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Junior Unity Game Developer Jobs in Oregon (NOW HIRING)

... engineering practices that elevate the player experience across our games. The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity, game systems ...

Video Game Design Tutor

Eugene, OR · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

OR · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Preferred Qualifications Minimum bachelor's degree in Mechanical Engineering, Industrial Engineering or Game Design. At least three years' experience in the semiconductor industry preferred. Unity or ...

We build the platform (SDK + hosted service) used by game publishers to make their mobile games ... We work with iOS, Android and Unity for the mobile SDK with Web SDK in development too. You'll work ...

We build the platform (SDK + hosted service) used by game publishers to make their mobile games ... We work with iOS, Android and Unity for the mobile SDK with Web SDK in development too. You'll work ...

We are looking for a talented and motivated Associate Software Engineer to join our development ... Familiarity with game engines such as Unreal Engine, Unity, or others. Experience working on real ...

We are looking for a talented and motivated Associate Software Engineer to join our development ... Familiarity with game engines such as Unreal Engine, Unity, or others. * Experience working on real ...

We are looking for a talented and motivated Associate Software Engineer to join our development ... game engines such as Unreal Engine, Unity, or others. · Experience working on real-time or high ...

We are looking for a talented and motivated Associate Software Engineer to join our development ... game engines such as Unreal Engine, Unity, or others. • Experience working on real-time or high ...

Senior Facial Character TD (CONTRACT)

OR · On-site +1

$98K/yr

Insomniac Games is looking for a new Senior Facial Character TD. In this role, the Senior Facial ... Collaborates with animation, character art, and engineering teams to produce high quality face rigs

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... Mentor new junior mathematicians as our studio grows WHAT WE ASK OF YOU * 5+ years of experience ...

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Junior Unity Game Developer information

See Oregon salary details

$25.4K

$94.1K

$145.4K

How much do junior unity game developer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for junior unity game developer in Oregon is $94,073.00, according to ZipRecruiter salary data. Most workers in this role earn between $70,800.00 and $92,000.00 per year, depending on experience, location, and employer.

What is a junior Unity game developer?

A Junior Unity Game Developer is an entry-level position focused on designing, developing, and optimizing games using the Unity engine. They typically work on game mechanics, UI, bug fixing, and asset integration under the guidance of senior developers. Strong proficiency in C# and understanding of game development principles are essential. This role provides an opportunity to gain hands-on experience and grow technical skills in a professional game development environment.

What does a junior Unity game developer do?

A typical day for a Junior Unity Game Developer includes writing and debugging scripts, collaborating with artists and designers to bring game features to life, and attending team meetings to discuss project progress. You may review feedback from senior developers, perform routine testing of game builds, and help optimize performance within the Unity engine. The role often involves ongoing learning as you pick up new tools or stay updated on industry best practices. Overall, the work environment is collaborative and dynamic, making teamwork and communication essential for project success.

What skills and qualifications are needed to be a junior Unity game developer?

A Junior Unity Game Developer should have a basic understanding of programming languages such as C#, familiarity with game design principles, and a degree or coursework in computer science, game development, or a related field. Experience with Unity 3D, version control systems like Git, and online training or Unity certification are also valuable. Strong problem-solving abilities, teamwork, and clear communication make candidates stand out in studio environments. These skills ensure smooth collaboration and efficient game development in a fast-paced, creative industry.

What are the most commonly searched types of Unity Game Developer jobs in Oregon?

The most popular types of Unity Game Developer jobs in Oregon are:

What are popular job titles related to Junior Unity Game Developer jobs in Oregon?

For Junior Unity Game Developer jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Junior Unity Game Developer jobs in Oregon look for?

The top searched job categories for Junior Unity Game Developer jobs in Oregon are:

Infographic showing various Junior Unity Game Developer job openings in Oregon as of August 2026, with employment types broken down into 17% Internship, and 83% Full Time. Highlights an 84% In-person, and 16% Remote job distribution, with an average salary of $94,073 per year, or $45.2 per hour.

Unity Developer (m/f/d) - Big Farm Homestead

OR • On-site

Full-time

PTO

Posted 8 days ago


Job description

Our Big Farm Homestead team is looking for a Unity Developer who loves building things that players actually get their hands on. You will work on the client side of a complex live mobile game, turning game design ideas into features, improvements, refactoring and LiveOps content that ship. Expect to spend your days in Unity3D, close to both the code and the content: integrating assets, tuning performance on mobile, and writing clean, well structured code your teammates enjoy working with. BFH shares its codebase and many systems with our sister game Sunshine Island, so you will collaborate closely with the Sunshine Island team, learn from what they build, and feed your own solutions back the other way.
Please note: we can only consider candidates based in Europe, working in a timezone similar to Germany (CET/CEST).
YOUR MISSION
  • Take an active part in game creation and specification, especially in the client development of complex multiplayer mobile games
  • Help keep our players happy by developing and delivering high quality LiveOps content as part of a dedicated and passionate LiveOps team
  • Deliver production ready, well structured code that holds up in a long running live game
  • Find and propose the best suited architecture for new features, and weigh the trade offs with your team
  • Help create and improve our asset workflows
  • Collaborate in the development of innovative new games in interdisciplinary and international teams, and share your knowledge with your colleagues
YOUR BACKSTORY
  • Professional experience in games development, ideally including a commercially released Unity title. We know projects get cancelled, so substantial time in production on a title that never shipped counts too
  • Solid knowledge of the Unity game engine for 3D URP games and UGUI
  • Confident with Git or a comparable version control system as part of your daily workflow
  • Good grasp of OOP principles and software architecture, and you have at least come across data oriented design
  • A basic understanding of cross-platform development, first exposure to iOS and Android mobile development is a plus
  • Familiarity with asset management and Addressables
  • Experience with client server applications is a plus
  • Curiosity about agile development methods
  • You solve problems effectively and proactively, and speak up early when something is off
  • You enjoy working in an international team, communicate comfortably in English, and are happy being present and chatty on Discord throughout your working day
WHY JOIN US?
  • Full flexibility: Work remotely or come to our modern office in Hamburg city center close to the Alster
  • Work-life balance: Competitive annual leave and flexible working hours
  • Join a supportive team in a pragmatic, yet challenging environment, with flat hierarchies and state-of-the-art technologies
  • Work in a multicultural environment with multidisciplinary and experienced colleagues from the entire product lifecycle in a culture of continuous development and learning opportunities
  • Find sparring partners within game design
  • Team building: Strong collaboration between the teams, regular studio events onsite, snacks and drinks available at the office
  • Contribution to public transport ticket (Deutschlandticket) for Germany-based staff

About New Moon Production
New Moon Production is a remote working Hamburg based studio, bringing new and exciting games to the market. Since 2016 we have released multiple games on many different platforms including Big Farm: Mobile Harvest, enjoyed by a quarter million players daily, the much beloved Sunshine Island, and our newest farming sim Big Farm Homestead.
The "BIG! franchise" is made up of 100+ highly talented individuals from all over the world. We believe that only the best employees can create the best products through teamwork, expertise and bringing together different ideas. Since 2021, New Moon Production has been part of Stillfront Group, one of Europe's leading game publishers with a strong focus on long-term IP growth.
Department Game Programming/Engineering Locations Remote Remote status Fully Remote Studios New Moon Production Employment types Permanent Employment contracts Full time