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Temp 3D Rigging Artist Jobs in Oregon (NOW HIRING)

OR

$126K - $151K/yr

General knowledge of the 3D Realtime Art Pipeline. Including new AI art tools and traditional 3D ... rigging/skinning, VFX nodes, UI Design, creating and modifying shaders. Advanced knowledge of ...

Passionate about using artistic and creative skills to develop visual content that communicates the ... Experience with truss, staging and rigging for theater or other events. Previous experience with ...

Event and Lighting Specialist

Portland, OR · On-site

$33.92 - $41.22/hr

Passionate about using artistic and creative skills to develop visual content that communicates the ... Experience with truss, staging and rigging for theater or other events. * Previous experience with ...

Temp 3D Rigging Artist information

What is the highest paying rigger job?

The highest paying rigger jobs are typically in the film, television, or large-scale industrial sectors, where experienced riggers with specialized skills in complex systems, safety protocols, and certification can earn higher salaries. Senior riggers or lead riggers with extensive experience and advanced certifications often command the top wages in the industry.

How much do rigging artists make?

Rigging artists typically earn between $50,000 and $80,000 annually, depending on experience, location, and industry. Entry-level positions may start lower, while experienced professionals with advanced skills in tools like Maya or Blender can earn higher salaries or freelance rates.

How to get hired as a 3D artist?

To get hired as a 3D rigging artist, develop strong skills in 3D software such as Maya, Blender, or 3ds Max, and build a portfolio showcasing rigging and character setup work. Gaining experience through internships, freelance projects, or personal projects, along with understanding anatomy and animation principles, can improve employability. Certifications or specialized training in rigging can also enhance your chances of securing a position.

What is the highest paid 3D artist job?

The highest paid 3D artist roles are often senior positions such as Lead 3D Artist or 3D Art Director, especially in industries like gaming, film, and advertising. These roles typically require extensive experience, advanced skills in software like Maya or Blender, and a strong portfolio, with salaries reaching six figures in some cases.
What are the most commonly searched types of 3D Rigging Artist jobs in Oregon? The most popular types of 3D Rigging Artist jobs in Oregon are:
What are popular job titles related to Temp 3D Rigging Artist jobs in Oregon? For Temp 3D Rigging Artist jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Temp 3D Rigging Artist jobs in Oregon look for? The top searched job categories for Temp 3D Rigging Artist jobs in Oregon are:
What cities in Oregon are hiring for Temp 3D Rigging Artist jobs? Cities in Oregon with the most Temp 3D Rigging Artist job openings:
Technical Artist III- UI/UX

$126K - $151K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 24 days ago


Arthrex rating

8.2

Company rating: 8.2 out of 10

Based on 75 frontline employees who took The Breakroom Quiz

86th of 535 rated manufacturers


Job description

Requisition ID:                       66202                          Title: Technical Artist III- UI/UX

Main Objective: Assists in the development of high-end and innovative realtime software for medical visualizations including surgical techniques, advertisements, medical education, AR/VR products etc. Create high-quality, realistic, optimized, realtime visualizations and collaborate in a cross-functional team environment
Essential Duties and Responsibilities: 
1.    Continuously learns and implements new and experimental features, technical art tools, and solutions for emerging visual and XR technologies.
2.    Develop technical art solution for interactive, visual applications using established industry practices and technology.
3.    Assists in development of 3D models, animations, animation rigs, UI Design and textures using computer graphics software. Including incorporating models, animations, VFX, graphics, audio, video clips and other graphic assets into realtime applications
4.    Develops art solutions for creating highly realistic renderings for VR/AR, Web and Desktop 3D applications using cutting edge technologies.
5.    Develops artist tools and scripts in 3D software like Maya and engines like Unreal and Unity.
6.    Collaborate with other artists and developers to expand the 3D product library for real-time applications. 
7.    Collaborates with developers to make realtime visualizations that are easy to programmatically manipulate and use by multidisciplinary teams.
8.    Maintain proper documentation of processes, workflows, and configurations.
9.    Report progress and status of assigned tasks on a timely basis. 
10.    Works productively and harmoniously with medical education, developers, 3D animators, modelers and artists in a team driven environment.

Skills:

   Experience creating, integrating, or optimizing models, assets, graphics, lighting, materials, animations, animation rigs, skinning and VFX with Realtime engines like Unity and Unreal.
   Understanding of automation and preparation of Engineering models from cad software like Solidworks for use in realtime graphic applications.
   Experience with distributed version control systems such as Git or PlasticSCM.
   Understanding of the process of tracking artistic solution development using project management tools like Jira, Trello or Cloud CMS.
   Knowledge of company practices, standards, and collaboration in a team with diverse skillsets.

   Advanced knowledge of Realtime applications, and Engines.
   General knowledge of the 3D Realtime Art Pipeline. Including new AI art tools and traditional 3D art tools like Maya, 3DS Max , Zbrush, Houdini, Adobe Substance 3D Suite and Photoshop.
   Proficiency in scripting, automation and two or more of the following: art tool development, material nodes, rigging/skinning, VFX nodes, UI Design, creating and modifying shaders.
   Advanced knowledge of cutting edge realtime graphics technologies like virtual geometry, dynamic lighting, global illumination systems, ray tracing, particle systems, super sampling or custom shaders.
   Experience with one or more of the following: VR/AR specific rendering features, Virtual Production, profiling and optimizing graphics.
   Intermediate knowledge of the automation of art tasks, development of art pipelines, art workflow improvements, and art reusability using scripting in realtime engines or 3D software tools.
   Advanced knowledge of documentation practices.

Discretion/Latitude:

Work is performed under general direction. Participates in determining success metrics for work performed. Mentors lower-level personnel.

Education/Experience:

   Bachelor's degree preferred.
   5 years of professional experience


Arthrex Benefits

  • Medical, Dental and Vision Insurance
  • Company-Provided Life Insurance
  • Voluntary Life Insurance
  • Flexible Spending Account (FSA)
  • Supplemental Insurance Plans (Accident, Cancer, Hospital, Critical Illness)
  • Matching 401(k) Retirement Plan
  • Annual Bonus
  • Wellness Incentive Program
  • Free Onsite Medical Clinics
  • Free Onsite Lunch
  • Tuition Reimbursement Program
  • Trip of a Lifetime
  • Paid Parental Leave
  • Paid Time Off
  • Volunteer PTO
  • Employee Assistance Provider (EAP)

All qualified applicants will receive consideration for employment without regard to race, color, religion, age, sex, sexual orientation, gender identity, national origin, disability, protected veteran status, or any other status protected by law.


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