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Senior Unity Technical Artist Jobs in Oregon (NOW HIRING)

Technical Artist

Eugene, OR · On-site +1

$70K - $82K/yr

... with the Senior Technical Artist to support various projects on their technical art needs from ... Nice-To-Have Skills • Understanding of 3D art. • Understanding of Unity. Demonstrated Ability ...

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

The Technical Artist will work with the Senior Technical Artist to support various projects on ... Understanding of Unity. Demonstrated Ability To Make quality decisions within a project that ...

The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity ... Deep technical expertise across game architecture, gameplay systems, content pipelines, artist ...

Be Seen First

You will report directly to the Production Art Manager or Senior Manager, while working in ... We are looking for a designer who loves the technical details of the graphic process. We are ...

Senior Data Architect

OR · On-site +1

$67.25 - $90/hr

Job Summary The Senior Data Architect is a senior technical leader responsible for defining ... Design scalable data solutions using Databricks Lakehouse, Delta Lake, Unity Catalog, and modern ...

Senior iOS Engineer, SDK (Remote / Contract)

OR · On-site +1

$139K/yr

This is a high-ownership role where you'll drive technical decisions, coordinate across teams, and ... Contribute to and maintain our Unity plugin and shared JavaScript codebase * Work directly with ...

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and ... artist-facing components and tools Ability to work autonomously and drive technical initiatives ...

Senior Gameplay Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

The Senior Gameplay Animator is responsible for creating gameplay animation at the highest quality ... artistic direction and technical standards. * Collaborate with Designers and Programmers to ...

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... technical concepts to stakeholders across the globe * Up-to-date knowledge of industry trends ...

We manage demand across hundreds of leagues, teams, artists, venues, and event types where ... Key Competencies Technical Skills * Deep expertise in Google Ads, Performance Max, SA360, and ...

Lead Databricks Data Security Engineer

OR · On-site +1

$142K - $213K/yr

This role will serve as the senior technical owner of the data access control model, defining the ... Lead the design and implementation of RBAC and ABAC within Databricks Unity Catalog, including data ...

New

We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to ... with designers, artists, programmers, audio professionals, quality assurance and producers to ...

Project Art Director

Eugene, OR · On-site +1

$106K - $127K/yr

This role bridges artistic direction, team management, and cross-disciplinary collaboration ... Unity proficiency is a strong plus and/or internal engines. • Understanding of Maya and/or 3ds ...

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Senior Unity Technical Artist information

What is a Senior Unity Technical Artist?

A Senior Unity Technical Artist is a specialized professional who bridges the gap between artists and programmers in game development, primarily using the Unity engine. They create, optimize, and implement visual assets and effects while ensuring that the final product is both visually appealing and runs efficiently on target platforms. Their responsibilities often include developing shaders, optimizing art pipelines, troubleshooting performance issues, and mentoring junior team members. Senior Unity Technical Artists play a critical role in maintaining high visual standards without compromising performance.

What are the key skills and qualifications needed to thrive as a Senior Unity Technical Artist?

To thrive as a Senior Unity Technical Artist, you need advanced expertise in 3D modeling, shading, texturing, and a deep understanding of Unity’s rendering pipeline, often supported by a degree in art, computer graphics, or a related field. Proficiency with Unity, scripting languages (such as C#), and tools like Maya, Blender, or Substance Painter is typically required. Strong problem-solving ability, collaboration, and effective communication are essential soft skills that help bridge creative and technical teams. These skills ensure visually impressive, technically optimized assets that enhance gameplay and performance across projects.

How does a Senior Unity Technical Artist typically collaborate with other team members during game development?

As a Senior Unity Technical Artist, collaboration is central to daily work. You'll frequently bridge the gap between artists and programmers, ensuring that visual assets are optimized and integrated smoothly within the Unity engine. This involves working closely with designers to understand creative goals, assisting engineers with shader development or performance issues, and guiding junior artists on best practices for asset creation. Regular communication and problem-solving are key, as you help translate artistic vision into technically feasible solutions that meet performance standards.

What is the difference between Senior Unity Technical Artist vs Unity Technical Artist?

