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Temporary Unreal Engine Developer Jobs in Oregon

... in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline ... C++ programming skills Experience with Unreal Engine 5 and its rendering framework Experience ...

Senior Engineer - Build Systems

OR · On-site +1

$104K - $142K/yr

RESPONSIBILITIES Develop and maintain automated build software using Unreal Engine 5, primarily ... engineering efforts as needed Embrace a "we" culture in addition to being an outstanding ...

Leveraging the Unreal Engine and technology the team has built, direct the engineering organization to tackle challenging problems, find combinations of innovative technology with proven models, and ...

... Unreal Engine NICE-TO-HAVE SKILLS Experience working on a live service game Experience with development on a variety of platforms (PC, console) Experience mentoring or managing engineers

... engineering practices that elevate the player experience across our games. The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity, game systems ...

Level Designer

Eugene, OR · On-site +1

$70K - $92K/yr

This is a full-time temporary role with the possibility of extension or conversion to regular ... Professional experience designing and implementing gameplay spaces in Unreal Engine 5 or a ...

Level Designer

Eugene, OR · On-site +1

$109K/yr

This is a full-time temporary role with the possibility of extension or conversion to regular ... Professional experience designing and implementing gameplay spaces in Unreal Engine 5 or a ...

Level Designer

Eugene, OR · On-site

$70 - $92/hr

This is a full-time temporary role with the possibility of extension or conversion to regular ... Professional experience designing and implementing gameplay spaces in Unreal Engine 5 or a ...

Level Designer

Eugene, OR · On-site +1

$70K - $92K/yr

This is a full-time temporary role with the possibility of extension or conversion to regular ... Professional experience designing and implementing gameplay spaces in Unreal Engine 5 or a ...

We are looking for a talented and motivated Associate Software Engineer to join our development ... Familiarity with game engines such as Unreal Engine, Unity, or others. * Experience working on ...

We are looking for a talented and motivated Associate Software Engineer to join our development ... Familiarity with game engines such as Unreal Engine, Unity, or others. Experience working on real ...

We are looking for a talented and motivated Associate Software Engineer to join our development ... Unreal Engine, Unity, or others. • Experience working on real-time or high-performance system ...

We are looking for a talented and motivated Associate Software Engineer to join our development ... Unreal Engine, Unity, or others. · Experience working on real-time or high-performance system ...

Intermediateknowledge and experience with level editing tools and scripting (Unreal Engine, Unity ... developers. * Strong communication skills including verbal and written skills are required.

... Engineering, Test, etc.) Expert ability to give constructive feedback, receive feedback, and ... Unreal Engine REQUIRED Strong portfolio showcasing previous UX/UI design work in games

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Showing results 1-20

Temporary Unreal Engine Developer information

What is the difference between Temporary Unreal Engine Developer vs Temporary Game Designer?

AspectTemporary Unreal Engine DeveloperTemporary Game Designer
Required SkillsProficiency in Unreal Engine, C++, 3D modeling, scriptingGame concept development, storytelling, level design, user experience
Work EnvironmentGame studios, tech companies, freelance projectsGame studios, creative agencies, freelance roles
Industry UsageUsed for technical implementation and programmingUsed for designing game mechanics and narratives

Temporary Unreal Engine Developers focus on coding, technical setup, and implementing game features using Unreal Engine. In contrast, Temporary Game Designers concentrate on creating game concepts, designing levels, and crafting user experiences. Both roles are essential in game development but serve different functions within the industry.

Do I need to learn C++ for Unreal Engine developer?

Unreal Engine developers often need to learn C++ because it is the primary programming language used for creating game logic and performance-critical systems within the engine. While Blueprints, a visual scripting system, can handle many tasks, proficiency in C++ is essential for advanced development and customization. Having knowledge of C++ can improve job prospects and enable more complex project work.

What are the most commonly searched types of Unreal Engine Developer jobs in Oregon?

The most popular types of Unreal Engine Developer jobs in Oregon are:

What are popular job titles related to Temporary Unreal Engine Developer jobs in Oregon?

For Temporary Unreal Engine Developer jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Temporary Unreal Engine Developer jobs in Oregon look for?

