1

2D Layout Artist Jobs (NOW HIRING)

Project Engineer

San Antonio, TX · On-site

$70K - $90K/yr

... performing arts, and athletic spaces. Across our family of brands, we are committed to our ... Familiarity with 2D layout in AutoCAD and exposure to BIM workflow in Revit/Navisworks As a Project ...

A qualification in Graphic Design, Visual Communication, Visual Arts or a related creative ... A solid understanding of typography, layout, colour, composition and visual storytelling.

The artist develops 2D drawings along with 3D visualizations that inform customers in technical ... Design Support: Assist the Creative Marketing Manager with layout and design support for digital ...

... performing arts, and athletic spaces. Across our family of brands, we are committed to our ... Familiarity with 2D layout in AutoCAD and exposure to BIM workflow in Revit/Navisworks As a Project ...

Senior Project Engineer

Owatonna, MN · On-site

$90K - $115K/yr

... arts and athletic products. As an innovator, Wenger Corporation knows that great ideas can come ... Familiarity with 2D layout in AutoCAD and exposure to BIM workflow in Revit/NavisWork * Experience ...

Senior Project Engineer

Owatonna, MN · Hybrid

$100K - $130K/yr

... arts and athletic products. As an innovator, Wenger Corporation knows that great ideas can come ... Familiarity with 2D layout in AutoCAD and exposure to BIM workflow in Revit/NavisWork * Experience ...

SUMMARY The Production Artist is responsible for creating final digital and print-ready mechanical ... Experience with text and image layout for print catalogs a plus. * Knowledge of translating 2D ...

SUMMARY The Production Artist is responsible for creating final digital and print-ready mechanical ... Experience with text and image layout for print catalogs a plus. * Knowledge of translating 2D ...

SUMMARY The Production Artist is responsible for creating final digital and print-ready mechanical ... Experience with text and image layout for print catalogs a plus. * Knowledge of translating 2D ...

... layout. * Able to quickly iterate on ideas visually, graciously give and receive constructive ... Fluent in 2D editing/illustration packages such as Illustrator, Photoshop. * BONUS: Fluent with 3D ...

... layout. * Able to quickly iterate on ideas visually, graciously give and receive constructive ... Fluent in 2D editing/illustration packages such as Illustrator, Photoshop. * BONUS: Fluent with 3D ...

Qualifications Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya ... Experience with creating and animating assets (terrains, layout, characters, control-rigs, lighting ...

Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya, Houdini ... Experience with creating and animating assets (terrains, layout, characters, control-rigs, lighting ...

Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya, Houdini ... Experience with creating and animating assets (terrains, layout, characters, control-rigs, lighting ...

next page

Showing results 1-20

2D Layout Artist information

See salary details

$14

$24

$52

How much do 2d layout artist jobs pay per hour?

As of Jul 6, 2026, the average hourly pay for 2d layout artist in the United States is $24.90, according to ZipRecruiter salary data. Most workers in this role earn between $18.51 and $24.52 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the 2D Layout Artist position, and why are they important?

To thrive as a 2D Layout Artist, you need strong drawing abilities, a good understanding of perspective, composition, and storytelling, often supported by a degree in animation, fine arts, or related fields. Proficiency with digital art software such as Adobe Photoshop, Toon Boom Storyboard Pro, or similar programs is typically required. Attention to detail, time management, and strong communication skills are valuable soft skills for this role. These abilities ensure high-quality layouts that effectively support the animation pipeline and creative vision of the project.

What is a 2D Layout Artist job?

A 2D Layout Artist is responsible for designing and staging scenes in an animated production, ensuring proper composition, perspective, and continuity. They work from storyboards to create backgrounds and camera angles that guide animators in producing the final visual output. Their role is crucial in setting the mood and flow of a sequence, ensuring visual storytelling is both engaging and cohesive.

What does a typical day look like for a 2D Layout Artist working in animation or gaming?

