1

Gameplay Developer Jobs in Oregon (NOW HIRING)

As a Senior Gameplay Engineer - Gameplay Tools on teamLFG, you'll help build the bridge between the engine and our content creators, empowering them to create the game in an online environment that ...

OR · On-site

... programmers, audio professionals, quality assurance and producers to achieve a common goal, with ... stub out gameplay ideas to evaluate their potential Strong technical scripting skills and ...

OR · On-site

$388K - $558K/yr

You exude developer empathy. You have great intuition for making a clean, easy-to-use API for game developers to integrate Netflix services, and you actively seek to improve the developer experience.

RESPONSIBILITIES Build and maintain production-quality gameplay systems, workflows, and tools in C ... C++ programming skills Experience with Unreal Engine 5 and its rendering framework Experience ...

OR · On-site

$388K - $558K/yr

You know how to build the communication layer between native clients and web-based games, and you care about making that interface clean, well-documented, and developer-friendly. You have genuine ...

OR · On-site

Are you on a mission to create games that bond players together into deeply invested communities? As an Engineering Director at teamLFG, you will hire, build and direct a technology organization to ...

Lead Gameplay Systems Engineer

OR · On-site +1

$145K - $165K/yr

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work ...

OR

$230K - $360K/yr

You will work with Producers, Program Managers, Product Managers, Designers, Engineers, and others across a diversity of organizations to achieve Games' goals. You will need to be ever curious and ...

OR · On-site

... programmers, audio professionals, quality assurance and producers to achieve a common goal, with ... games

OR · On-site

About the Role At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading the cloud gaming revolution by putting console-quality video games on any device from TVs to consoles ...

Backend Engineer (Golang)

OR · On-site +1

$100K - $140K/yr

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work ...

OR · On-site

As a Senior Online Game Services Engineering Lead for teamLFG, you will design and build the core services that take our game from prototype to production, from gathering requirements to ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

The R&D Team Games Principal Technical Artist will be on a small, senior-leaning team of multi-talented game engineers, designers and artists. This is a jack-of-all-trades Principal technical artist ...

Works directly with Gameplay Programming counterparts to best leverage skills and creativity across both departments for systems design and implementation. * Writes and regularly updates clear ...

OR

$310K - $545K/yr

Empower game developers: Effectively farm for dissent to inform decision-making, drawing out opposing opinions and leveraging context to deploy streamlined internal and external tools, improving ...

New

OR

$310K - $545K/yr

Partner closely with cloud gaming engineering and streaming technology teams to optimize latency, input lag, and video fidelity You will define the metrics for a successful, high-quality TV gaming ...

... programming in an always-on environment. Develop clear, data-backed recommendations on how to allocate limited placements and visibility to maximize installs, gameplay, and long-term value.

OR · On-site

$466K - $750K/yr

We are looking for a Senior ML Engineer to bridge the gap between cutting-edge AI research and ... Work directly with designers to build functional, AI-native gameplay mechanics-such as dynamic ...

next page

Showing results 1-20

Gameplay Developer information

What is the difference between Gameplay Developer vs Game Designer?

AspectGameplay DeveloperGame Designer
Primary FocusImplementing gameplay mechanics, coding, scriptingConceptualizing game features, designing user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentGame development teams, programming studiosDesign studios, creative teams, collaborative environments
Common ToolsUnity, Unreal Engine, C++, scripting languagesDesign software, storyboarding tools, game design documentation

While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

What are popular job titles related to Gameplay Developer jobs in Oregon? For Gameplay Developer jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Gameplay Developer jobs in Oregon look for? The top searched job categories for Gameplay Developer jobs in Oregon are:
What cities in Oregon are hiring for Gameplay Developer jobs? Cities in Oregon with the most Gameplay Developer job openings:
Infographic showing various Gameplay Developer job openings in Oregon as of July 2026, with employment types broken down into 100% Full Time. Highlights an 74% In-person, and 26% Remote job distribution.

Senior Gameplay Engineer - Gameplay Tools

teamLFG

OR

Other

Posted 9 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to build the systems and tools to help others create a rich, innovative game?

As a Senior Gameplay Engineer - Gameplay Tools on teamLFG, you'll help build the bridge between the engine and our content creators, empowering them to create the game in an online environment that is robust, performant, and sustainable. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight

Provide technical guidance to teammates on how to build code and content to work nicely with our simulation and network model

Collaborate daily with the content creators and engine team to define and develop the blocks used by the content team to build the game

REQUIRED SKILLS

Ability to write, debug, and maintain code in C++

Ability to communicate with stakeholders of different technical and non-technical backgrounds to help them navigate technology and achieve their goals

Experience building designer- and artist-facing components and tools

Experience with development using the Unreal Engine

NICE-TO-HAVE SKILLS

Experience with development on a variety of platforms (PC, console)