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Full Time Unreal Engine Developer Jobs in Oregon

Senior Tools & Build Engineer, Games

OR · On-site +1

$280K - $400K/yr

Demonstrates deep expertise in Unreal Engine (UE4/UE5), particularly: * Unreal build and cook ... Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation ...

... engineering practices that elevate the player experience across our games ... The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126.90K - $151.80K/yr

... developer experience that enables developers to focus on the fun. The R&D Team Games Principal ... Deep familiarity with multiple game engine technologies such as Unity3D and Unreal Engine ...

This role involves a mix of consulting, hands-on engineering, and collaboration with internal and ... Unreal Engine, Blender) * Applied experience with industrial robot arms, mobile manipulators ...

$80K - $120K/yr

Ross XPression, Chryon Prime, Unreal Engine). * Experience with Daktronics Live and Show products ... Employment Type: FULL_TIME

$80K - $120K/yr

Ross XPression, Chryon Prime, Unreal Engine). * Experience with Daktronics Live and Show products ... Employment Type: FULL_TIME

OR

$266K - $442K/yr

Exposure to multiple game engine ecosystems such as Unreal,Unity, Defold, PixiJS, or Rive ... Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation ...

OR

$388K - $558K/yr

... engine plugins (Unity, Unreal) * Collaborate cross-functionally with product, design, and ... You exude developer empathy. You have great intuition for making a clean, easy-to-use API for game ...

We design, engineer, manufacture and support bold, eye-catching digital LED display technology and ... Familiarity with Unreal Engine is a plus. * Strong understanding of sports. * Experience creating ...

New

Powered by our Credit Margin Engine, Native ensures liquidity is available precisely when and where ... Employment Type: FULL_TIME

Powered by our Credit Margin Engine, Native ensures liquidity is available precisely when and where ... FULL_TIME

OR

$139.90K/yr

You exude developer empathy. You have a deep understanding of game development and great intuition ... Experience with Unity or Unreal and automated testing of plugins and bindings in those environments ...

OR

$466K - $750K/yr

... Unity/Unreal/Proprietary) and development workflows. * Feature Prototyping: Work directly with ... Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation ...

Senior ServiceNow Developer III

Portland, OR · Remote

$92.67K - $143.59K/yr

Experience with building custom solutions using App Engine Studio * Experience with designing and ... A comprehensive benefits package is available for full-time regular employees and includes Medical ...

Senior ServiceNow Developer III

Portland, OR · On-site

$92.67K - $143.59K/yr

Experience with building custom solutions using App Engine Studio * Experience with designing and ... A comprehensive benefits package is available for full-time regular employees and includes Medical ...

$66.76K - $136.96K/yr

Engineering & Science Job Schedule: Full time Remote: No WORK STYLE DESIGNATION: Onsite WORK STYLE ... Use a dual beam FIB-SEM and other equipment to prepare both routine and novel samples for S/TEM ...

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Showing results 1-20

Full Time Unreal Engine Developer information

What is the difference between Full Time Unreal Engine Developer vs Full Time Game Programmer?

AspectFull Time Unreal Engine DeveloperFull Time Game Programmer
Required SkillsProficiency in Unreal Engine, C++, Blueprint visual scriptingStrong programming skills, C++, game development experience
Work EnvironmentGame studios, VR/AR companies, simulation firmsGame studios, software development companies
CertificationsUnreal Engine certifications, relevant degreesComputer science or software engineering degrees, programming certifications
Industry UsagePrimarily in game development, interactive mediaGame development, software applications, interactive media

While both roles involve programming and game development, a Full Time Unreal Engine Developer specializes in using Unreal Engine tools and Blueprints for creating interactive experiences, whereas a Full Time Game Programmer may work across various engines and focus more broadly on core game systems and software architecture.

What are the most commonly searched types of Unreal Engine Developer jobs in Oregon? The most popular types of Unreal Engine Developer jobs in Oregon are:
What are popular job titles related to Full Time Unreal Engine Developer jobs in Oregon? For Full Time Unreal Engine Developer jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Full Time Unreal Engine Developer jobs in Oregon look for? The top searched job categories for Full Time Unreal Engine Developer jobs in Oregon are:
What cities in Oregon are hiring for Full Time Unreal Engine Developer jobs? Cities in Oregon with the most Full Time Unreal Engine Developer job openings:
Senior Tools & Build Engineer, Games

Senior Tools & Build Engineer, Games

Netflix

On-site, Remote

$280K - $400K/yr

Full-time

Medical, Life, Retirement, PTO

Posted 22 days ago


Netflix rating

5.8

Company rating: 5.8 out of 10

Based on 15 frontline employees who took The Breakroom Quiz

57th of 64 rated media


Job description

At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next.

We're seeking a highly-skilled Senior Tools & Build Engineer to join an in-house development team building an innovative Unreal Engine title. In this role, you will own and evolve our core tools and build ecosystem-with a particular focus on Tools and Unreal editor extensions - as well as our Horde, Unreal Game Sync (UGS), and Cloud DDC infrastructure.