AspectSenior Unity Technical ArtistUnity Technical Artist
CredentialsTypically requires 5+ years experience, advanced Unity certifications, and a strong portfolioUsually 2-4 years experience, relevant Unity certifications, and portfolio
Work EnvironmentLeads technical art tasks, mentors junior staff, and collaborates on complex projectsSupports art teams, implements shaders, and optimizes assets within Unity
Industry UsageCommon in AAA and large-scale game studios, often in senior or lead rolesFound across indie, mobile, and mid-sized studios as a technical specialist

The main difference is experience level and responsibility. Senior Unity Technical Artists lead technical art efforts and mentor others, while Unity Technical Artists focus on supporting art teams with technical solutions. Both roles require strong Unity skills, but the senior position involves more leadership and complex project involvement.

What are the most commonly searched types of Unity Technical Artist jobs in Oregon?

The most popular types of Unity Technical Artist jobs in Oregon are:

What are popular job titles related to Senior Unity Technical Artist jobs in Oregon?

For Senior Unity Technical Artist jobs in Oregon, the most frequently searched job titles are:

Infographic showing various Senior Unity Technical Artist job openings in Oregon as of June 2026, with employment types broken down into 89% Full Time, 9% Part Time, and 2% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution.

Technical Artist

Pipeworks Studios

Eugene, OR • On-site, Remote

$70K - $82K/yr

Temporary

Medical, Dental, Vision, Life, Retirement, PTO

Posted 8 days ago


Job description

Technical Artist
Department: Art
Employment Type: Fixed Term - Full Time
Location: Eugene, OR
Compensation: $70,000 - $82,000 / year
Description
The Technical Artist will work with the Senior Technical Artist to support various projects on
their technical art needs from scripting to tools.
This is a full-time temporary role with the possibility of extension or conversion to regular full-time employment after six months. Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid arrangement, or in the office.
Day To Day
Responsibilities• Partner with artists and engineers to develop efficient, reliable workflows for creating
and implementing game content.
• Build, maintain, and document tools, scripts, and pipeline improvements that reduce
repetitive work and improve content quality.
• Support the integration of art assets into the game and help ensure they function as
intended.
• Investigate and resolve technical issues involving assets, materials, animation, lighting,
visual effects, user interface content, or other visual systems within the role's assigned
scope.
• Profile and optimize art content to meet established performance, memory, quality, and
platform targets.
• Establish and communicate technical art guidelines, validation practices, and content
standards in partnership with project leadership.
• Create prototypes and technical examples that demonstrate production-ready
approaches to visual challenges.
• Evaluate proposed art workflows and recommend solutions that balance visual quality,
production efficiency, and technical constraints.
• Work with QA and development teams to identify, reproduce, prioritize, and resolve
content-related defects.
• Provide technical support, training, and documentation for artists and other content
creators.
• Participate in planning and estimation by identifying technical dependencies, risks, and
implementation needs.
Skills Knowledge and Expertise
Must Haves• Working knowledge of Maya, specifically the ability to create custom script tools (MEL /
Python) that streamline artist workflow and/or increase efficiency.
• Unreal experience is a must; Unreal 5 a benefit.
• A focus on animation support from rigging to pipelines to tools for animation.
• A strong understanding of animation and all the steps involved in creating strong
animations.
• Technical support for the animation team on any given project.
Overall strong software development and programming skills.
• Understanding of "artistic concepts," e.g. modeling, lighting, and shading.
• Ability to assess sometimes contradictory technical and artistic needs, and come up with
creative compromise solutions.
• A readiness to explore multiple solutions to multiple problems simultaneously, and a
willingness to - occasionally - have work discarded.
• Working knowledge of C# and Python/MEL required.
• Familiarity with C++ or other high-level languages beneficial.
• General knowledge of programmable shaders helpful.
• Overall attention to detail, both visually and technically.
• Strong interest in the industry and a desire to make games.
• Ability to work as part of a game team.
Nice-To-Have Skills• Understanding of 3D art.
• Understanding of Unity.
Demonstrated Ability To
• Make quality decisions within a project that improved the animation process.
• Work effectively with other artists and engineers to achieve project goals.
• Solve problems to the benefit of the project/team.
Education & Experience• 3+ years of experience in a similar role.
• Any degree or certification in both Art and Engineering or equivalent work experience.
What We Can Offer You
A Flexible Working EnvironmentAlmost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties

A Commitment to Diversity, Equity, and InclusionPipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don't believe you meet every one of the qualifications above.