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Game Engineer Jobs in Oregon (NOW HIRING)

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual ...

Game Engineering Director

OR ยท On-site +1

Are you on a mission to create games that bond players together into deeply invested communities? As an Engineering Director at teamLFG, you will hire, build and direct a technology organization to ...

Game Designer

$154K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player ...

Do you spend your time thinking about how different game mechanics can come together to create ... programmers, audio professionals, quality assurance and producers to achieve a common goal, with ...

About the Role At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading the cloud gaming revolution by putting console-quality video games on any device from TVs to consoles ...

As a Senior Online Game Services Engineering Lead for teamLFG, you will design and build the core services that take our game from prototype to production, from gathering requirements to ...

Video Game Design Tutor

OR ยท Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Video Game Design Tutor

Eugene, OR ยท Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Video Game Design Tutor

Portland, OR ยท Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

... game on teamLFG. You will work closely with the entire Design Team designing, crafting, and ... programmers, audio professionals, quality assurance and producers to achieve a common goal, with ...

Lead Systems Designer

OR ยท On-site +1

Works directly with Gameplay Programming counterparts to best leverage skills and creativity across both departments for systems design and implementation. * Writes and regularly updates clear ...

We're looking for a versatile and engaged Tech Director to join our Internal Game Development team ... You'll set the bar for engineering excellence, drive integration with Netflix's platform ...

Senior ML Engineer, GenAI - Games

OR ยท On-site +1

$466K - $750K/yr

We are looking for a Senior ML Engineer to bridge the gap between cutting-edge AI research and shipped game features. You will be a core technical contributor, responsible for implementing GenAI ...

Product Manager - Games, TV as a Platform (L5)

OR ยท On-site +1

$310K - $545K/yr

Act as the central node between Game Studios, Platform Engineering, Mobile App teams, and Data Science to deliver complex, multi-device features on time and at scale. Requirements: 5-8+ years of ...

Product Manager - Games, TV as a Platform (L5)

OR ยท On-site +1

$310K - $545K/yr

Act as the central node between Game Studios, Platform Engineering, Mobile App teams, and Data Science to deliver complex, multi-device features on time and at scale. Requirements: 5-8+ years of ...

Senior Gameplay Animator (CONTRACT)

OR ยท On-site +1

$105K - $120K/yr

... the game, providing constructive feedback as necessary. * Communicate effectively with other disciplines, including Designers, Programmers, Writers, Project Managers, Art, Audio, Character and ...

Staff Services Engineer

OR ยท On-site +1

Are you on a mission to create games that bond players together into deeply invested communities ... As a Staff Services Engineer for teamLFG, you will design and build the core services that take our ...

Staff Investment Engineer

OR ยท On-site +1

Are you on a mission to create games that bond players together into deeply invested communities ... As a Staff Investment Engineer, you will architect and implement the player progression systems of ...

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Showing results 1-20

Game Engineer information

See Oregon salary details

$55.5K

$150.1K

$189.8K

How much do game engineer jobs pay per year?

As of Aug 25, 2026, the average yearly pay for game engineer in Oregon is $150,072.00, according to ZipRecruiter salary data. Most workers in this role earn between $129,000.00 and $176,600.00 per year, depending on experience, location, and employer.

What does a game engineer do?

A game engineer is a software developer that produces video games. As a game engineer, your duties may be in any phase of the game design process. You typically work as part of a large team of engineers, designers, and programmers, carrying out the visual and functional aspects of the video game. Your responsibilities include ensuring that the visual elements of the game are properly designed and can work on various pieces of hardware. Some game engineers work independently, creating smaller games meant to function on a mobile phone or computer. However, to produce games for consoles or performance gaming computers, you must generally work for a larger game design company.

What are the key skills and qualifications needed to thrive as a game engineer, and why are they important?

To thrive as a Game Engineer, a deep understanding of computer science principles, programming languages like C++ or C#, and a relevant degree in computer science or a related field are essential. Familiarity with game engines such as Unity or Unreal Engine, version control systems, and sometimes certifications in game development are highly valued. Creativity, strong problem-solving abilities, and effective teamwork set standout professionals apart in this role. These skills and qualities are crucial for building innovative, high-performance games and collaborating efficiently with multidisciplinary teams.

How do game engineers typically collaborate with designers and artists throughout the game development process?

Game Engineers work closely with designers and artists to ensure that technical implementation aligns with creative vision. Collaboration often involves regular meetings to discuss features, rapid prototyping, and integrating assets such as animations or level designs. Engineers provide technical feedback on what is feasible, suggest optimizations, and help troubleshoot issues that arise during development. This cross-functional teamwork is essential for delivering a polished, engaging final product.

What is the difference between Game Engineer vs Game Developer?

AspectGame EngineerGame Developer
Required CredentialsBachelor's in Computer Science or related field; programming skillsBachelor's in Computer Science, Game Design, or related; programming and design skills
Work EnvironmentDevelops game engines, tools, and core systems; often works closely with programmers and technical teamsDesigns and implements game features, levels, and content; collaborates with artists and designers
Industry UsageCommonly employed in technical roles within game studios, focusing on underlying systemsMore prevalent in creative roles, focusing on gameplay and content creation

While both roles require programming skills and a background in computer science, Game Engineers primarily focus on building the technical infrastructure, such as game engines and tools. Game Developers concentrate on creating gameplay features, levels, and content. The roles often overlap, but Game Engineers tend to work more on the technical backbone, whereas Game Developers focus on the user experience and game design.

What cities in Oregon are hiring for Game Engineer jobs?

Cities in Oregon with the most Game Engineer job openings:

What are popular job titles related to Game Engineer jobs in OR?

For Game Engineer jobs in OR, the most frequently searched job titles are:

Infographic showing various Game Engineer job openings in Oregon as of August 2026, with employment types broken down into 64% Full Time, 18% Part Time, 9% Temporary, and 9% Contract. Highlights an 91% In-person, and 9% Remote job distribution, with an average salary of $150,072 per year, or $72.2 per hour.

Senior Game Engineer - Graphics

teamLFG

OR โ€ข On-site, Remote

Full-time

Re-posted 4 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to help push the visual quality, performance, and expressiveness of a rich, innovative game?

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual quality, rendering features, workflows, and performance in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight

Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, post-processing, shadows, and graphics scalability

Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual systems

Optimize rendering performance across CPU, GPU, memory, and platform constraints

Investigate and fix graphics, rendering, and visual pipeline issues

REQUIRED SKILLS

Strong expertise in real-time rendering techniques and modern graphics pipelines

Excellent C++ programming skills

Experience with Unreal Engine 5 and its rendering framework

Experience building designer- and artist-facing components and tools

Ability to work autonomously and drive technical initiatives from concept to completion

Strong communication and collaboration skills with both engineers and artists

NICE-TO-HAVE SKILLS

Experience with development on a variety of platforms (PC, console)

Passion for creating visually expressive and polished player experiences

Experience in Gameplay Networking