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Commission Unity Game Engine Jobs in Oregon (NOW HIRING)

Video Game Design Tutor

Eugene, OR · Remote

$18 - $40/hr

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

OR · Remote

$18 - $40/hr

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Senior Gameplay Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

Ability to calculate figures and amounts such as discounts, interest, commissions, proportions ... Knowledge of common state machine flow in any game engine required.

The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity, game systems, architecture, and cloud technologies, paired with a passion for innovation and player ...

Senior Cinematic Facial Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

... the game engine. Essential Duties and Responsibilities include the following: * Develop high ... Ability to calculate figures and amounts such as discounts, interest, commissions, proportions ...

Senior Cinematic Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

... the game engine. Essential Duties and Responsibilities include the following: * Develop high ... Ability to calculate figures and amounts such as discounts, interest, commissions, proportions ...

Senior Cinematic Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

... the game engine. Essential Duties and Responsibilities include the following: * Develop high ... Ability to calculate figures and amounts such as discounts, interest, commissions, proportions ...

Producer

Eugene, OR · On-site +1

$63K - $82K/yr

Amateur or Professional Experience with Unity, Unreal or other game engine * Strong interest in the industry and a desire to create high-quality interactive experiences with an eye towards successful ...

Producer

Eugene, OR · On-site +1

$63K - $82K/yr

... with Unity, Unreal or other game engine • Strong interest in the industry and a desire to create high-quality interactive experiences with an eye towards successful product launch • Strong ...

Producer

Eugene, OR · On-site +1

... Unity, Unreal or other game engine Strong interest in the industry and a desire to create high-quality interactive experiences with an eye towards successful product launch Strong Experience with ...

Senior Facial Character TD (CONTRACT)

OR · On-site +1

$98K/yr

Insomniac Games is looking for a new Senior Facial Character TD. In this role, the Senior Facial ... smoothly in engine * Contributes to automated tools and workflows for runtime optimization

Familiarity with game engines such as Unreal Engine, Unity, or others. Experience working on real-time or high-performance system Benefits All benefits start on first day of employment! * 75 ...

Familiarity with game engines such as Unreal Engine, Unity, or others. * Experience working on real-time or high‑performance system All benefits start on first day of employment! * 75% employer ...

... with game engines such as Unreal Engine, Unity, or others. · Experience working on real-time or high-performance system Benefits All benefits start on first day of employment! * 75% employer-paid ...

... game engines such as Unreal Engine, Unity, or others. • Experience working on real-time or high-performance system Benefits All benefits start on first day of employment! * 75% employer-paid ...

Project Art Director

Eugene, OR · On-site +1

$121K - $127K/yr

Coordinate with other disciplines to ensure the art vision aligns with gameplay, design, and technical requirements. Must Haves Strong understanding of Unreal Engine (required); Unity proficiency is ...

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Commission Unity Game Engine information

What is the difference between Commission Unity Game Engine vs Unity Developer?

AspectCommission Unity Game EngineUnity Developer
CredentialsTypically no formal certification required, but knowledge of Unity engine and commission-based rolesOften requires a degree or certification in game development or related fields
Work EnvironmentFreelance or contract-based, project-specificFull-time or freelance, working on game projects using Unity
Industry UsageUsed by independent developers, freelancers, and small studios for commission-based projectsEmployed by game studios or as freelancers developing games with Unity

The Commission Unity Game Engine role focuses on earning commissions through project-based work using Unity, often freelance. In contrast, a Unity Developer is a professional skilled in using Unity to develop games, typically with formal education or certifications. Both roles involve working with Unity, but their employment structure and credentials differ.

What are popular job titles related to Commission Unity Game Engine jobs in Oregon?

For Commission Unity Game Engine jobs in Oregon, the most frequently searched job titles are:

What cities in Oregon are hiring for Commission Unity Game Engine jobs?

Cities in Oregon with the most Commission Unity Game Engine job openings:

Unity Developer (m/f/d) - Big Farm Homestead

OR • On-site

Full-time

PTO

Posted 8 days ago


Job description

Our Big Farm Homestead team is looking for a Unity Developer who loves building things that players actually get their hands on. You will work on the client side of a complex live mobile game, turning game design ideas into features, improvements, refactoring and LiveOps content that ship. Expect to spend your days in Unity3D, close to both the code and the content: integrating assets, tuning performance on mobile, and writing clean, well structured code your teammates enjoy working with. BFH shares its codebase and many systems with our sister game Sunshine Island, so you will collaborate closely with the Sunshine Island team, learn from what they build, and feed your own solutions back the other way.
Please note: we can only consider candidates based in Europe, working in a timezone similar to Germany (CET/CEST).
YOUR MISSION
  • Take an active part in game creation and specification, especially in the client development of complex multiplayer mobile games
  • Help keep our players happy by developing and delivering high quality LiveOps content as part of a dedicated and passionate LiveOps team
  • Deliver production ready, well structured code that holds up in a long running live game
  • Find and propose the best suited architecture for new features, and weigh the trade offs with your team
  • Help create and improve our asset workflows
  • Collaborate in the development of innovative new games in interdisciplinary and international teams, and share your knowledge with your colleagues
YOUR BACKSTORY
  • Professional experience in games development, ideally including a commercially released Unity title. We know projects get cancelled, so substantial time in production on a title that never shipped counts too
  • Solid knowledge of the Unity game engine for 3D URP games and UGUI
  • Confident with Git or a comparable version control system as part of your daily workflow
  • Good grasp of OOP principles and software architecture, and you have at least come across data oriented design
  • A basic understanding of cross-platform development, first exposure to iOS and Android mobile development is a plus
  • Familiarity with asset management and Addressables
  • Experience with client server applications is a plus
  • Curiosity about agile development methods
  • You solve problems effectively and proactively, and speak up early when something is off
  • You enjoy working in an international team, communicate comfortably in English, and are happy being present and chatty on Discord throughout your working day
WHY JOIN US?
  • Full flexibility: Work remotely or come to our modern office in Hamburg city center close to the Alster
  • Work-life balance: Competitive annual leave and flexible working hours
  • Join a supportive team in a pragmatic, yet challenging environment, with flat hierarchies and state-of-the-art technologies
  • Work in a multicultural environment with multidisciplinary and experienced colleagues from the entire product lifecycle in a culture of continuous development and learning opportunities
  • Find sparring partners within game design
  • Team building: Strong collaboration between the teams, regular studio events onsite, snacks and drinks available at the office
  • Contribution to public transport ticket (Deutschlandticket) for Germany-based staff

About New Moon Production
New Moon Production is a remote working Hamburg based studio, bringing new and exciting games to the market. Since 2016 we have released multiple games on many different platforms including Big Farm: Mobile Harvest, enjoyed by a quarter million players daily, the much beloved Sunshine Island, and our newest farming sim Big Farm Homestead.
The "BIG! franchise" is made up of 100+ highly talented individuals from all over the world. We believe that only the best employees can create the best products through teamwork, expertise and bringing together different ideas. Since 2021, New Moon Production has been part of Stillfront Group, one of Europe's leading game publishers with a strong focus on long-term IP growth.
Department Game Programming/Engineering Locations Remote Remote status Fully Remote Studios New Moon Production Employment types Permanent Employment contracts Full time