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Remote Multimedia Artist Animator Jobs in Oregon

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

A focus on animation support from rigging to pipelines to tools for animation. A strong ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Technical Artist

Eugene, OR · On-site +1

$70K - $82K/yr

Unreal 5 a benefit. • A focus on animation support from rigging to pipelines to tools for ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Graphic Designer

Portland, OR · On-site +1

$65K/yr

... creative artists, and behavior change experts. Our industry-leading products, services, and ... This position is open to candidates residing in Oregon or Washington, and primarily remote via in ...

Game Designer

$154K/yr

With a remote team of product experts, we're tapping into American talent to drive the next ... Collaborate closely with mathematicians, artists, animators, and sound designers to bring your game ...

Remote Multimedia Artist Animator information

What is the difference between Remote Multimedia Artist Animator vs Remote Graphic Designer?

AspectRemote Multimedia Artist AnimatorRemote Graphic Designer
Required SkillsAnimation, multimedia software, storytellingDesign software, visual communication, branding
Work EnvironmentVideo production, animation studios, multimedia projectsMarketing agencies, branding firms, print and digital media
Common UsageCreating animated videos, multimedia contentDesigning logos, layouts, visual assets

Remote Multimedia Artist Animators focus on creating animated and multimedia content, often involving storytelling and motion graphics. In contrast, Remote Graphic Designers primarily develop visual designs for branding, marketing, and print or digital media. While both roles require strong design skills, animators emphasize motion and multimedia tools, whereas graphic designers concentrate on static visual communication.

What are popular job titles related to Remote Multimedia Artist Animator jobs in Oregon?

For Remote Multimedia Artist Animator jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Remote Multimedia Artist Animator jobs in Oregon look for?

The top searched job categories for Remote Multimedia Artist Animator jobs in Oregon are:

What cities in Oregon are hiring for Remote Multimedia Artist Animator jobs?

Cities in Oregon with the most Remote Multimedia Artist Animator job openings:

Infographic showing various Remote Multimedia Artist Animator job openings in Oregon as of August 2026, with employment types broken down into 67% Full Time, 29% Part Time, 1% Temporary, and 3% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution.

Technical Artist

Pipeworks Studios

Eugene, OR • On-site, Remote

$127K - $152K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 7 days ago


Job description

The Technical Artist will work with the Senior Technical Artist to support various projects on
their technical art needs from scripting to tools.
This is a full-time temporary role with the possibility of extension or conversion to regular full-time employment after six months. Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid arrangement, or in the office. 
Responsibilities
Partner with artists and engineers to develop efficient, reliable workflows for creating
and implementing game content.
Build, maintain, and document tools, scripts, and pipeline improvements that reduce
repetitive work and improve content quality.
Support the integration of art assets into the game and help ensure they function as
intended.
Investigate and resolve technical issues involving assets, materials, animation, lighting,
visual effects, user interface content, or other visual systems within the role's assigned
scope.
Profile and optimize art content to meet established performance, memory, quality, and
platform targets.
Establish and communicate technical art guidelines, validation practices, and content
standards in partnership with project leadership.
Create prototypes and technical examples that demonstrate production-ready
approaches to visual challenges.
Evaluate proposed art workflows and recommend solutions that balance visual quality,
production efficiency, and technical constraints.
Work with QA and development teams to identify, reproduce, prioritize, and resolve
content-related defects.
Provide technical support, training, and documentation for artists and other content
creators.
Participate in planning and estimation by identifying technical dependencies, risks, and
implementation needs.
Must Haves
Working knowledge of Maya, specifically the ability to create custom script tools (MEL /
Python) that streamline artist workflow and/or increase efficiency.
Unreal experience is a must; Unreal 5 a benefit.
A focus on animation support from rigging to pipelines to tools for animation.
A strong understanding of animation and all the steps involved in creating strong
animations.
Technical support for the animation team on any given project.
Overall strong software development and programming skills.
Understanding of "artistic concepts," e.g. modeling, lighting, and shading.
Ability to assess sometimes contradictory technical and artistic needs, and come up with
creative compromise solutions.
A readiness to explore multiple solutions to multiple problems simultaneously, and a
willingness to - occasionally - have work discarded.
Working knowledge of C# and Python/MEL required.
Familiarity with C++ or other high-level languages beneficial.
General knowledge of programmable shaders helpful.
Overall attention to detail, both visually and technically.
Strong interest in the industry and a desire to make games.
Ability to work as part of a game team.

Nice-To-Have Skills
Understanding of 3D art.
Understanding of Unity.
Demonstrated Ability To
Make quality decisions within a project that improved the animation process.
Work effectively with other artists and engineers to achieve project goals.
Solve problems to the benefit of the project/team.
Education & Experience
3+ years of experience in a similar role.
Any degree or certification in both Art and Engineering or equivalent work experience.
A Flexible Working Environment
Almost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties
A Commitment to Diversity, Equity, and Inclusion
Pipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don't believe you meet every one of the qualifications above.