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Gameplay Developer Jobs in Oregon (NOW HIRING)

Associate Mathematician

$15 - $19.75/hr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player ...

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player ...

We are looking for a talented and motivated Associate Software Engineer to join our development ... Familiarity with game engines such as Unreal Engine, Unity, or others. Experience working on real ...

System Engineer Number of Openings: 2 Duration: 6-month assignment with possibility for extension ... Experience/interest in GPUs/gaming. * Hillsboro team focuses on the enterprise side of things ...

... game development. Our technology powers innovation at some of the world's leading research ... We are looking for a talented and motivated Associate Software Engineer to join our development ...

... game development. Our technology powers innovation at some of the world's leading research ... We are looking for a talented and motivated Associate Software Engineer to join our development ...

Maya Software Engineer

Portland, OR · On-site +1

$139K - $249K/yr

Work with other developers, user experience designers, QAs, and product owners to identify ... Demonstrated knowledge of Game and/or Film Production Pipelines * Experience and strong coding ...

Physical Design Engineer

Beaverton, OR · On-site

$141K - $145K/yr

Do you like changing the game? We have an opportunity for a forward-thinking and unusually hardworking Physical Design Engineer. As a member of our wide-ranging group, you will have the rare and ...

Senior Creative Designer, Creative Publishing

OR · On-site +1

$210K - $300K/yr

As a Senior Creative Designer, you will work across disciplines to support our developers in building the highest quality games. You will be a point of contact for creative guidance and feedback ...

Level Designer

Eugene, OR · On-site +1

$109K/yr

Place, configure, and tune enemies, NPCs, gameplay objects, and environmental elements to support intended player behaviors and challenge. * Collaborate with design, engineering, art, production, QA, ...

Level Designer

Eugene, OR · On-site +1

$70K - $92K/yr

Place, configure, and tune enemies, NPCs, gameplay objects, and environmental elements to support intended player behaviors and challenge. * Collaborate with design, engineering, art, production, QA, ...

... Game Design, Art, Engineering, Test, etc.) Expert ability to give constructive feedback, receive feedback, and determine next steps Proficiency in design tools such as Figma, Sketch, Adobe XD, or ...

Flow Production Tracking Administrator (6 month CONTRACT) United States, Remote Insomniac Games is ... Troubleshoots Flow and Jira Bridge issues for internal developers and external development partners ...

NVIDIA's invention of the GPU sparked the growth of the PC gaming market, redefined modern computer ... We are now looking for a Compiler Engineering Manager! NVIDIA's HPC Compiler team is looking to ...

... gaming. Open Connect (OC) is a critical group within Netflix that builds and manages a content ... A small team of talented software engineers develops and maintains the operating system and ...

Showing results 41-60

Gameplay Developer information

What is the difference between Gameplay Developer vs Game Designer?

AspectGameplay DeveloperGame Designer
Primary FocusImplementing gameplay mechanics, coding, scriptingConceptualizing game features, designing user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentGame development teams, programming studiosDesign studios, creative teams, collaborative environments
Common ToolsUnity, Unreal Engine, C++, scripting languagesDesign software, storyboarding tools, game design documentation

While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

What jobs can a gameplay developer do?

A gameplay developer can work on designing, programming, and implementing game mechanics, features, and systems for video games. They often collaborate with artists, designers, and testers, and may specialize in areas such as AI, physics, or user interface development using tools like Unity or Unreal Engine.

What are popular job titles related to Gameplay Developer jobs in Oregon?

For Gameplay Developer jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Gameplay Developer jobs in Oregon look for?

The top searched job categories for Gameplay Developer jobs in Oregon are:

What cities in Oregon are hiring for Gameplay Developer jobs?

Cities in Oregon with the most Gameplay Developer job openings:

Infographic showing various Gameplay Developer job openings in Oregon as of August 2026, with employment types broken down into 79% Full Time, 8% Part Time, and 13% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution.

$15 - $19.75/hr

Full-time

Re-posted 18 hours ago


Job description

ABOUT US
ARRISE is a global leader in software development and services for the iGaming industry, powered by 11,000+ professionals spanning multiple disciplines and 14 locations worldwide.
At ARRISE, we know a thing or two about making great games. From concept to execution, we combine creativity with technical excellence to shape the future of player engagement, driving our business and industry forward.
Our teams plan, prepare, and produce every title in a packed multi-product roadmap, having created over 1,800 slots to date. Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player favorites at scale and pace.
ARRISE USA represents our growing footprint in one of the world’s most dynamic tech and entertainment markets. With a remote team of product experts, we’re tapping into American talent to drive the next generation of iGaming innovation.
 
ABOUT THE ROLE
We’re building a brand-new, US-based, fully remote game studio developing new slot games and we’re looking for an Associate Mathematician to help develop the math models that power our games.
In this role, you’ll work with an experienced Game Designer to create new slot game math models with high-performing mechanics, ensuring they are accurate, fair, and engaging.
 
WHAT YOU’LL BE DOING
  • Define the mathematical profile of the game, including the game’s balance, volatility, and player experience
  • Create and maintain the game’s PAR sheets and other math documentation, using both Excel and simulations
  • Work closely with the Game Designer, prototyping team, and engineering team to ensure the math is implemented accurately and follows the overall game design
  • Playtest and iterate on your game’s math and mechanics with an eye toward creating the best player experience possible
  • Collaborate with other mathematicians to provide gameplay feedback and recommendations for improvement on each other’s games
  • Regularly play competitors’ games in the iGaming and land-based spaces to stay abreast of industry trends and new mechanics
WHAT WE ASK OF YOU
  • Strong interest in casino games, especially slots, in iGaming and land-based markets
  • Experience developing math models for real-money slot games is a plus
  • Degree in Mathematics, Statistics, Computer Science, or a related field, or equivalent experience
  • Expertise using Excel to model probabilities and perform data analysis
  • Familiarity programming in C++, C#, or Python
  • Excellent written communication skills, especially the ability to clearly communicate complex and technical concepts to stakeholders across the globe
  • Passion for games and learning industry trends, emerging game mechanics, and player expectations
  • You should:
    • Be comfortable moving between multiple projects while maintaining a high attention to detail
    • Bring strong organization and structure to a fast-moving environment
    • Have a passion for problem solving in complex systems
    • Obsess over detail and refinement
    • Provide, accept, and act on feedback constructively

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