead Character Artist
Montreal, QC · Remote
As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will ... Expert proficiency in 3D creation tools including 3ds Max, Maya, ZBrush, Substance Painter ...
Lead Character Artist
Montreal, QC · Remote
As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will ... Expert proficiency in 3D creation tools including 3ds Max, Maya, ZBrush, Substance Painter ...
Senior 3D Character Artist - Unannounced project | Artiste de personnage 3D seniore - Projet non ...
Montreal, QC · On-site
We are looking for a Senior Character Artist to help us build a AAA, sci-fi, FPS project in Unreal ... Work with concept artist to turn character ideations into production-feasible 3D assets. * Shape ...
Senior 3D Character Artist - Unannounced project | Artiste de personnage 3D seniore - Projet non ...
Montreal, QC · On-site
We are looking for a Senior Character Artist to help us build a AAA, sci-fi, FPS project in Unreal ... Work with concept artist to turn character ideations into production-feasible 3D assets. * Shape ...
Lead Character Artist
Montreal, QC · On-site
As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will ... Expert proficiency in 3D creation tools including 3ds Max, Maya, ZBrush, Substance Painter ...
Lead Character Artist
Montreal, QC · On-site
As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will ... Expert proficiency in 3D creation tools including 3ds Max, Maya, ZBrush, Substance Painter ...
As a Senior Character Artist on 7 Days to Die, you will play a key role in bringing the game's survivors, zombies, and world inhabitants to life through high-quality character creation. Working ...
As a Senior Character Artist on 7 Days to Die, you will play a key role in bringing the game's survivors, zombies, and world inhabitants to life through high-quality character creation. Working ...
Technical Artist | Artiste Technique - VOLTA
CA$60K - CA$80K/yr
Integrate character and prop assets in game engines and/or proprietary tools * Work closely with ... Review 3D assets for their technical compatibility and compliancy to all the guidelines
Technical Artist | Artiste Technique - VOLTA
CA$60K - CA$80K/yr
Integrate character and prop assets in game engines and/or proprietary tools * Work closely with ... Review 3D assets for their technical compatibility and compliancy to all the guidelines
Technical Artist | Artiste Technique - VOLTA
CA$60K - CA$80K/yr
Integrate character and prop assets in game engines and/or proprietary tools * Work closely with ... Review 3D assets for their technical compatibility and compliancy to all the guidelines
Technical Artist | Artiste Technique - VOLTA
CA$60K - CA$80K/yr
Integrate character and prop assets in game engines and/or proprietary tools * Work closely with ... Review 3D assets for their technical compatibility and compliancy to all the guidelines
Technical Artist | Artiste Technique - VOLTA
Montreal, QC · On-site
CA$60K - CA$80K/yr
Integrate character and prop assets in game engines and/or proprietary tools * Work closely with ... Review 3D assets for their technical compatibility and compliancy to all the guidelines
Technical Artist | Artiste Technique - VOLTA
Montreal, QC · On-site
CA$60K - CA$80K/yr
Integrate character and prop assets in game engines and/or proprietary tools * Work closely with ... Review 3D assets for their technical compatibility and compliancy to all the guidelines
Technical Artist | Artiste Technique - VOLTA
Quebec, QC · On-site
CA$60K - CA$80K/yr
Integrate character and prop assets in game engines and/or proprietary tools * Work closely with ... Review 3D assets for their technical compatibility and compliancy to all the guidelines
Technical Artist | Artiste Technique - VOLTA
Quebec, QC · On-site
CA$60K - CA$80K/yr
Integrate character and prop assets in game engines and/or proprietary tools * Work closely with ... Review 3D assets for their technical compatibility and compliancy to all the guidelines
Character design, poses, expressions, and illustrations (realistic or stylized) * Environments ... Familiarity with 3D tools * Professional experience in the casino gaming industry * Experience ...
Character design, poses, expressions, and illustrations (realistic or stylized) * Environments ... Familiarity with 3D tools * Professional experience in the casino gaming industry * Experience ...
