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Senior Game Character Design Jobs in Oregon (NOW HIRING)

... game on teamLFG. You will work closely with the entire Design Team designing, crafting, and ... character and timing, and their impact on game readability and balance Proven ability to build ...

Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth?

As a Senior Online Game Services Engineering Lead for teamLFG, you will design and build the core services that take our game from prototype to production, from gathering requirements to ...

Senior Gameplay Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

... the game, supporting the creative, narrative vision, and technical requirements. The Senior ... Character and Rigging teams, to resolve issues and achieve project goals. * Other duties may be ...

Senior Facial Character TD (CONTRACT)

OR · On-site +1

$98K/yr

Insomniac Games is looking for a new Senior Facial Character TD. In this role, the Senior Facial Character TD is responsible for authoring effective FACS shapes from scratch for human and non-human ...

... game design tools to unlock player expression, content variety, and execution speed Strong understanding of character motion and animation; momentum, timing, and their impact on player communication ...

Creative Design & Implementation * Drive Audio best practices across all PlayStation Studios titles ... Minimum of 6 shipped AAA games in a senior sound leadership role. * Proven record of managing ...

Are you delighted by game interfaces that make it frictionless to play with friends? Are you drawn to dissecting trends in game UX and interaction design? As the Senior UX/UI Design Lead on teamLFG ...

... game engine with minimal oversight * Collaborate with Design to create compelling player experiences * Assume primary ownership of broad character animation deliverables, including locomotion ...

This is a hands-on role for someone senior enough to jump straight in and add value from day one ... Design, build and maintain gameplay systems with long term feature reusability in mind, aimed at ...

Senior Progression Designer (CONTRACT) Company: Sony Interactive Entertainment -- Sony Bend Studio ... R-124544 Experience: 5+ years of experience in video game progression design, systems design ...

Senior Program Manager, Gen AI - Games

OR · On-site +1

$115K - $116K/yr

Work with technologies across the game organization stack, from game engines, to services, to ... Define the KPIs and success metrics for GenAI program, design and run lightweight experiments (A/B ...

... Senior Mathematician to develop the math models that power our games. In this role, you'll work ... game design * Playtest and iterate on your game's math and mechanics with an eye toward creating ...

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Senior Game Character Design information

What is a senior game character designer?

Senior Game Character Designers are experienced professionals who create and develop the visual appearance, personality, and backstory of characters for video games. They work closely with art directors, animators, and game developers to ensure characters fit the game's style and narrative. Their responsibilities include concept art, modeling, texturing, and occasionally rigging characters, as well as mentoring junior designers. Senior designers often guide the creative direction for character design and ensure consistency and quality across the project.

What are the key skills and qualifications needed to thrive as a senior game character designer, and why are they important?

To thrive as a Senior Game Character Designer, you need advanced skills in 2D/3D character design, anatomy, and digital art, usually backed by a degree in art, design, or a related field and a strong professional portfolio. Mastery of industry-standard tools such as Adobe Creative Suite, ZBrush, Maya, or Blender is typically required, along with experience in game engines like Unity or Unreal. Creativity, strong communication, and the ability to collaborate effectively with multidisciplinary teams are crucial soft skills for this role. These qualifications ensure the creation of visually compelling, technically sound characters that enhance gameplay and player engagement.

What are some common challenges senior game character designers face when collaborating with other departments?

Senior Game Character Designers often collaborate closely with animators, 3D modelers, and game developers to bring characters to life. A common challenge is ensuring that creative character concepts are technically feasible within the game's engine and performance constraints. Balancing artistic vision with technical limitations requires strong communication and adaptability. Additionally, aligning character designs with narrative goals and gameplay mechanics can involve frequent revisions and cross-department feedback, making flexibility and teamwork essential skills in this role.

What are the most commonly searched types of Game Character Design jobs in Oregon?

The most popular types of Game Character Design jobs in Oregon are:

What are popular job titles related to Senior Game Character Design jobs in Oregon?

For Senior Game Character Design jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Senior Game Character Design jobs in Oregon look for?

The top searched job categories for Senior Game Character Design jobs in Oregon are:

What cities in Oregon are hiring for Senior Game Character Design jobs?

Cities in Oregon with the most Senior Game Character Design job openings:

Infographic showing various Senior Game Character Design job openings in Oregon as of August 2026, with employment types broken down into 86% Full Time, 8% Part Time, and 6% Contract. Highlights an 84% Physical, 5% Hybrid, and 11% Remote job distribution.

Senior Gameplay Designer (Combat & AI)

OR • On-site, Remote

Full-time

Re-posted 13 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Do you spend your time thinking about how to build combat puzzles for players that have potential to create memorable teamplay moments? Are you excited to make gameplay that strongly cares about player intention, action game feel, and readability?

We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to contribute to a new multiplayer action game on teamLFG. You will work closely with the entire Design Team designing, crafting, and implementing a robust suite of AI characters for use in an objective-based team game. You will collaborate with team members from other disciplines to drive cohesive gameplay vision. You will establish good design processes and evangelize them throughout the design team. Most importantly, you will work with a fun, dedicated, and cross discipline team devoted to turning a creative dream into a new franchise at PlayStation.

RESPONSIBILITIES

An active member of a cross-discipline small team building new AI enemies, player objectives, and the core systems that enable the creation of future AI, such as navigation, perception, behavior, and combat prioritization

Create and balance a suite of active and passive player items that can extend and amplify player base kits and act as meaningful inter-match upgrades

Review content created by multiple disciplines, giving feedback to ensure competitive readability, best in class game feel, and compelling fantasies

Create and maintain endearing characters that uphold IP quality, consistency, along with sandbox design principles

Work with audio, effects, 3D and animation to make in-game gameplay affordances clear to players

REQUIRED SKILLS

Intuitive understanding of how second-to-second action games work and why people play them

Fluency for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, with adaptability for how to work in a flexible work environment

Broad T-shaped rapid prototyping skills, with strong technical scripting ability and enough multi-disciplinary knowledge to quickly stub out gameplay ideas to evaluate their potential

Strong understanding of combat animation; is experienced in discussing anticipation, follow through, character and timing, and their impact on game readability and balance

Proven ability to build alignment and productively own feature direction without sacrificing empathy and collaboration with team contributors

Ability to operate autonomously and handle ambiguity, including giving and receiving feedback despite that ambiguity

Understanding of PvP game design and balance, getting the challenge level right for a wide variety of situations

Understanding of how systemically consistent, combinatoric game design can create player surprise and laughter

Outstanding oral and written communication skills

PREFERRED EXPERIENCE

Experience as a Sandbox/Gameplay Designer on a multiplayer action game, designing, documenting, and building combat/character systems

Experience delegating work or ownership of an area to multi-disciplinary peers

Knowledge and perspective from playing competitive team games