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Trainee 3D Rendering Artist Jobs in Oregon (NOW HIRING)

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Strong sense and knowledge of art, architecture, and design Hands-on experience in the arts and/or ... Writing and rendering instruments: Frequently, to communicate, keep records, and to illustrate ...

Trainee 3D Rendering Artist information

What is the difference between Trainee 3D Rendering Artist vs Junior 3D Artist?

AspectTrainee 3D Rendering ArtistJunior 3D Artist
CredentialsBasic knowledge, often in training or courseworkFormal education or equivalent experience in 3D modeling and rendering
Work EnvironmentLearning-focused, supervised tasksIndependent work with increasing responsibility
Industry UsageEntry-level position, often in training programsEntry to mid-level role in studios or firms

The Trainee 3D Rendering Artist is typically an entry-level position focused on learning and developing skills under supervision, whereas the Junior 3D Artist has more experience and handles more complex tasks independently. Both roles serve as stepping stones in a 3D rendering career, but the Junior 3D Artist is expected to contribute more significantly to projects.

What are the most commonly searched types of 3D Rendering Artist jobs in Oregon?

The most popular types of 3D Rendering Artist jobs in Oregon are:

What are popular job titles related to Trainee 3D Rendering Artist jobs in Oregon?

For Trainee 3D Rendering Artist jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Trainee 3D Rendering Artist jobs in Oregon look for?

The top searched job categories for Trainee 3D Rendering Artist jobs in Oregon are:

Infographic showing various Trainee 3D Rendering Artist job openings in Oregon as of August 2026, with employment types broken down into 1% Internship, 84% Full Time, 12% Part Time, and 3% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution.

Senior Technical Marketing Engineer - Content Specialist

OR • On-site, Remote

Nvidia
Computer and Electronic Product Manufacturing • 10K+ employees

Full-time

Posted 5 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

6th of 247 rated software companies


Job description

Join NVIDIA's Industrial Engineering team to work at the intersection of engineering, computer graphics, and AI innovation. We collaborate with customers, ISV partners, and internal development teams to contribute to the advancement of science and engineering. Help to build the future of industrial engineering through physical AI, photo realistic visualizations, and accelerated modeling and simulation.

Together we will advance the state of the art in industrial engineering with NVIDIA's accelerated computing platform. What you'll be doing: Build and refine OpenUSD-based scenes, demos, and reference workflows that combine CAD, simulation, and other technical data into clear, visually compelling experiences in NVIDIA Omniverse. Translate complex engineering outputs into visual narratives through scene composition, materials, lighting, rendering, camera setup, and interaction design so technical audiences can more easily understand the workflow and results.

Work across engineering, product, and technical marketing teams to prototype reusable content that supports demos, technical storytelling, enablement, and launch moments. Develop workflows for bringing multiple data types into OpenUSD, including geometry, attributes, time-based data, fields, and volumetric or point-based representations, while preserving technical fidelity and usability. Create example scenes and narrative content that show how NVIDIA workflows connect design, simulation, analysis, and visualization, with an emphasis on clarity, reuse, and visual polish.

Partner with domain experts to shape scenes that are not only accurate, but also engaging and easy to explore across live demos, booth experiences, and developer-facing content. What we need to see: Bachelor's degree in Computer Science, Engineering, Digital Media, Technical Art, Design Technology, or a related field, or equivalent experience. 5+ years of experience in technical marketing, technical art, visualization workflows, content pipeline development, or OpenUSD-based 3D application workflows.

Solid understanding of OpenUSD scene structure, composition, and workflow design across multiple data and content types. Hands-on experience with NVIDIA Omniverse, scene assembly, rendering, materials, lighting, and interactive visualization workflows. Ability to work comfortably with both structured engineering data and creative scene-building tools, and to turn complex technical outputs into understandable visual stories.

Strong written and verbal communication skills, including experience building demos, documentation, or technical enablement content for developer or technical audiences. Ways to stand out from the crowd: Experience with CAD-to-USD, simulation-to-USD, or engineering-data-to-USD workflows for visualization and review. Background as a technical artist, visualization specialist, or workflow developer working between engineering and creative teams.

Familiarity with time-varying, volumetric, point-based, or scientific data in Kit-CAE or NVIDIA Omniverse workflows. Experience building high-fidelity demos, configurators, or interactive 3D experiences that communicate technical value through storytelling and visual quality. Widely considered to be one of the technology world's most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package.

As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/ #LI-Hybrid Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 136,000 USD - 212,750 USD for Level 3, and 160,000 USD - 253,000 USD for Level 4. You will also be eligible for equity and benefits

Applications for this job will be accepted at least until September 6, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.


What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US