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Remote Game Engine Programmer Jobs in Oregon (NOW HIRING)

Game Designer

$154K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Video Game Design Tutor

Eugene, OR · Remote

$18 - $40/hr

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

Game Producer

$123K - $125K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Video Game Design Tutor

OR · Remote

$18 - $40/hr

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

Video Game Design Tutor

Portland, OR · Remote

$18 - $40/hr

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Senior Game Build Engineer

OR · On-site +1

$125K - $150K/yr

However, we're always open to expanding our list of remote-eligible states for the right candidate ... Experience with game engine build pipelines (e.g., in Unreal, Unity, or proprietary engines)

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot games and we're looking for an experienced Math Tools Engineer to build out a new math simulation and ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

... multi-talented game engineers, designers and artists. This is a jack-of-all-trades Principal ... engine technologies such as Unity3D and Unreal Engine, including their rendering pipelines and ...

Backend Engineer (Golang)

OR · On-site +1

$100K - $140K/yr

However, we're always open to expanding our list of remote-eligible states for the right candidate ... Ability to dive into a game engine to complete a task. * Proficiency with scalable non-relational ...

Associate Mathematician

$15 - $19.75/hr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Lead Gameplay Systems Engineer

OR · On-site +1

$145K - $165K/yr

However, we're always open to expanding our list of remote-eligible states for the right candidate ... game client using C++. * Develop a wide variety of features for games utilizing Unreal Engine.

Collaborate with content creators, web developers, and social media teams to ensure SEO best ... Fully remote Compensation: $62k annual Today's Business is an equal opportunity employer and ...

Data, Targeting & Optimization Collaborate with Data Science & Engineering and Games Title Product ... remote OK Generally, our compensation structure consists solely of an annual salary; we do not have ...

Senior Game Producer - Party & Puzzle Games

OR · On-site +1

$170K - $250K/yr

This role is remote and will require frequent interaction with both Pacific and Eastern European ... Strong understanding of game development - Design, Programming, Art, Audio, Localization, QA, ...

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Remote Game Engine Programmer information

What is the difference between Remote Game Engine Programmer vs Remote Gameplay Programmer?

AspectRemote Game Engine ProgrammerRemote Gameplay Programmer
Primary FocusDevelops and optimizes game engine systems and toolsCreates and implements gameplay features and mechanics
Required SkillsC++, graphics programming, engine architectureScripting, C++, gameplay systems
Work EnvironmentCollaborates with engine and tools teamsWorks closely with designers and artists
Industry UsageUsed across AAA and indie studios for core engine developmentApplied in game design and feature implementation

The main difference is that Remote Game Engine Programmers focus on building and maintaining the underlying game engine, while Remote Gameplay Programmers work on implementing gameplay features within that engine. Both roles require C++ skills, but their responsibilities and focus areas differ significantly.

How does a Remote Game Engine Programmer typically collaborate with other team members while working offsite?

Remote Game Engine Programmers often work closely with designers, artists, and other developers through online communication tools such as Slack, Jira, and version control systems like Git. Regular video meetings and code reviews are common to ensure alignment on project goals and to swiftly address technical challenges. Clear documentation and proactive communication are essential for smooth collaboration, especially when troubleshooting or integrating new features. Many studios also use shared repositories and continuous integration pipelines to streamline teamwork and maintain code quality.

What are Remote Game Engine Programmers?

Remote Game Engine Programmers are software developers who design, build, and maintain the core technology that powers video games, such as graphics rendering, physics simulation, and input systems, while working from a location outside of a traditional office. They collaborate with other programmers, artists, and designers online to implement new features, optimize performance, and ensure compatibility across platforms. Their expertise is essential for creating smooth and engaging gameplay experiences, and remote positions allow them to contribute to projects for studios worldwide.

What are the key skills and qualifications needed to thrive as a Remote Game Engine Programmer, and why are they important?

To thrive as a Remote Game Engine Programmer, you need strong expertise in computer science, proficiency in C++ or C#, and experience with major game engines like Unity or Unreal Engine, often supported by a relevant degree. Familiarity with version control systems (such as Git), debugging tools, and performance profiling software is typically required. Excellent problem-solving skills, self-motivation, and clear communication are crucial for effective remote collaboration and troubleshooting. These skills ensure efficient development, maintain code quality, and enable seamless teamwork in a distributed environment.
What job categories do people searching Remote Game Engine Programmer jobs in Oregon look for? The top searched job categories for Remote Game Engine Programmer jobs in Oregon are:
What cities in Oregon are hiring for Remote Game Engine Programmer jobs? Cities in Oregon with the most Remote Game Engine Programmer job openings:

$154K/yr

Full-time

Posted 19 days ago


Job description

ABOUT US
ARRISE is a global leader in software development and services for the iGaming industry, powered by 11,000+ professionals spanning multiple disciplines and 14 locations worldwide.
At ARRISE, we know a thing or two about making great games. From concept to execution, we combine creativity with technical excellence to shape the future of player engagement, driving our business and industry forward.
Our teams plan, prepare, and produce every title in a packed multi-product roadmap, having created over 1,800 slots to date. Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player favorites at scale and pace.
ARRISE USA represents our growing footprint in one of the world’s most dynamic tech and entertainment markets. With a remote team of product experts, we’re tapping into American talent to drive the next generation of iGaming innovation.
 
ABOUT THE ROLE
We’re building a brand-new, US-based, fully remote game studio developing new slot games, and we’re looking for an experienced Game Designer to drive the vision for our games.
In this role, you’ll collaborate with a small multidisciplinary team to lead the creation of new games from the ground up with a strong focus on delivering standout themes and high-performing mechanics.
 
WHAT YOU’LL BE DOING
  • Define and deliver the overall game vision, including game mechanics, play style, and theme
  • Collaborate closely with mathematicians, artists, animators, and sound designers to bring your game to life
  • Playtest and iterate on your game’s math, mechanics, game flow, and visual presentation with an eye toward creating the best player experience possible
  • Produce and maintain clear design documentation for your game
  • Collaborate with other game designers to provide gameplay feedback and recommendations for improvement on each other’s games
  • Regularly play competitors’ games in the iGaming and land-based spaces to stay abreast of industry trends and new mechanics
WHAT WE ASK OF YOU
  • 5+ years of experience designing real-money slot games for iGaming or land-based markets
  • Degree in Mathematics, Game Design, or a related field, or equivalent experience
  • Excellent written communication skills, especially the ability to clearly communicate complex and creative concepts to stakeholders across the globe
  • Up-to-date knowledge of industry trends, emerging game mechanics, and player expectations
  • Familiarity with wireframing software such as Figma or Balsamiq
  • You should:
    • Be able to move comfortably between strategic and detailed levels
    • Bring strong organization and structure to a fast-moving environment
    • Be extremely creative, designing experiences that are intuitive and fun
    • Obsess over detail and refinement
    • Provide, accept, and act on feedback constructively

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