The top searched job categories for Temporary Unreal Engine Developer jobs in Oregon are:

What cities in Oregon are hiring for Temporary Unreal Engine Developer jobs?

Cities in Oregon with the most Temporary Unreal Engine Developer job openings:

Unreal Tools & Automation Engineer

Pipeworks Studios

Eugene, OR • On-site, Remote

$92K - $106K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 5 days ago


Job description

Unreal Tools & Automation Engineer
Department: Engineering
Employment Type: Full Time
Location: Eugene, OR
Compensation: $92,000 - $106,000 / year
Description
Pipeworks Studios is seeking an Engineer III or Senior Engineer, commensurate with experience, to join an unannounced AAA project built in Unreal Engine 5. This is a hands-on tools and development-infrastructure role focused on making the game easier to build, test, diagnose, and support.
Responsibilities for this role may include work on crash reporting tools and workflows, diagnostic and support tooling, automated test infrastructure and reporting, Unreal Editor utilities, command-line tools, content or build validation, and other systems that improve the day-to-day effectiveness of developers, QA, production, and support teams.
This role is fully remote with the option for hybrid or in-office work at our office in Eugene, OR and relocation assistance, if preferred.
Day To Day
Responsibilities• Partner with engineering, QA, production, support, and client stakeholders to identify workflow and tooling needs, then turn them into reliable production solutions.
• Design, build, and maintain systems for crash capture and reporting, diagnostic data collection, logging, telemetry, reproduction, and issue triage.
• Build automated testing tools, test orchestration, result analysis, reporting, and continuous integration workflows.
• Create Unreal Editor tools, plugins, commandlets, scripts, utilities, and validation systems.
• Integrate project tools with source control, build systems, issue tracking, external services, and platform-specific workflows.
• Investigate difficult failures and improve the systems that make future root causes easier to find.
• Write maintainable code, automated tests, documentation, and support materials so tools remain usable across the team.
• Provide accurate time estimates and communicate tradeoffs and risks clearly as project priorities evolve.
• Use approved AI-assisted coding tools within the requirements of the client and project.
Skills Knowledge and Expertise
Must Haves• Professional experience with UE 5, with the ability to work within a mature Unreal project and existing development workflows.
• Strong C++ experience, especially with Unreal modules, plugins, editor extensions, commandlets, or engine-level systems.
• Experience creating internal tools, automation, testing infrastructure, diagnostic systems, developer workflows, or related engineering solutions.
• Strong programming or scripting ability in at least one production language.
• Strong debugging and systems-thinking skills
• The ability to navigate large and unfamiliar codebases.
• Clear written and verbal communication across disciplines.
• Adaptability and comfort learning the tools that best serve a particular project and partner.
• Proficiency with at least one modern AI-assisted coding tool is required (OpenAI Codex, Claude Code, and GitHub Copilot). Candidates must be able to effectively direct the tool, critically review and validate generated work, and use it within applicable security and confidentiality requirements.
• Experience with version / source control, code review, issue tracking, and documentation workflows, such as Perforce or Git and Jira or equivalent tools.
Nice-To-Have Skills• Experience with crash reporters, minidumps, symbols, call stacks, log aggregation, telemetry, or production support diagnostics.
• Experience with Unreal automation technologies such as the Automation Test Framework, Gauntlet, BuildGraph, or comparable systems.
• Experience with continuous integration, build farms, test orchestration, or developer productivity infrastructure.
• Experience shipping on PC or console platforms and supporting cross-platform development workflows.
• Experience with Python, C#, web technologies, Blazor, or service development used to support game-development pipelines.
• Experience with proprietary engines or other commercial game-development environments.
• Experience supporting live games, customer support workflows, or post-launch diagnostics.
Education and Experience• 5+ years of relevant professional engineering experience.
• At least one shipped commercial game, or another substantial production release is preferred.
• A degree in computer science, engineering, or a related field is helpful but not required when equivalent professional experience is demonstrated.
What We Can Offer You
A Flexible Working EnvironmentAlmost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties

A Commitment to Diversity, Equity, and InclusionPipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don't believe you meet every one of the qualifications above.