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Freelance Remote Unity Game Developer Jobs in Oregon

Senior Application Security Engineer

OR ยท On-site +1

$58.75 - $78.50/hr

Our tools help people create communities, play video games, access financial services, make ... Experience working as a software developer. * Deep knowledge of Ethereum (and other blockchains ...

General Interest - Other

OR ยท On-site +1

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We ... However, we also support fully remote work for candidates living across New York State or one of ...

Remote About Us Atari has been a bright spot in the struggling games industry: quietly but quickly ... You do not need to be an engineer, but you should be able to build and iterate upon AI-assisted ...

Sr Vulnerability Management Engineer

OR ยท On-site +1

$104K - $143K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote - US Only Travel: No travel required Relocation Assistance: Not authorized Must be legally ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... Provide primarily onsite technical support, with remote and travel-based support as business needs ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... Provide primarily onsite technical support, with remote and travel-based support as business needs ...

ENGR SR SOFTWARE DEVT

OR ยท On-site +1

$122K - $161K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote Travel: May include up to 20% domestic Relocation Assistance: May be authorized Must be ...

Software Engineer 5 - TV Client Foundations

OR ยท On-site +1

$388K - $558K/yr

We're passionate about UI, ergonomics, performance, and high-quality developer experiences. We ... While some of us are in person, the team is committed to ensuring remote work is a collaborative ...

Showing results 41-60

Freelance Remote Unity Game Developer information

What does a freelance remote Unity game developer do?

A Freelance Remote Unity Game Developer is a professional who creates interactive games or applications using the Unity engine while working independently and remotely. They are responsible for designing, coding, and testing game features, as well as collaborating with clients or teams online. Their tasks can include gameplay programming, UI development, bug fixing, and integrating assets. Being freelance and remote means they set their own schedules and often work with multiple clients or projects simultaneously. This role requires strong technical skills in C#, creativity, and the ability to work independently.

What are the key skills and qualifications needed to thrive as a freelance remote Unity game developer?

To thrive as a Freelance Remote Unity Game Developer, you need strong proficiency in C#, Unity3D, and game development principles, often backed by a portfolio showcasing completed projects. Familiarity with source control systems like Git, experience with Unity Asset Store tools, and knowledge of platforms such as Android, iOS, or PC are typically required. Excellent self-management, problem-solving, and communication skills help you collaborate with clients and teams across time zones. These skills ensure you can deliver polished, functional games independently while meeting deadlines and client expectations.

How do freelance remote Unity game developers typically collaborate with teams and clients across different time zones?

Freelance remote Unity game developers often use project management tools like Trello, Asana, or Jira and communication platforms such as Slack or Discord to coordinate with teams and clients globally. Regular check-ins and clear documentation help ensure everyone stays aligned despite time zone differences. Developers may need to adjust their schedules occasionally for critical meetings or deadlines, but asynchronous communication is common. Building strong communication skills and being proactive in providing updates are key to successful remote collaboration.

What is the difference between Freelance Remote Unity Game Developer vs Freelance Remote Mobile App Developer?

AspectFreelance Remote Unity Game DeveloperFreelance Remote Mobile App Developer
Required SkillsUnity, C#, 3D/2D game designJava, Swift, UI/UX design
Work EnvironmentGame studios, independent projectsApp stores, client projects
Industry UsageGaming, entertainmentBusiness, lifestyle, utility apps
CertificationsUnity certifications, programming skillsMobile development certifications

While both roles involve freelance work and remote collaboration, a Freelance Remote Unity Game Developer specializes in creating interactive games using Unity, focusing on game design and development. In contrast, a Freelance Remote Mobile App Developer develops applications for mobile devices, emphasizing UI/UX and platform-specific programming. The choice depends on your expertise and project focus.

What are the most commonly searched types of Remote Unity Game Developer jobs in Oregon?

The most popular types of Remote Unity Game Developer jobs in Oregon are:

What are popular job titles related to Freelance Remote Unity Game Developer jobs in Oregon?

For Freelance Remote Unity Game Developer jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Freelance Remote Unity Game Developer jobs in Oregon look for?

The top searched job categories for Freelance Remote Unity Game Developer jobs in Oregon are:

What cities in Oregon are hiring for Freelance Remote Unity Game Developer jobs?

Cities in Oregon with the most Freelance Remote Unity Game Developer job openings:

3D Environment Artist - Talent Pool (2026 Opportunities)

Portland, OR โ€ข Remote

$26 - $38/hr

Contractor

Medical, Dental, Vision, Retirement

Re-posted 17 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment

We're building our 2026 talent pool for exceptional 3D Environment Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.

We are currently seeking 3D Environment Artists who is passionate about creating high quality, game-ready environments and eager to contribute to a team of experienced artists on a long-term project. You will be embedded in a collaborative, cross-functional team - working closely with Concept Art, Animation, Engineering, and other teams to create environments that are faithful to the project's visual direction and design intentions.

Within your first 90 days, you will:

  • Learn a proprietary engine quickly and work effectively inside its constraints.
  • Deliver a complete environment area (assets + assembly + materials) that matches concept and art direction.
  • Do it with minimal supervision, asking smart questions early, and communicating progress clearly.

Some of the cool stuff you'll be doing:

  • Collaborate with art leadership to understand and develop artistically consistent captivating worlds
  • Model, texture and integrate in-game environments based on concepts, 3D mock-ups and art direction specifications
  • Build and maintain modular environment kits, including materials and trim sheets
  • Contribute to the project's organization and optimization of both data and production pipelines
  • Track and fix bugs during production and post production

Requirements

What you'll bring to the table:

  • A strong portfolio with recent work showcasing a range of stylistically different pieces showcasing real-time environments, hero assets, or modular kits (**must submit to be considered**)
  • 5+ years of experience in video game production with a track record of shipped projects
  • Possess a strong grasp of composition, visual design, and color theory
  • Proficiency in industry standard 3D modeling, sculpting, and texturing software
  • Experience shipping environment art in multiple game engines.
  • Technical proficiency in game environment art workflows such as topology, UVs, and optimized meshes
  • Strong knowledge of game production pipelines
  • Strong proactive collaboration and communication skills

Bonus Points!

  • Experience with Unreal Engine 5.

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $56K - $80K per year ($26/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

Note to Recruitment Agencies

Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.

AI Notice

Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.

E-Verify Notification

This Organization Participates in E-Verify

Esta Organizacion Participa en E-Verify

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice athttps://www.keywordsstudios.com/en/applicant-privacy-notice.ย 

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote