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Gameplay Developer Jobs in Oregon (NOW HIRING)

As a Senior Gameplay Engineer - Gameplay Tools on teamLFG, you'll help build the bridge between the engine and our content creators, empowering them to create the game in an online environment that ...

... programmers, audio professionals, quality assurance and producers to achieve a common goal, with ... stub out gameplay ideas to evaluate their potential Strong technical scripting skills and ...

RESPONSIBILITIES Build and maintain production-quality gameplay systems, workflows, and tools in C ... C++ programming skills Experience with Unreal Engine 5 and its rendering framework Experience ...

Are you on a mission to create games that bond players together into deeply invested communities? As an Engineering Director at teamLFG, you will hire, build and direct a technology organization to ...

Senior Gameplay Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

Collaborate with Designers and Programmers to implement animations in engine using expert skills in ... Gameplay responsibilities can include hero traversal, combat, boss, gameplay camera cinematography ...

About the Role At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading the cloud gaming revolution by putting console-quality video games on any device from TVs to consoles ...

As a Senior Online Game Services Engineering Lead for teamLFG, you will design and build the core services that take our game from prototype to production, from gathering requirements to ...

Product Manager - Games, Cloud Infrastructure (L5)

OR · On-site +1

$310K - $545K/yr

  • Medical

  • Life

  • Retirement

  • PTO

Empower game developers: Effectively farm for dissent to inform decision-making, drawing out opposing opinions and leveraging context to deploy streamlined internal and external tools, improving ...

Works directly with Gameplay Programming counterparts to best leverage skills and creativity across both departments for systems design and implementation. * Writes and regularly updates clear ...

Product Manager - Games, TV as a Platform (L5)

OR · On-site +1

$310K - $545K/yr

  • Medical

  • Life

  • Retirement

  • PTO

Partner closely with cloud gaming engineering and streaming technology teams to optimize latency, input lag, and video fidelity You will define the metrics for a successful, high-quality TV gaming ...

Slate Planning Manager, Games

OR · On-site +1

  • Medical

  • Life

  • Retirement

  • PTO

... programming in an always-on environment. Develop clear, data-backed recommendations on how to allocate limited placements and visibility to maximize installs, gameplay, and long-term value.

Game Designer

$154K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player ...

Senior ML Engineer, GenAI - Games

OR · On-site +1

$466K - $750K/yr

  • Medical

  • Life

  • Retirement

  • PTO

We are looking for a Senior ML Engineer to bridge the gap between cutting-edge AI research and ... Work directly with designers to build functional, AI-native gameplay mechanics-such as dynamic ...

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player ...

Director, Cloud Gaming Infrastructure

OR · On-site +1

  • Medical

  • Life

  • Retirement

  • PTO

... latency gameplay to members at scale while driving toward sustainable unit economics. This role ... Lead and grow the engineering organization responsible for building and operating this ...

Technical Designer II - Social Systems

Eugene, OR · On-site +1

$92K - $110K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Hey Background in game engineering or scripting-heavy design roles. Education & Experience * 5+ years of relevant professional experience in game or technical design. * At least one shipped title in ...

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Gameplay Developer information

What is the difference between Gameplay Developer vs Game Designer?

AspectGameplay DeveloperGame Designer
Primary FocusImplementing gameplay mechanics, coding, scriptingConceptualizing game features, designing user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentGame development teams, programming studiosDesign studios, creative teams, collaborative environments
Common ToolsUnity, Unreal Engine, C++, scripting languagesDesign software, storyboarding tools, game design documentation

While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

What jobs can a gameplay developer do?

A gameplay developer can work on designing, programming, and implementing game mechanics, features, and systems for video games. They often collaborate with artists, designers, and testers, and may specialize in areas such as AI, physics, or user interface development using tools like Unity or Unreal Engine.

What are popular job titles related to Gameplay Developer jobs in Oregon?

For Gameplay Developer jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Gameplay Developer jobs in Oregon look for?

The top searched job categories for Gameplay Developer jobs in Oregon are:

What cities in Oregon are hiring for Gameplay Developer jobs?

Cities in Oregon with the most Gameplay Developer job openings:

Infographic showing various Gameplay Developer job openings in Oregon as of August 2026, with employment types broken down into 79% Full Time, 8% Part Time, and 13% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution.

Senior Gameplay Engineer - Gameplay Tools

teamLFG

OR • On-site, Remote

Full-time

Re-posted 29 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to build the systems and tools to help others create a rich, innovative game?

As a Senior Gameplay Engineer - Gameplay Tools on teamLFG, you'll help build the bridge between the engine and our content creators, empowering them to create the game in an online environment that is robust, performant, and sustainable. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight

Provide technical guidance to teammates on how to build code and content to work nicely with our simulation and network model

Collaborate daily with the content creators and engine team to define and develop the blocks used by the content team to build the game

REQUIRED SKILLS

Ability to write, debug, and maintain code in C++

Ability to communicate with stakeholders of different technical and non-technical backgrounds to help them navigate technology and achieve their goals

Experience building designer- and artist-facing components and tools

Experience with development using the Unreal Engine

NICE-TO-HAVE SKILLS

Experience with development on a variety of platforms (PC, console)