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Game Engineer Jobs in Oregon (NOW HIRING)

OR · On-site

About the Role At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading the cloud gaming revolution by putting console-quality video games on any device from TVs to consoles ...

OR · On-site

$107.40K - $140.90K/yr

Technical Infrastructure Engineer Role Overview Game Plan Tech is seeking a Technical Infrastructure Engineer who blends security discipline, operational rigor, and systems thinking in an AI-native ...

OR · On-site

Backend Software Engineer Role Overview We're seeking a highly skilled and motivated Back End ... Why Game Plan Tech? Join a dynamic and growing team at Game Plan Tech, dedicated to empowering ...

OR · On-site

Front End Software Engineer Role Overview We're seeking a highly skilled and motivated Front End ... Why Game Plan Tech? Join a dynamic and growing team at Game Plan Tech, dedicated to empowering ...

OR · On-site

Software Modernization Software Engineer (LLM-Focused) Role Overview We are building an engineering ... Why Game Plan Tech? Join a dynamic and growing team at Game Plan Tech, dedicated to empowering ...

Senior Security Engineer / ISSE Role Overview We are seeking an experienced Security Engineer to ... Why Game Plan Tech? Join a dynamic and growing team at Game Plan Tech, dedicated to empowering ...

OR

$123.90K - $125.90K/yr

Game Leadership: Lead major initiative titles and franchises, reporting to the Executive Producer ... Synthesize feedback from stakeholders into actionable systems for developers. * Cross-Functional ...

Data, Targeting & Optimization Collaborate with Data Science & Engineering and Games Title Product ... Management to analyze performance and improve the targeting, effectiveness, and efficiency of Games ...

Collaborate with Data Science & Engineering and Games Title Product Management to analyze performance and improve the targeting, effectiveness, and efficiency of Games placements. * Use data ...

OR · On-site

$55.75 - $74.50/hr

Cloud Infrastructure Engineer Role Overview We're seeking an experienced Cloud Infrastructure ... Why Game Plan Tech? Join a dynamic and growing team at Game Plan Tech, dedicated to empowering ...

As a Senior Online Game Services Engineering Lead for teamLFG, you will design and build the core services that take our game from prototype to production, from gathering requirements to ...

Senior Game Producer - Party & Puzzle Games

OR · On-site +1

$170K - $250K/yr

Strong understanding of game development - Design, Programming, Art, Audio, Localization, QA, Release Management. Able to manage multiple projects, prioritize tasks, utilize analytical skills for ...

Senior Game Producer - Party & Puzzle Games

OR · On-site +1

$170K - $250K/yr

Strong understanding of game development - Design, Programming, Art, Audio, Localization, QA, Release Management. * Able to manage multiple projects, prioritize tasks, utilize analytical skills for ...

Strong technical scripting skills and deep understanding of how game systems are engineered to provide robust tools for designers that optimize for meaningful player expression, designer control, and ...

Engineering teams within Netflix work hard every day to scale and innovate this content production ... Our goals are to scale streaming services and support our expanded business use-cases of Gaming ...

Engineering teams within Netflix work hard every day to scale and innovate this content production ... Our goals are to scale streaming services and support our expanded business use-cases of Gaming ...

OR · On-site

$120K - $145K/yr

Collaborate with animation, art, tech designers and engineering to develop levels, gameplay systems, and pipelines that support world-class design execution. * Create and maintain Unreal Engine ...

OR · On-site

Data Scientist / Data Engineer Role Overview You will join a cross-functional product team ... Why Game Plan Tech? Join a dynamic and growing team at Game Plan Tech, dedicated to empowering ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126.90K - $151.80K/yr

... game engineers, designers and artists. This is a jack-of-all-trades Principal technical artist role with a creative and artistic focus, balanced by deep expertise in performance and technical ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126.90K - $151.80K/yr

... game engineers, designers and artists. This is a jack-of-all-trades Principal technical artist role with a creative and artistic focus, balanced by deep expertise in performance and technical ...

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Showing results 1-20

Game Engineer information

See Oregon salary details

$55.5K

$150.1K

$189.8K

How much do game engineer jobs pay per year?

As of May 28, 2026, the average yearly pay for game engineer in Oregon is $150,072.00, according to ZipRecruiter salary data. Most workers in this role earn between $129,000.00 and $176,600.00 per year, depending on experience, location, and employer.

What Does a Game Engineer Do?

A game engineer is a software developer that produces video games. As a game engineer, your duties may be in any phase of the game design process. You typically work as part of a large team of engineers, designers, and programmers, carrying out the visual and functional aspects of the video game. Your responsibilities include ensuring that the visual elements of the game are properly designed and can work on various pieces of hardware. Some game engineers work independently, creating smaller games meant to function on a mobile phone or computer. However, to produce games for consoles or performance gaming computers, you must generally work for a larger game design company.

