As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual ...
$388K - $619K/yr
Architect and evolve core services that form the table stakes of the Netflix Game Developer Platform - cloud saves, leaderboards, achievements, and the APIs and SDK surfaces through which game ...
$388K - $558K/yr
You will play a pivotal role in building the products and features that enable game developers to integrate their games into the Netflix service. In the process, you will help create an immersive ...
And are you excited to build the systems and tools to help others create a rich, innovative game? As a Senior Gameplay Engineer - Gameplay Tools on teamLFG, you'll help build the bridge between the ...
Are you on a mission to create games that bond players together into deeply invested communities? As an Engineering Director at teamLFG, you will hire, build and direct a technology organization to ...
$388K - $558K/yr
Who We Are The Kids Experiences team is part of the Games Player Experience organization at Netflix ... We are looking for a Full Stack Engineer (L5) who leads with Android expertise and is equally ...
OR · On-site
$388K - $558K/yr
You will play a pivotal role in building the products and features that enable game developers to integrate their games into the Netflix service. In the process, you will help create an immersive ...
$230K - $360K/yr
Whether you are having strategic conversations with Netflix Product or font conversations with game developers, your focus will be the global member experience and how we can continue to build a ...
Senior Game Build Engineer
OR · On-site +1
$125K - $150K/yr
Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work ...
Senior Game Build Engineer
OR · On-site +1
$125K - $150K/yr
Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work ...
Game Designer
$154K/yr
Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player ...
Game Designer
$154K/yr
Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player ...
Do you spend your time thinking about how different game mechanics can come together to create ... programmers, audio professionals, quality assurance and producers to achieve a common goal, with ...
Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player ...
Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player ...
OR · On-site
$266K - $442K/yr
Understands game performance metrics relevant to game streaming such as fps, frame cadence, render fidelity, etc. to design meaningful measurements, establish device-aware baselines, and identify ...
Game Producer
$123K - $125K/yr
Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player ...
Game Producer
$123K - $125K/yr
Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player ...
Backend Engineer (Golang)
OR · On-site +1
$100K - $140K/yr
Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work ...
Backend Engineer (Golang)
OR · On-site +1
$100K - $140K/yr
Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work ...
OR · On-site
About the Role At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading the cloud gaming revolution by putting console-quality video games on any device from TVs to consoles ...
OR · On-site
About the Role At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading the cloud gaming revolution by putting console-quality video games on any device from TVs to consoles ...
$128K - $166K/yr
Our work spans game canvases across TV, web, and mobile; the Netflix Games Controller; on-device and cloud gaming infrastructure; and the studio tools and developer ecosystem that power every title ...
Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player ...
Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player ...
$128K - $166K/yr
Our work spans game canvases across TV, web, and mobile; the Netflix Games Controller; on-device and cloud gaming infrastructure; and the studio tools and developer ecosystem that power every title ...
Slate Planning Manager, Games
OR · On-site +1
Data, Targeting & Optimization Collaborate with Data Science & Engineering and Games Title Product ... Management to analyze performance and improve the targeting, effectiveness, and efficiency of Games ...
Slate Planning Manager, Games
OR · On-site +1
Data, Targeting & Optimization Collaborate with Data Science & Engineering and Games Title Product ... Management to analyze performance and improve the targeting, effectiveness, and efficiency of Games ...
Game Engineer information
See Oregon salary details
$55.5K - $67.7K
2% of jobs
$67.7K - $79.9K
0% of jobs
$79.9K - $92.1K
1% of jobs
$92.1K - $104.3K
4% of jobs
$104.3K - $116.5K
6% of jobs
$116.5K - $128.7K
11% of jobs
$129.4K is the 25th percentile. Wages below this are outliers.
$128.7K - $141K
10% of jobs
The median wage is $153.2K / yr.
$141K - $153.2K
16% of jobs
$153.2K - $165.4K
16% of jobs
$172.3K is the 75th percentile. Wages above this are outliers.
$165.4K - $177.6K
16% of jobs
$177.6K - $189.8K
18% of jobs
$55.5K
$150.1K
$189.8K
How much do game engineer jobs pay per year?
What does a gaming engineer do?
What are the key skills and qualifications needed to thrive as a Game Engineer, and why are they important?
How do Game Engineers typically collaborate with designers and artists throughout the game development process?
What Does a Game Engineer Do?
A game engineer is a software developer that produces video games. As a game engineer, your duties may be in any phase of the game design process. You typically work as part of a large team of engineers, designers, and programmers, carrying out the visual and functional aspects of the video game. Your responsibilities include ensuring that the visual elements of the game are properly designed and can work on various pieces of hardware. Some game engineers work independently, creating smaller games meant to function on a mobile phone or computer. However, to produce games for consoles or performance gaming computers, you must generally work for a larger game design company.
What does a Game Engineer do?
Will game dev be replaced by AI?
What jobs pay 400 an hour?
What is the difference between Game Engineer vs Game Developer?
| Aspect | Game Engineer | Game Developer |
|---|---|---|
| Required Credentials | Bachelor's in Computer Science or related field; programming skills | Bachelor's in Computer Science, Game Design, or related; programming and design skills |
| Work Environment | Develops game engines, tools, and core systems; often works closely with programmers and technical teams | Designs and implements game features, levels, and content; collaborates with artists and designers |
| Industry Usage | Commonly employed in technical roles within game studios, focusing on underlying systems | More prevalent in creative roles, focusing on gameplay and content creation |
While both roles require programming skills and a background in computer science, Game Engineers primarily focus on building the technical infrastructure, such as game engines and tools. Game Developers concentrate on creating gameplay features, levels, and content. The roles often overlap, but Game Engineers tend to work more on the technical backbone, whereas Game Developers focus on the user experience and game design.
Is 30 too old to start game development?
Other
Posted 8 days ago
Key responsibilities
Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight.
Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, post-processing, shadows, and graphics scalability.
Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual systems.
Job description
Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to help push the visual quality, performance, and expressiveness of a rich, innovative game?
As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual quality, rendering features, workflows, and performance in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight
Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, post-processing, shadows, and graphics scalability
Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual systems
Optimize rendering performance across CPU, GPU, memory, and platform constraints
Investigate and fix graphics, rendering, and visual pipeline issues
REQUIRED SKILLS
Strong expertise in real-time rendering techniques and modern graphics pipelines
Excellent C++ programming skills
Experience with Unreal Engine 5 and its rendering framework
Experience building designer- and artist-facing components and tools
Ability to work autonomously and drive technical initiatives from concept to completion
Strong communication and collaboration skills with both engineers and artists
NICE-TO-HAVE SKILLS
Experience with development on a variety of platforms (PC, console)
Passion for creating visually expressive and polished player experiences
Experience in Gameplay Networking