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Gameplay Developer Jobs in Oregon (NOW HIRING)

... programmers, audio professionals, quality assurance and producers to achieve a common goal, with ... stub out gameplay ideas to evaluate their potential Strong technical scripting skills and ...

RESPONSIBILITIES Build and maintain production-quality gameplay systems, workflows, and tools in C ... C++ programming skills Experience with Unreal Engine 5 and its rendering framework Experience ...

Are you on a mission to create games that bond players together into deeply invested communities? As an Engineering Director at teamLFG, you will hire, build and direct a technology organization to ...

Senior Gameplay Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

Collaborate with Designers and Programmers to implement animations in engine using expert skills in ... Gameplay responsibilities can include hero traversal, combat, boss, gameplay camera cinematography ...

Game Systems Engineer

Eugene, OR · On-site +1

$92K - $110K/yr

... gameplay, UI, animation, graphics, performance optimization, networking, online services, web development, tools, or automated testing. * Demonstrated ability to own medium-complexity features or ...

... gameplay, UI, animation, graphics, performance optimization, networking, online services, web development, tools, or automated testing. * Demonstrated ability to own medium-complexity features or ...

Game Systems Engineer

Eugene, OR · On-site +1

$92K - $110K/yr

... gameplay, UI, animation, graphics, performance optimization, networking, online services, web development, tools, or automated testing. * Demonstrated ability to own medium-complexity features or ...

As a Senior Online Game Services Engineering Lead for teamLFG, you will design and build the core services that take our game from prototype to production, from gathering requirements to ...

Partner closely with cloud gaming engineering and streaming technology teams to optimize latency, input lag, and video fidelity You will define the metrics for a successful, high-quality TV gaming ...

Game Designer

$154K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player ...

... latency gameplay to members at scale while driving toward sustainable unit economics. This role ... Lead and grow the engineering organization responsible for building and operating this ...

Video Game Design Tutor

Eugene, OR · Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

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Gameplay Developer information

What is the difference between Gameplay Developer vs Game Designer?

AspectGameplay DeveloperGame Designer
Primary FocusImplementing gameplay mechanics, coding, scriptingConceptualizing game features, designing user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentGame development teams, programming studiosDesign studios, creative teams, collaborative environments
Common ToolsUnity, Unreal Engine, C++, scripting languagesDesign software, storyboarding tools, game design documentation

While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

What jobs can a gameplay developer do?

A gameplay developer can work on designing, programming, and implementing game mechanics, features, and systems for video games. They often collaborate with artists, designers, and testers, and may specialize in areas such as AI, physics, or user interface development using tools like Unity or Unreal Engine.

What job categories do people searching Gameplay Developer jobs in Oregon look for?

The top searched job categories for Gameplay Developer jobs in Oregon are:

What cities in Oregon are hiring for Gameplay Developer jobs?

Cities in Oregon with the most Gameplay Developer job openings:

Infographic showing various Gameplay Developer job openings in Oregon as of August 2026, with employment types broken down into 79% Full Time, 8% Part Time, and 13% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution.

Senior Gameplay Programmer (CONTRACT)

Insomniac Games

OR • On-site, Remote

Contractor

Posted 10 days ago


Job description

This is a 12 month contract. This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions.

Insomniac is looking for a Senior Gameplay Programmer (Contract). In this role you'll collaborate closely with our content teams as we design, implement and maintain industry leading experiences, with a heavy focus on enemy, boss and ally behaviors. A Senior Gameplay Programmer anticipates design needs and player expectations and leverages their experience to provide feedback on code quality, user experience, and performance throughout the course of development. We value ownership, technical expertise, initiative, and effective communication.

At Insomniac, we've embraced a digital-first culture, and support in-office, remote and hybrid working arrangements. We're passionate about creating robust, scalable systems for AAA games and delivering outstanding new player experiences while fostering employee well-being!

Essential duties and responsibilities include the following:

  • Collaborate across teams to drive player experience and feature quality with a focus on Enemy<>Player interactions
  • Act as a subject matter expert on our enemy and boss teams, providing mentorship/assistance to more junior staff through code reviews and participation in relevant special interest groups
  • Create features and systems that can work flexibly and dynamically across diverse environments and situations
  • Architect and implement systems that are as simple as possible without compromising scalability and extensibility
  • Accurately estimate assigned work, contribute to efforts to ensure work is in scope, and proactively update team on task status
  • Understand complex existing systems and how they interact. Expand or create new systems as needed to deliver on the promise of our features
  • Work across teams to understand how our internal customers use the tools and systems that we develop to deliver great gameplay experiences
  • Drive new feature and architecture development within enemy behavior systems

Skills you should bring to this role:

  • Prior experience owning and delivering features in the areas of enemy, boss, or ally behaviors
  • Extensive C++ skills
  • Knowledge of memory management, performance optimization, systems interfaces, and other programming principles and best practices.
  • Knowledge of mathematical concepts, particularly 3D math and visualization using linear algebra
  • An eye for player-centered design
  • Ability and willingness to articulate strengths and weaknesses of proposed features, and to advocate for alternatives