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3D Character Artist Jobs (NOW HIRING)

The Role We're hiring an artist to help build the 3D world of Tolan. You'll create beautiful ... Have worked on character-driven products where personality and expressiveness matter. * Have ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Retargeting character animation using mocap data; * Scene Layout and Lighting in Unity; * Creating ...

The 3D Tracking / Matchmove Artist will focus on tracking environments and character features (such as: face, hands, legs, etc.) with a handoff to the layout, animation, and compositing teams. This ...

Lead 3D Tracking Artist

New Orleans, LA · On-site

$122K - $146K/yr

Lead 3D Tracking / Matchmove Artist Location: New Orleans, LA - Onsite Studio: Swaybox Studios ... Create accurate rotomation of CG character rigs to match puppet and performer movement when ...

... 3D Artist (Generalist) who can model across a wide range of subject matter, from characters and ... Knowledge of avatar rigging or custom character controllers in Roblox * Prior experience creating ...

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

... 3D Artist (Generalist) who can model across a wide range of subject matter, from characters and ... Knowledge of avatar rigging or custom character controllers in Roblox * Prior experience creating ...

Roblox 3D Artist

Los Angeles, CA · Remote

$30 - $45/hr

... 3D Artist (Generalist) who can model across a wide range of subject matter, from characters and ... Knowledge of avatar rigging or custom character controllers in Roblox * Prior experience creating ...

... Technical Artist Proficiency in industry standard 3D software for animation and modeling ... surface/ character modeling Rigging hard surface models Rigging soft surface models 2D/ 3D FX ...

Senior Technical Artist

Cary, NC · On-site

$117K - $140K/yr

Collaborate with character artists, tech artists, and engineers to integrate materials with ... and 3D content that bring environments to life like never before. Epic's award-winning Unreal ...

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How much do 3d character artist jobs pay per year?

As of Aug 16, 2026, the average yearly pay for 3d character artist in the United States is $120,531.00, according to ZipRecruiter salary data. Most workers in this role earn between $121,000.00 and $127,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a 3D character artist?

To thrive as a 3D Character Artist, you need strong skills in 3D modeling, sculpting, texturing, and anatomy, often backed by a degree in art, game design, or a related field. Mastery of industry-standard software such as Maya, ZBrush, Blender, and Substance Painter is typically required, and certifications in these tools can be advantageous. Creativity, problem-solving, attention to detail, and the ability to receive and apply feedback are key soft skills that help artists succeed. These skills ensure the creation of visually compelling, technically functional characters that meet both artistic direction and production requirements.

What is a 3D character artist?

A 3D Character Artist is responsible for creating digital characters for video games, movies, and other media. They sculpt, model, texture, and sometimes rig characters to bring them to life. Using software like ZBrush, Blender, or Maya, they ensure characters are visually appealing and optimized for animation. Their work often involves collaborating with concept artists, animators, and game designers to achieve the desired look and functionality. Strong artistic skills and a deep understanding of human and creature anatomy are essential for success in this role.

What are some common challenges faced by 3D character artists in a studio environment?

3D Character Artists often encounter challenges such as meeting tight deadlines, balancing creative vision with technical limitations, and ensuring that character models are optimized for real-time applications like games or VR. Collaboration is essential, as artists frequently work with animators, riggers, and concept artists to bring characters to life, requiring strong communication and teamwork. Staying updated with new software features and industry trends is also important to keep skills relevant. Addressing these challenges is part of what makes the role dynamic and rewarding, offering multiple opportunities for creative problem-solving and professional growth.

What cities are hiring for 3D Character Artist jobs?

Cities with the most 3D Character Artist job openings:

What are the most commonly searched types of 3D Character Artist jobs?

The most popular types of 3D Character Artist jobs are:

What states have the most 3D Character Artist jobs?

States with the most job openings for 3D Character Artist jobs include:

Infographic showing various 3D Character Artist job openings in the United States as of August 2026, with employment types broken down into 5% Internship, 38% Full Time, 38% Part Time, 5% Temporary, and 14% Contract. Highlights an 76% In-person, and 24% Remote job distribution, with an average salary of $120,531 per year, or $57.9 per hour.

Designer, 3D Texture/Surfacing

Spencer's

Egg Harbor Township, NJ • On-site

$75K - $85K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

This job post has expired 1 day ago. Applications are no longer accepted.


Spencer's rating

5.4

Company rating: 5.4 out of 10

Based on 204 frontline employees who took The Breakroom Quiz

74th of 104 rated fashion retailers


Job description

Overview We are authentic, professional providers of fun, focused on building a Great Place To Work For All by staying true to our mission: “Life’s a Party, We’re Makin’ It Fun!” and “So Much Fun It’s Scary!” At Spencer’s and Spirit, we do the right thing always-integrity, fairness, respect, and transparency are our foundation. You will find our culture to be inclusive, passionate, resilient, and one that values differences and embraces all. One Team / One Goal We are leaders and owners of our business success. Whether it’s developing new and exclusive costumes, quality testing products, or implementing technology solutions, our teams understand the value of working collaboratively to embrace change through innovation, curiosity, and thoughtfulness. We offer a comprehensive benefits package that includes: Flexible work environment Career advancement Competitive base salary Bonus opportunity Vacation, Personal, Sick and Holiday pay Medical, Dental, Vision, Disability, Life and AD&D insurance 401k with a company match 30% merchandise discount Responsibilities The Designer, 3D Texture/Surfacing with the costume design team to create PBR textures and materials for garment printing and fabrication utilizing 3D surfacing workflows; work to bridge 3D + 2D design into the real world of costumes. Work alongside the costume design team to produce high-quality PBR (physically based rendering) textures and materials for garment printing specific to costumes Leverage Substance Painter / Designer and emerging AI workflows Manage and review outsourced assets Collaborate across multiple teams and projects, adhering to the needs of the business and deadlines Qualifications Experienced 3D Texture/Lookdev artist Strong PBR (physically based rendering) fundamentals experience Hands-on experience using Substance Painter or Mari Working knowledge of a 3D software like ZBrush and CLO/ Marvelous Designer Clear understanding of color space, shading, lighting, rendering, and texture baking methods Proficient in Adobe Photoshop and Illustrator Strong organizational skills, ability to coordinate multiple projects seamlessly Strong communication skills and ability to work in a team environment Self-starter; comfortable leading the charge with projects and deadlines 3D character art experience is a plus Experience in games, toys, fashion, or other product development is a plus Required software experience: Zbrush, Substance Painter/Mari, Clo3D/ Marvelous Designer, Illustrator, Photoshop Blender, Maya, Mesh Mixer preferred The pay range reflects the potential base salary range for this role. Individual base pay is determined by various factors such as relevant experience and skills, and the scope and responsibilities of the position. Pay Range $75,000 - $85,000

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