What are the key skills and qualifications needed to thrive as a Game Engineer, and why are they important?

To thrive as a Game Engineer, a deep understanding of computer science principles, programming languages like C++ or C#, and a relevant degree in computer science or a related field are essential. Familiarity with game engines such as Unity or Unreal Engine, version control systems, and sometimes certifications in game development are highly valued. Creativity, strong problem-solving abilities, and effective teamwork set standout professionals apart in this role. These skills and qualities are crucial for building innovative, high-performance games and collaborating efficiently with multidisciplinary teams.

How do Game Engineers typically collaborate with designers and artists throughout the game development process?

Game Engineers work closely with designers and artists to ensure that technical implementation aligns with creative vision. Collaboration often involves regular meetings to discuss features, rapid prototyping, and integrating assets such as animations or level designs. Engineers provide technical feedback on what is feasible, suggest optimizations, and help troubleshoot issues that arise during development. This cross-functional teamwork is essential for delivering a polished, engaging final product.

What is the difference between Game Engineer vs Game Developer?

AspectGame EngineerGame Developer
Required CredentialsBachelor's in Computer Science or related field; programming skillsBachelor's in Computer Science, Game Design, or related; programming and design skills
Work EnvironmentDevelops game engines, tools, and core systems; often works closely with programmers and technical teamsDesigns and implements game features, levels, and content; collaborates with artists and designers
Industry UsageCommonly employed in technical roles within game studios, focusing on underlying systemsMore prevalent in creative roles, focusing on gameplay and content creation

While both roles require programming skills and a background in computer science, Game Engineers primarily focus on building the technical infrastructure, such as game engines and tools. Game Developers concentrate on creating gameplay features, levels, and content. The roles often overlap, but Game Engineers tend to work more on the technical backbone, whereas Game Developers focus on the user experience and game design.

What job categories do people searching Game Engineer jobs in Oregon look for? The top searched job categories for Game Engineer jobs in Oregon are:
What cities in Oregon are hiring for Game Engineer jobs? Cities in Oregon with the most Game Engineer job openings:
What are popular job titles related to Game Engineer jobs in OR? For Game Engineer jobs in OR, the most frequently searched job titles are:
Infographic showing various Game Engineer job openings in Oregon as of May 2026, with employment types broken down into 80% Full Time, 11% Part Time, 1% Temporary, 7% Contract, and 1% Nights. Highlights an 87% Physical, and 13% Remote job distribution, with an average salary of $150,072 per year, or $72.2 per hour.
Staff Software Engineer - DPDK

Other

Posted 12 hours ago


Job description

About the Role 

At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading the cloud gaming revolution by putting console-quality video games on any device from TVs to consoles to mobile devices and beyond!  Would you like to use your skills, time, and passion on meaningful projects that are building the future? We're looking for a Staff Software Engineer with a strong background in DPDK software/firmware development, who loves designing and building innovative hardware and software, wants to make an impact, and enjoys working with creative, intelligent and collaborative teammates. If that sounds like you, come help us build world class technology capable of delivering fun and unique gaming experiences to millions of players! 

Responsibilities 

  • Implement and optimize peer-to-peer PCIe communication between DPUs and other bus devices, minimizing latency and host CPU involvement 

  • Manage network device queues across PCIe peers and handle doorbell interrupts to process them. 

  • Architect innovative solutions and drive alignment across teams and stakeholders. 

  • Collaborate across hardware, drivers, system software and network cross functional teams. 

  • Use hardware and software debugging tools to diagnose PCIe and DPU issues. 

  • Document key technical areas and share knowledge through technical presentations 

Required Qualifications 

  • BS in Computer Science / Software Engineering or 10+ years of relevant work experience 

  • 8+ years of combined experience in C/C++ 

  • Expert level proficiency with DPDK and Software Defined Networking

  • Strong understanding of PCIe peer-to-peer communication, including memory-mapped I/O, queue management, and device-to-device signaling. 

  • Ability to debug, profile, and optimize firmware performance 

  • Working knowledge of networking protocols: TCP/IP, UDP and L2 layer protocols 

  • Proven track-record of solving ambiguous problems with minimal direction. 

  • Strong debugging / analysis / troubleshooting skills 

 Preferred Qualifications 

  • Experience with developing software/firmware on DPUs, or similar technologies

  • Experience with Open vSwitch/Sonic 

  • EVPN-VXLAN knowledge 

  • Network driver development experience on Linux or embedded OS or similar 

  • Experience with storage offload engines and computer networking domains 

  • A track record of technical leadership guiding teams without hard authority. 

Additional Skills 

  • Motivated self-starter. 

  • Experience with Rust. 

  • Enjoys working in a fast-paced, collaborative environment 

  • Knowledge of Japanese language and culture is a plus