Senior Game Artist
Montreal, QC · Hybrid
Character design, poses, and expressions (realistic or cartoon styles) * Environments, backgrounds ... Familiarity with 3D tools and workflows * Background in casino gaming or interactive entertainment
Senior Game Artist
Montreal, QC · Hybrid
Character design, poses, and expressions (realistic or cartoon styles) * Environments, backgrounds ... Familiarity with 3D tools and workflows * Background in casino gaming or interactive entertainment
Associate Game Artist
Montreal, QC · Hybrid
Character design, poses, and expressions (realistic or cartoon styles) * Environments, backgrounds ... Familiarity with 3D tools * Background in casino gaming or interactive entertainment * Familiarity ...
Associate Game Artist
Montreal, QC · Hybrid
Character design, poses, and expressions (realistic or cartoon styles) * Environments, backgrounds ... Familiarity with 3D tools * Background in casino gaming or interactive entertainment * Familiarity ...
Ensure animation systems support character customization features; * Balance between artistic ... Strong understanding of Unreal Engine and 3D software such as MotionBuilder , 3ds Max , and Maya
Ensure animation systems support character customization features; * Balance between artistic ... Strong understanding of Unreal Engine and 3D software such as MotionBuilder , 3ds Max , and Maya
3D Character Artist information
See Quebec salary details
$45.5K - $52K
9% of jobs
$52K - $58.5K
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$58.5K is the 25th percentile. Wages below this are outliers.
$58.5K - $65K
37% of jobs
$68.9K is the 75th percentile. Wages above this are outliers.
$65K - $71.5K
22% of jobs
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0% of jobs
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0% of jobs
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0% of jobs
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4% of jobs
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6% of jobs
$110.5K - $117K
6% of jobs
$45.5K
$70.4K
$117K
How much do 3d character artist jobs pay per year?
What is a 3D character artist?
A 3D Character Artist is responsible for creating digital characters for video games, movies, and other media. They sculpt, model, texture, and sometimes rig characters to bring them to life. Using software like ZBrush, Blender, or Maya, they ensure characters are visually appealing and optimized for animation. Their work often involves collaborating with concept artists, animators, and game designers to achieve the desired look and functionality. Strong artistic skills and a deep understanding of human and creature anatomy are essential for success in this role.
What are the key skills and qualifications needed to thrive as a 3D character artist?
To thrive as a 3D Character Artist, you need strong skills in 3D modeling, sculpting, texturing, and anatomy, often backed by a degree in art, game design, or a related field. Mastery of industry-standard software such as Maya, ZBrush, Blender, and Substance Painter is typically required, and certifications in these tools can be advantageous. Creativity, problem-solving, attention to detail, and the ability to receive and apply feedback are key soft skills that help artists succeed. These skills ensure the creation of visually compelling, technically functional characters that meet both artistic direction and production requirements.
What are some common challenges faced by 3D character artists in a studio environment?
3D Character Artists often encounter challenges such as meeting tight deadlines, balancing creative vision with technical limitations, and ensuring that character models are optimized for real-time applications like games or VR. Collaboration is essential, as artists frequently work with animators, riggers, and concept artists to bring characters to life, requiring strong communication and teamwork. Staying updated with new software features and industry trends is also important to keep skills relevant. Addressing these challenges is part of what makes the role dynamic and rewarding, offering multiple opportunities for creative problem-solving and professional growth.
How do you become a 3D character artist?
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Is a 3D character artist a good career?
