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Virtual 3D Rendering Artist Jobs in Oregon (NOW HIRING)

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Strong sense and knowledge of art, architecture, and design Hands-on experience in the arts and/or ... Writing and rendering instruments: Frequently, to communicate, keep records, and to illustrate ...

Virtual 3D Rendering Artist information

What is the difference between Virtual 3D Rendering Artist vs 3D Modeler?

AspectVirtual 3D Rendering Artist3D Modeler
Primary FocusCreating photorealistic visualizations and renders from 3D modelsBuilding and designing 3D models from concepts or sketches
Skills & ToolsRendering software (V-Ray, Arnold), Photoshop, lighting, texturingModeling software (Maya, Blender, 3ds Max), topology, geometry
Work EnvironmentDesign studios, architectural firms, visualization agenciesAnimation studios, game development, product design

While both roles require 3D skills, a Virtual 3D Rendering Artist specializes in producing realistic images and visualizations, whereas a 3D Modeler focuses on creating the 3D models themselves. The roles often collaborate but serve different stages of the visualization process.

What are the most commonly searched types of 3D Rendering Artist jobs in Oregon?

The most popular types of 3D Rendering Artist jobs in Oregon are:

Virtual Design & Construction Engineer

Whiting-Turner Contracting Company

Portland, OR • On-site, Remote

Full-time

Re-posted 19 days ago


Job description


Whiting-Turner is looking for a self-motivated, energetic, creative, technology-driven, detail-oriented, quick-thinking, innovative person to join our internal Virtual Design & Construction (VDC) team. Job Responsibilities include:
Qualified candidates should:
  1. Understand building construction, engineering, and/or architecture.
  2. Have on the job or class experience with BIM software programs and technology.
  3. Thrive in a team environment both contributing to larger projects and producing independent work.
  4. Have an innately curious, forward-thinking personality to push innovative ideas in all aspects of daily tasks.
  5. Be able to multi-task and deliver parallel successful products.

Typical Daily tasks include:
  1. Creating virtual simulations to validate and improve site logistics, safety concerns, building sequencing, scheduling, and VR experiences.
  2. Manage 3D coordination activities with operation teams from project kickoff through closeout.
  3. Perform preconstruction model tasks - quality verifications, schedule validations, constructability reviews, and virtual mock-up production.
  4. Drive research and development of new software, hardware, and technology to optimize the team's execution and overall project quality.

Skill Set:
Software proficiency required:
  1. General computing skills
  2. SketchUp
  3. CAD
  4. Revit
  5. Navisworks
  6. Rendering software (i.e. Lumion)

Other required skills:
  1. Able to read drawings and understand specifications, building codes, and other technical data.
  2. Familiar with MEPF system design.
  3. Have excellent written and oral communication.
  4. Ability to work well with cross-discipline teams.
  5. Data analytics, visual programming, and VR/AR experience.

Education/Experience
  1. Bachelor's degree with preference given to Architectural, Civil Engineering, Mechanical Engineering, or Construction Management related degrees
  2. Associate's degree in a VDC/BIM technical concentration with 0-5 years of experience.
  3. BIM software, hardware, and technology knowledge.

The Whiting-Turner Contracting Company is an Equal Opportunity Employer, including the disabled and veterans.