You will take end-to-end ownership of designing, implementing, and maintaining tools and pipelines that power how our developers build, sync, cook, and ship the game.

THE TEAM

We're a small, scrappy team with big ambitions and an obsession to deliver memorable, innovative gameplay combined with beloved IPs, served seamlessly within the Netflix streaming ecosystem. We're looking for new teammates who care deeply about the experiences they create and the people they make them with, who are biased towards action, and are energized by the learning that comes with bold experimentation at an agile pace. As part of Netflix, we strive to hire the best and value integrity, excellence, respect, inclusion, and collaboration.
RESPONSIBILITIES

  • Build & CI/CD Owner:
    Configure, maintain, and scale our Horde build farm and CI/CD pipelines for Unreal (editor, client, server, tools). Ensure fast, reliable, and reproducible builds across platforms. Integrate automated tests and validation steps to catch issues early and keep the mainline healthy.

  • UGS & Workflow Champion:
    Administer and evolve Unreal Game Sync (UGS)-streams, project definitions, and build configs-while surfacing UGS information clearly inside your C# tools and editor UIs. Improve developer workflows with preflight checks, changelist health indicators, and frictionless sync/build flows.

  • Cloud DDC Steward:
    Maintain Cloud DDC infrastructure. Optimize configuration, caching policies, and monitoring to minimize cook/compile times and maximize iteration speed. Build dashboards and diagnostics that make DDC behavior visible and understandable to the team.

  • Tools Architect & Implementer:
    Design, build, and maintain Standalone Tools and Unreal editor extensions (Slate/UMG) that streamline everyday workflows

THE IDEAL CANDIDATE

  • Has 5+ years of progressively complex, related experience as a Tools Engineer, Build Engineer, or similar role in the games industry, ideally on Unreal projects.

  • Demonstrates deep expertise in Unreal Engine (UE4/UE5), particularly:

    • Unreal build and cook pipeline (UBT/UAT, cooking, packaging, deployment).

    • Editor extensibility with Slate and UMG (custom panels, tools, workflows).

    • Integrating editor/engine features with external tools and services.

  • Has strong C# development experience, including:

    • Building and maintaining desktop tools (e.g., WPF).

    • Designing intuitive, performant UIs for technical workflows.

    • Architecting maintainable, testable tools that can evolve with project needs.

  • Has hands-on production experience setting up and maintaining:

    • Horde build infrastructure (agents, queues, orchestration, scaling).

    • Unreal Game Sync (UGS) (streams, project definitions, build integration).

  • Cloud DDC (configuration, deployment, tuning, monitoring).

    • Is comfortable with Perforce at scale: depot layout, streams, branching strategies, workspace management, and basic server-side administration.

    • Has solid scripting/programming skills beyond C# (e.g., Python, PowerShell, Bash), especially for automation and pipeline glue.

    • Understands CI/CD practices and has experience with systems like Jenkins, TeamCity, GitHub Actions, or Azure DevOps for Unreal-based projects.

    • Thrives as part of a cross-functional multidisciplinary team, communicating clearly with both technical and non-technical partners.

    • Works effectively remote or on-site, managing time and priorities across shared projects.

REQUIRED APPLICATION MATERIALS

  • Resume

LOCATION

  • Los Angeles preferred

  • Will consider remote applicants who are willing to travel for work-related events and work a PST-oriented dev team schedule.

Generally, our compensation structure consists solely of an annual salary; we do not have bonuses. You choose each year how much of your compensation you want in salary versus stock options. To determine your personal top of market compensation, we rely on market indicators and consider your specific job family, background, skills, and experience to determine your compensation in the market range. The range for this role is $280,000.00 - $400,000.00. This compensation range will vary based on location.

Netflix provides comprehensive benefits including Health Plans, Mental Health support, a 401(k) Retirement Plan with employer match, Stock Option Program, Disability Programs, Health Savings and Flexible Spending Accounts, Family-forming benefits, and Life and Serious Injury Benefits. We also offer paid leave of absence programs. Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation, holidays, and sick paid time off. Full-time salaried employees are immediately entitled to flexible time off. See more details about our Benefits here.

Netflix is a unique culture and environment. Learn more here.

Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner.

We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.

Job is open for no less than 7 days and will be removed when the position is filled.


What Netflix employees say

Pay

Hours and flexibility

Workplace

Get the full story on Breakroom


Netflix logo

About Netflix

Sourced by ZipRecruiter

Netflix is the world's leading streaming entertainment service with 222 million paid memberships in over 190 countries enjoying TV series, documentaries, feature films and mobile games across a wide variety of genres and languages. Members can watch as much as they want, anytime, anywhere, on any Internet-connected screen. Members can play, pause and resume watching, all without commercials or commitments.

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Los Gatos, CA, US

Year founded

1997