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The most popular types of 3D Character Artist jobs in Quebec are:
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For 3D Character Artist jobs in Quebec, the most frequently searched job titles are:
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Senior 3D Character Artist - Dead By Daylight | Artiste de personnage seniore 3D Dead By Daylight
Montreal, QC
Full-time
Re-posted 5 days ago
Job description
Are you ready to revolutionize the gaming industry with your expertise in character art? We're currently seeking a Senior Character Artist to join our team.Â
As a Senior 3D Character Artist, you will play a key role in bringing the iconic and terrifying world of Dead by Daylight to life. Working closely with Leads, Art Directors, and multidisciplinary teams, you will create high-quality character assets and cosmetic while maintaining the project's artistic vision and technical standards. You will take ownership of complex and hero characters, contribute to pipeline improvements, mentor less experienced artists, and help drive visual excellence across the game. This role is ideal for an experienced artist with a strong artistic eye, and a passion for creating memorable horror experiences.Â
Create high-quality game assets, including characters, clothing, hair, textures, materials, and supporting props, ensuring they meet the artistic vision and quality standards of the project.Â
Own the creation of complex and hero character assets from concept interpretation through final implementation, while delivering high-quality work within production timelines.Â
Optimize assets for performance while respecting technical constraints, game engine requirements, and established production pipelines.Â
Collaborate closely with Art Directors, Leads, Technical Artists, and other disciplines to ensure artistic and technical alignment throughout development.Â
Contribute to pipeline improvements, and the adoption of new tools, techniques, and workflows that enhance production efficiency and asset quality.Â
6+ years of experience as a 3D Character Artist in the video game industry, with experience delivering high-quality character assets for shipped titles.Â
Strong expertise in character modeling, sculpting, texturing, and material creation using tools such as Maya or Blender, ZBrush, Substance Painter, and Photoshop.Â
Experience creating realistic characters, clothing, and hair with a strong attention to detail and a solid understanding of anatomy, form, and visual storytelling.Â
Solid understanding of game art production pipelines, including game-ready topology, UV unwrapping, baking, optimization, LOD creation, and asset integration into Unreal Engine.Â
A strong portfolio showcasing realistic character art and game-ready assets.Â
- Creer des assets de jeu de haute qualite, incluant personnages. vetements, cheveux, textures, materiaux et accessoires, en respectant la vision artistique et les standards de qualite du projet ;
- Prendre en charge la creation de personnages complexes et hero, de l'interpretation du concept jusqu'a l'implementation finale, tout en respectant les delais de production ;
- Optimiser les assets pour la performance, en tenant compte des contraintes techniques, des exigences du moteur de jeu et des pipelines de production etablis ;
- Collaborer etroitement avec les Directeurtrices Artistiques, les Leads, les Artistes Techniques et les autres disciplines afin d'assurer un alignement artistique et technique tout au long du developpement ;
- Contribuer a l'amelioration des pipelines ainsi qu'a l'adoption de nouveaux outils, techniques et workflows pour optimiser l'efficacite de production et la qualite des assets.
- 6 ans ou plus d'experience en tant qu'Artiste Personnage 3D dans l'industrie du jeu video, avec participation a la livraison d'assets de personnages de haute qualite pour des jeux publies ;
- Solide expertise en modelisation de personnages, sculpture, texturing et creation de materiaux avec des outils tels que Maya ou Blender, ZBrush, Substance Painter et Photoshop ;
- Experience dans la creation de personnages, vetements et cheveux realistes, avec une grande attention aux details et une bonne maitrise de l'anatomie, des formes et de la narration visuelle ;Â
- Bonne comprehension des pipelines de production d'art de jeu video, incluant la topologie temps reel, le depliage UV, le baking, l'optimisation, la creation de LOD et l'integration dans Unreal Engine ;
- Un portfolio solide presentant des personnages realistes et des assets prets a etre integres en jeu.Â
Es-tu prete a revolutionner l'industrie du jeu video grace a ton expertise en character art? Nous recherchons actuellement une Artiste Personnage Senior pour rejoindre notre equipe.
En tant qu'Artiste Personnage 3D Senior, tu joueras un role cle dans la mise en vie de l'univers iconique et terrifiant de Dead by Daylight. En travaillant etroitement avec les Leads, les Directeurtrices Artistiques et des equipes multidisciplinaires, tu creeras des assets de personnages et des elements cosmetiques de haute qualite tout en respectant la vision artistique et les standards techniques du projet. Tu seras responsable de personnages complexes et hero, contribueras a l'amelioration des pipelines, mentoras des artistes moins experimentees et participeras a l'excellence visuelle globale du jeu.
Ce poste est ideal pour une artiste experimentee dotee d'un excellent sens artistique et d'une passion pour la creation d'experiences horrifiques memorables.