A typical day for a 2D Layout Artist involves translating storyboards into detailed backgrounds and scene setups that guide the animation team. You’ll work closely with directors, background artists, and animators to ensure each shot aligns with the project's visual style and narrative requirements. Collaborating and incorporating feedback is a regular part of the workflow, as is managing deadlines for multiple scenes simultaneously. This dynamic environment offers opportunities to develop both technical and artistic skills, while also advancing toward senior layout, background, or art director roles over time.

More about 2D Layout Artist jobs
What are the most commonly searched types of 2D Layout Artist jobs? The most popular types of 2D Layout Artist jobs are:
What states have the most 2D Layout Artist jobs? States with the most job openings for 2D Layout Artist jobs include:
Infographic showing various 2D Layout Artist job openings in the United States as of June 2026, with employment types broken down into 1% As Needed, 52% Full Time, 30% Part Time, 2% Temporary, 3% Contract, and 12% Nights. Highlights an 95% Physical, 2% Hybrid, and 3% Remote job distribution, with an average salary of $51,785 per year, or $24.9 per hour.

Other

Posted 27 days ago


Job description

Principal Visual Artist

We're building a small, senior team to create exceptional real-time, web-first interactive experiences across our portfolio. Work that pushes what WebGL can do and sets the bar for high-craft fan engagement. We blend the creative sensibility of top interactive studios with the technical ambition of game development, and we're hiring the founding members who will shape everything that follows.

We're looking for a Principal Visual Artist to lead the visual identity and art direction of our interactive work. You'll partner with the Creative Director to define the look and feel of each project, set the visual standard for the team, and drive that quality from early concept through to production-ready assets across 2D and 3D. As the team grows, you'll lead and mentor artists, shape workflows, and own the visual direction of features end to end.

You care about craft at every stage. You understand that great real-time art starts with smart decisions made early, and you're comfortable taking ownership across disciplines in a small team where your judgment sets the quality bar.

What you'll do

  • Lead the visual direction of features and projects, translating creative vision into clear production direction through concepts, style frames, and visual references
  • Define and maintain the visual language, tone, and quality standard across all output as the team and portfolio grow
  • Lead, mentor, and grow a team of artists, providing feedback, direction, and career development support
  • Produce concept, illustration, and 2D art assets (textures, surface detail, iconography, UI elements, graphic work) that integrate into 3D and interactive environments
  • Model, UV, texture, rig, and animate 3D assets to production standard, working within defined real-time budgets
  • Use motion and animation tools to produce motion references and effects concepts that guide technical implementation
  • Collaborate closely with the wider creative team to ensure clean, well-structured handoff for runtime, iterating based on how art behaves in-engine
  • Shape art production workflows, asset pipelines, and standards as the team scales

What we're looking for

  • A portfolio that spans disciplines: concept and illustration, texture and surface work, 3D modelling, and asset production, showing both range and depth
  • Proven experience leading visual direction on features or projects, with the judgment to make art decisions that serve the overall experience
  • Experience leading, mentoring, or growing artists on a team
  • Strong visual development skills: style frames, mood boards, colour theory, and composition thinking
  • Proficiency in Blender (or equivalent) for 3D modelling, UV layout, texturing, rigging, and animation
  • Strong 2D skills in Photoshop, Illustrator, or equivalent, with a focus on texture creation, graphic design, and illustrative work
  • Understanding of real-time asset constraints: poly budgets, texture resolution and atlasing, material complexity, and what makes assets performant at runtime
  • A collaborative approach: you hand off cleanly, communicate constraints clearly, and take technical feedback without friction

Bonus

  • Background in game development (highly preferred) or experience producing assets for a real-time engine
  • Experience with motion design, animated asset production, or creating animation references to guide a technical team
  • Familiarity with glTF pipelines and well-structured, runtime-ready exports
  • Experience with shader authoring or authoring tools

Ensure your Fanatics job offer is legitimate and don't fall victim to fraud.  Fanatics never seeks payment from job applicants. Feel free to ask your recruiter for a phone call or other type of communication for interview, and ensure your communication is coming from a Fanatics email address (including @collectfanatics.com).  For added security, where possible, apply through our company website at www.fanaticsinc.com/careers