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Procedural Modeling Houdini Jobs in Portland, OR

Procedural Modeling Houdini information

See Portland, OR salary details

$23

$42

$81

How much do procedural modeling houdini jobs pay per hour?

As of Aug 30, 2026, the average hourly pay for procedural modeling houdini in Portland, OR is $42.77, according to ZipRecruiter salary data. Most workers in this role earn between $33.12 and $46.15 per hour, depending on experience, location, and employer.

What is procedural modeling in Houdini?

Procedural modeling in Houdini is a technique where artists use a series of rules or algorithms to generate 3D models and environments. Unlike traditional modeling, which is manual and static, procedural modeling allows for flexible, non-destructive workflows where changes can be made quickly by adjusting parameters. Houdini is renowned for its node-based system, enabling artists to create complex structures, terrains, or effects that can be easily modified or replicated. This approach is widely used in visual effects, animation, and game development for creating detailed and varied assets efficiently.

What are the key skills and qualifications needed to thrive as a procedural modeling Houdini artist?

To thrive as a Procedural Modeling Houdini Artist, you need a strong grasp of 3D modeling principles, procedural generation techniques, and a solid background in computer graphics or a related field. Mastery of SideFX Houdini software, including its node-based workflow and scripting languages like VEX or Python, is essential, and experience with industry-standard rendering engines is highly beneficial. Creativity, problem-solving abilities, and effective communication distinguish top professionals in this role. These skills and qualities are crucial for efficiently delivering high-quality, flexible assets and collaborating within multidisciplinary teams in fast-paced production environments.

What are some common challenges faced by procedural modeling Houdini artists when working on collaborative projects?

Procedural Modeling Houdini artists often encounter challenges related to maintaining consistency and compatibility of assets within a collaborative workflow, especially when multiple artists contribute to the same project. Sharing and updating Houdini Digital Assets (HDAs) can lead to version control issues, and ensuring that procedural setups are flexible and well-documented is crucial for team efficiency. Additionally, artists must frequently communicate with other departments, such as lighting and animation, to make sure their procedural models integrate seamlessly into the production pipeline. Adopting standardized naming conventions and thorough documentation helps overcome these challenges and ensures smooth collaboration.

What is the difference between Procedural Modeling Houdini vs 3D Modeler?

AspectProcedural Modeling Houdini3D Modeler
CredentialsKnowledge of Houdini, scripting, and procedural workflowsDegree in 3D art, design, or related field; proficiency in modeling software
Work EnvironmentVFX studios, animation, game developmentGame studios, animation, advertising agencies
Industry UsageSpecialized in procedural assets, effects, simulationsCreating detailed, handcrafted models

Procedural Modeling Houdini focuses on creating assets through algorithms and procedural workflows, ideal for complex effects and automation. In contrast, a 3D Modeler typically crafts detailed models manually, emphasizing artistic control. Both roles are vital in digital content creation but serve different production needs.

What are popular job titles related to Procedural Modeling Houdini jobs in Portland, OR?

For Procedural Modeling Houdini jobs in Portland, OR, the most frequently searched job titles are:

What job categories do people searching Procedural Modeling Houdini jobs in Portland, OR look for?

The top searched job categories for Procedural Modeling Houdini jobs in Portland, OR are:

Infographic showing various Procedural Modeling Houdini job openings in Portland, OR as of June 2026, with employment types broken down into 1% As Needed, 98% Full Time, and 1% Temporary. Highlights an 83% Physical, 1% Hybrid, and 16% Remote job distribution, with an average salary of $88,972 per year, or $42.8 per hour.

Lead 3D Footwear Designer, Digital Design

Nike

Beaverton, OR • On-site

Full-time

Posted 5 days ago


Nike rating

7.6

Company rating: 7.6 out of 10

Based on 274 frontline employees who took The Breakroom Quiz

7th of 104 rated fashion retailers


Job description

WHO WE ARE LOOKING FOR
You're a highly skilled 3D design expert with mastery of design, multiple digital design tools, deep manufacturing knowledge and computational design. You're a power user of generative AI workflows and actively contribute to tool development. You drive design innovation in hackathons, influence design direction, and serve as a subject matter expert for both craft excellence and emerging digital capabilities, with the ability to work at speed without compromising design quality.
WHAT YOU'LL WORK ON
  • You'll tackle the most complex footwear projects while partnering with Footwear Design. You'll drive design direction, create innovative solutions, mentor team members, and serve as the bridge between digital craft excellence and cutting-edge digital capabilities.
  • Unlock the full power of 3D design taking ideas from concept to manufacturing
  • Create rapid 3D form studies and design iterations that allow quick explorations, evaluation, and refinement of ideas during concept development
  • Deliver production-ready 3D models and visualizations for high-profile projects with new methods of make, collaborating closely with footwear design, development and engineering to ensure feasibility
  • Partner closely with a footwear design category team to influence direction, present design solutions, and create refined concepts that accelerate decision-making during co-creation timelines
  • Work across multiple dimensions on inline, priority, hackathon, and special quick-strike projects, including high-profile collaborations with heavy leadership scrutiny and compressed timelines
  • Create and share custom tools, scripts, and workflows that accelerate the team's capabilities and establish new best practices
  • Serve as subject matter expert with pipeline teams, and development partners to share best practices and understand how 3D tools can be leveraged across the organization
  • Champion generative AI adoption by demonstrating advanced workflows, identifying high-impact use cases, and helping others integrate AI tools effectively into their practice
  • Partner with the GenAI team, Global Tech, and CP&I to define requirements, test workflows, and provide feedback that helps refine and scale AI-powered design tools for the global design community
  • Mentor 3D Designer I and II team members, helping them develop both traditional 3D skills, computational workflows, and proficiency with generative AI workflows
  • Ensure all work meets the aligned output strategy and process to deliver and support asset management transition across digital pipelines
  • Ensure all work meets brand protection standards and is consumer-facing ready, understanding that your 3D models and renderings may be shared with Brand or become public

WHO YOU'LL WORK WITH
You'll be aligned to a specific Sport team, working independently on high-complexity projects and partnering closely with your Sport team's Footwear Product Designer and Design Director. You will collaborate with senior leadership, development, engineering, and factory partners while also partnering with the GenAI team, Global Tech, and CP&I to refine and scale digital and AI-powered design tools. You'll mentor junior designers and may work across multiple Sport teams for special initiatives.
WHAT YOU BRING
  • BA/BFA degree in related field preferred. Will accept any suitable combination of education, experience and training
  • 6+ years of experience in 3D design creation
  • Expert-level Polygon, SubD and NURBS modeling across multiple software packages with knowledge of computational design and procedural modeling (Blender, Maya, Rhino, Grasshopper, Houdini etc.), with the ability to move efficiently between modeling methods based on design and speed requirements
  • Ability to create rapid form studies and iterative concept models, including custom Grasshopper scripts and computational workflows that enable designers to quickly explore, evaluate, and refine design directions.
  • Expertise identifying emerging technologies and rapidly translating them into practical workflows that enhance speed, quality and design excellence
  • Deep understanding of product engineering, development requirements, and manufacturing constraints. Professional footwear experience strongly preferred
  • Proven track record applying and refining generative AI workflows to deliver innovative design solutions (Vizcom is required and experience with AI-assisted coding workflows is preferred.)
  • Hands-on expertise with 3D printing technologies, including optimizing geometry for additive manufacturing and validating prototypes through iterative testing
  • Advanced rendering skills with ability to create custom environments, materials, and lighting setups
  • Experience collaborating with engineering teams to develop custom tools and workflows
  • Portfolio demonstrating ability to design, model, and execute high-quality 3D content with footwear experience preferred

We offer a number of accommodations to complete our interview process including screen readers, sign language interpreters, accessible and single location for in-person interviews, closed captioning, and other reasonable modifications as needed. If you discover, as you navigate our application process, that you need assistance or an accommodation due to a disability, please complete the Candidate Accommodation Request Form.

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