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Procedural Modeling Houdini Jobs in Oregon (NOW HIRING)

Procedural Modeling Houdini information

See Oregon salary details

$23

$42

$80

How much do procedural modeling houdini jobs pay per hour?

As of Aug 4, 2026, the average hourly pay for procedural modeling houdini in Oregon is $42.65, according to ZipRecruiter salary data. Most workers in this role earn between $33.03 and $46.01 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a procedural modeling Houdini artist?

To thrive as a Procedural Modeling Houdini Artist, you need a strong grasp of 3D modeling principles, procedural generation techniques, and a solid background in computer graphics or a related field. Mastery of SideFX Houdini software, including its node-based workflow and scripting languages like VEX or Python, is essential, and experience with industry-standard rendering engines is highly beneficial. Creativity, problem-solving abilities, and effective communication distinguish top professionals in this role. These skills and qualities are crucial for efficiently delivering high-quality, flexible assets and collaborating within multidisciplinary teams in fast-paced production environments.

What is the difference between Procedural Modeling Houdini vs 3D Modeler?

AspectProcedural Modeling Houdini3D Modeler
CredentialsKnowledge of Houdini, scripting, and procedural workflowsDegree in 3D art, design, or related field; proficiency in modeling software
Work EnvironmentVFX studios, animation, game developmentGame studios, animation, advertising agencies
Industry UsageSpecialized in procedural assets, effects, simulationsCreating detailed, handcrafted models

Procedural Modeling Houdini focuses on creating assets through algorithms and procedural workflows, ideal for complex effects and automation. In contrast, a 3D Modeler typically crafts detailed models manually, emphasizing artistic control. Both roles are vital in digital content creation but serve different production needs.

What are some common challenges faced by procedural modeling Houdini artists when working on collaborative projects?

Procedural Modeling Houdini artists often encounter challenges related to maintaining consistency and compatibility of assets within a collaborative workflow, especially when multiple artists contribute to the same project. Sharing and updating Houdini Digital Assets (HDAs) can lead to version control issues, and ensuring that procedural setups are flexible and well-documented is crucial for team efficiency. Additionally, artists must frequently communicate with other departments, such as lighting and animation, to make sure their procedural models integrate seamlessly into the production pipeline. Adopting standardized naming conventions and thorough documentation helps overcome these challenges and ensures smooth collaboration.

What is procedural modeling in Houdini?

Procedural modeling in Houdini is a technique where artists use a series of rules or algorithms to generate 3D models and environments. Unlike traditional modeling, which is manual and static, procedural modeling allows for flexible, non-destructive workflows where changes can be made quickly by adjusting parameters. Houdini is renowned for its node-based system, enabling artists to create complex structures, terrains, or effects that can be easily modified or replicated. This approach is widely used in visual effects, animation, and game development for creating detailed and varied assets efficiently.
What are popular job titles related to Procedural Modeling Houdini jobs in Oregon? For Procedural Modeling Houdini jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Procedural Modeling Houdini jobs in Oregon look for? The top searched job categories for Procedural Modeling Houdini jobs in Oregon are:
What cities in Oregon are hiring for Procedural Modeling Houdini jobs? Cities in Oregon with the most Procedural Modeling Houdini job openings:
Infographic showing various Procedural Modeling Houdini job openings in Oregon as of June 2026, with employment types broken down into 1% As Needed, 98% Full Time, and 1% Temporary. Highlights an 80% Physical, 1% Hybrid, and 19% Remote job distribution, with an average salary of $88,702 per year, or $42.6 per hour.

Lead, Footwear Computational Design

Nike

Beaverton, OR • On-site

Full-time

Re-posted 9 days ago


Nike rating

7.6

Company rating: 7.6 out of 10

Based on 274 frontline employees who took The Breakroom Quiz

7th of 104 rated fashion retailers


Job description

WHO YOU'LL WORK WITH
We are seeking a Lead Computational Designer to join the Footwear Digital Design Studio within Nike's Innovation Team. The Digital Design Studio, part of the Advanced Digital Creation Studio, is dedicated to evolving how product is designed, pairing advanced algorithmic and geometric exploration with emerging tools like Generative AI to expand the design space and shape new ways of working. The successful candidate will report to the Director of Footwear Digital Design and will lead computational workstreams alongside innovators, designers, and engineers.
WHO WE ARE LOOKING FOR
We are looking for a creative, hands-on computational designer who leads through the work, with a strong design portfolio, deep fluency in algorithmic and geometric design, and a clear point of view on where the discipline is going. You bring proven experience translating complex design intent into algorithms and geometry, and you treat methods of make, from 3D tooling to machine code and toolpath design, as part of the creative space rather than a downstream concern. You are energized by emerging tools, including Generative AI, and you actively integrate them into your process to push aesthetic and functional outcomes further. You thrive in collaborative, multi-disciplinary teams, lead by example, and help peers level up their craft as you push your own.
What you bring:
  • Bachelor's Degree in Art, Architecture, Industrial Design, or Computer Science (visual design/imaging focus) or related field. Will accept any suitable combination of education, experience and training.
  • 5+ years experience using computational design in product design or related fields, with a portfolio demonstrating advanced algorithmic and geometric work.
  • Highly skilled in 2D design and 3D modeling software (Rhino/Grasshopper, Houdini, Maya, Blender, Adobe Suite, etc.)
  • Proficiency in coding languages (Python, C#, Vex) for creative applications and computational design thinking, including toolpath and machine-code generation.
  • Experience with Generative AI tools and workflows (image, geometry, or code generation) applied to design ideation, exploration, or production is a strong plus.
  • Curiosity and conviction about future ways of working - eager to challenge legacy processes and bring the team along.
  • Prefer 3+ years experience in 3D printing solutions and/or computational methods of make.
  • Possess an in depth understanding of digital creation market trends and new technologies.
  • Ability to think critically and creatively in solving complex problems.
  • Ability to communicate effectively with cross-disciplinary teams of product designers, developers, and engineers.

WHAT YOU'LL WORK ON
As the Lead Computational Designer, you will develop design algorithms for product concepts within Nike Innovation and Inline Product Creation. Your primary work involves designing through code, tailoring your outputs to meet manufacturing needs whether 3D tooling, 2D print files, or machine code. You will manage multiple projects simultaneously, ensuring all deliverables meet the highest quality standards, and helping define how the team works in the next era of digital design.
• You will lead advanced algorithm and geometry creation across product concepts, owning the path from creative intent to manufacturable output, including toolpath design and machine-code generation where the geometry meets the method of make.
• You will drive exploration of Generative AI and emerging tools, piloting workflows that integrate AI, performance data, and 3D geometry into the team's everyday process.
• You will partner daily in Rhino/Grasshopper and procedural environments (Houdini or equivalent), independently developing algorithms to fulfill project requirements while raising the technical bar for the team.
• You will serve as an integrated computational lead on multi-disciplinary product teams, while also helping shape the broader Digital Design team's craft, tools, and ways of working.
• You will collaborate with development and manufacturing teams to evolve the intersection of design aesthetics, performance, and innovative methods of make, translating new manufacturing methods back into design opportunity.
• You will maintain the culture and reputation of the Digital Design team in your daily interactions.
• You may travel to support product development as needed.
We offer a number of accommodations to complete our interview process including screen readers, sign language interpreters, accessible and single location for in-person interviews, closed captioning, and other reasonable modifications as needed. If you discover, as you navigate our application process, that you need assistance or an accommodation due to a disability, please complete the Candidate Accommodation Request Form.

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