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Freelance Remote Unity Game Developer Jobs in Oregon

Senior Game Build Engineer

OR ยท On-site +1

$125K - $150K/yr

However, we're always open to expanding our list of remote-eligible states for the right candidate ... Experience with build systems like Jenkins, TeamCity, or Azure DevOps, specifically for game ...

Game Designer

$154K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Game Producer

$123K - $125K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Principal Technical Artist, Games R&D - Tech Lab

OR ยท On-site +1

$126K - $151K/yr

... multi-talented game engineers, designers and artists. This is a jack-of-all-trades Principal ... Unity Profiler, Unreal Insights) and the ability to read GPU captures and frame timings to drive ...

Lead Gameplay Systems Engineer

OR ยท On-site +1

$145K - $165K/yr

However, we're always open to expanding our list of remote-eligible states for the right candidate ... Experience with additional game engines, including Unity or bespoke game engines. * Experience ...

Senior Design Program Manager, Games Platform

OR ยท On-site +1

$115K - $116K/yr

This is a remote-friendly role with mandatory team meetings ~4 times a year in Los Gatos or Los ... game developer lifecycle to ensure our development partners can build and launch awesome games and ...

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Video Game Design Tutor

Eugene, OR ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

OR ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Portland, OR ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot games and we're looking for an experienced Math Tools Engineer to build out a new math simulation and ...

Data, Targeting & Optimization Collaborate with Data Science & Engineering and Games Title Product ... remote OK Generally, our compensation structure consists solely of an annual salary; we do not have ...

Backend Engineer (Golang)

OR ยท On-site +1

$100K - $140K/yr

However, we're always open to expanding our list of remote-eligible states for the right candidate, as well. Disclaimer: Please note that this is not a gameplay engineering role. Responsibilities

Senior Game Producer - Party & Puzzle Games

OR ยท On-site +1

$170K - $250K/yr

This role is remote and will require frequent interaction with both Pacific and Eastern European ... Strong understanding of game development - Design, Programming, Art, Audio, Localization, QA, ...

Audio Lead, Games Studio

OR ยท On-site +1

$200K - $280K/yr

We're looking for a versatile and engaged Audio Lead to join our Internal Game Development team and ... They are adept at working with dynamic sounds and understand how to collaborate with engineers to ...

TV UI Engineer 5 - Games Player Experiences

OR ยท On-site +1

$388K - $558K/yr

... remote location or at home with family. We are looking for a senior TV UI engineer to innovate and build the next generation of Game Player experiences. This is a high-impact role that enables ...

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Freelance Remote Unity Game Developer information

What is the difference between Freelance Remote Unity Game Developer vs Freelance Remote Mobile App Developer?

AspectFreelance Remote Unity Game DeveloperFreelance Remote Mobile App Developer
Required SkillsUnity, C#, 3D/2D game designJava, Swift, UI/UX design
Work EnvironmentGame studios, independent projectsApp stores, client projects
Industry UsageGaming, entertainmentBusiness, lifestyle, utility apps
CertificationsUnity certifications, programming skillsMobile development certifications

While both roles involve freelance work and remote collaboration, a Freelance Remote Unity Game Developer specializes in creating interactive games using Unity, focusing on game design and development. In contrast, a Freelance Remote Mobile App Developer develops applications for mobile devices, emphasizing UI/UX and platform-specific programming. The choice depends on your expertise and project focus.

What are the key skills and qualifications needed to thrive as a Freelance Remote Unity Game Developer, and why are they important?

To thrive as a Freelance Remote Unity Game Developer, you need strong proficiency in C#, Unity3D, and game development principles, often backed by a portfolio showcasing completed projects. Familiarity with source control systems like Git, experience with Unity Asset Store tools, and knowledge of platforms such as Android, iOS, or PC are typically required. Excellent self-management, problem-solving, and communication skills help you collaborate with clients and teams across time zones. These skills ensure you can deliver polished, functional games independently while meeting deadlines and client expectations.

What does a Freelance Remote Unity Game Developer do?

A Freelance Remote Unity Game Developer is a professional who creates interactive games or applications using the Unity engine while working independently and remotely. They are responsible for designing, coding, and testing game features, as well as collaborating with clients or teams online. Their tasks can include gameplay programming, UI development, bug fixing, and integrating assets. Being freelance and remote means they set their own schedules and often work with multiple clients or projects simultaneously. This role requires strong technical skills in C#, creativity, and the ability to work independently.

How do freelance remote Unity game developers typically collaborate with teams and clients across different time zones?

Freelance remote Unity game developers often use project management tools like Trello, Asana, or Jira and communication platforms such as Slack or Discord to coordinate with teams and clients globally. Regular check-ins and clear documentation help ensure everyone stays aligned despite time zone differences. Developers may need to adjust their schedules occasionally for critical meetings or deadlines, but asynchronous communication is common. Building strong communication skills and being proactive in providing updates are key to successful remote collaboration.
What are the most commonly searched types of Remote Unity Game Developer jobs in Oregon? The most popular types of Remote Unity Game Developer jobs in Oregon are:
What are popular job titles related to Freelance Remote Unity Game Developer jobs in Oregon? For Freelance Remote Unity Game Developer jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Freelance Remote Unity Game Developer jobs in Oregon look for? The top searched job categories for Freelance Remote Unity Game Developer jobs in Oregon are:
Senior Game Build Engineer

Senior Game Build Engineer

Rushdown Studios

OR โ€ข On-site, Remote

$125K - $150K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 21 days ago


Job description

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games - and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide.

Our Role

Rushdown Studios is looking for an experienced Game Build Engineer to join us in support of an existing partner studio! In this role, you'll work alongside our existing team to improve infrastructure reliability and automate infrastructure creation, builds, and deployments for a large-scale game development project.

Our ideal candidate is a self-motivated and demonstrated team player with the ability to juggle and jump between different tasks as necessary.

Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday) or fully remote candidates in the Eastern United States. However, we're always open to expanding our list of remote-eligible states for the right candidate, as well.ย 

Responsibilities

  • Implement and maintain build systems for multiple target platforms (e.g., PC, Xbox, PlayStation).
  • Deploy infrastructure-as-code for cloud resources using tools like Terraform, CloudFormation, Azure Bicep, or Azure Resource Manager templates.
  • Design and develop CI/CD pipelines for game builds and deployments.
  • Automate game asset packaging and distribution workflows.
  • Optimize build times and artifact management for large game projects.

Requirements

  • Experience with CI/CD pipelines in TeamCity for game development projects.
  • Familiarity with version control systems for large binary assets.
  • Proficiency in automation tools (e.g., MSBuild, FastBuild, Incredibuild).
  • Experience scripting with languages like Python, PowerShell, or Groovy.
  • Understanding of game packaging and deployment requirements for different platforms.
  • Experience compiling code and/or managing pipelines that compile code.
  • Ability to debug unexpected issues that arise during development.
  • Experience working with cloud providers (e.g. Azure, AWS, GCP).
  • Willingness to selflessly put player experiences first - before even your own code and ego.
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.

Nice-to-Haves

  • Experience with build systems like Jenkins, TeamCity, or Azure DevOps, specifically for game development projects.
  • Experience with game engine build pipelines (e.g., in Unreal, Unity, or proprietary engines).
  • Knowledge of game development workflows and asset management.
  • General understanding of C-family programming languages.
  • Previous work using version control for game development (e.g., Perforce, Git LFS).

Benefits:

  • Compensation: $125,000-150,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set.
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave

EEO Statement

At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.

We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.