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Remote Game Engine Programmer Jobs in Oregon (NOW HIRING)

Senior DevOps Engineer

OR ยท On-site +1

$125K - $150K/yr

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We ... However, we also support fully remote work for candidates living across New York State or one of ...

TV UI Engineer 5 - Games Player Experiences

OR ยท On-site +1

$388K - $558K/yr

... remote location or at home with family. We are looking for a senior TV UI engineer to innovate and build the next generation of Game Player experiences. This is a high-impact role that enables ...

Growth Marketing Manager

OR ยท Remote

$100K - $130K/yr

Own and execute SEO strategy (technical SEO, on-page optimizations, structured data, page speed ... Collaborate with developers and designers to modify and optimize the digital user experience ...

Audio Lead, Games Studio

OR ยท On-site +1

$200K - $280K/yr

We're looking for a versatile and engaged Audio Lead to join our Internal Game Development team and ... They are adept at working with dynamic sounds and understand how to collaborate with engineers to ...

Senior Design Program Manager, Games Platform

OR ยท On-site +1

$115K - $116K/yr

This is a remote-friendly role with mandatory team meetings ~4 times a year in Los Gatos or Los ... game developer lifecycle to ensure our development partners can build and launch awesome games and ...

Staff Product Designer, Games Discovery

OR ยท On-site +1

$154K - $190K/yr

You'll partner with senior product, engineering, research, and design leaders to set the direction ... This is a remote-friendly role (within the US, west coast preferred), with required onsite meetings ...

Senior Software Engineer (Athena)

OR ยท Remote

$122K - $161K/yr

Senior Software Engineer Remote - US, Canada, UK Chainguard is building the secure software supply ... engine. Right now we're transitioning from a fast-moving prototype to a production system that ...

New

Senior Webflow Developer - Marketing Team

OR ยท On-site +1

$130K - $150K/yr

Website Optimization - Improve site speed, performance, accessibility, and SEO/AEO best practices ... Experience with DevOps, CI/CD pipelines, and cloud-based deployment is a plus Work Location Remote ...

Staff Software Engineer Remote - US, Canada, UK Chainguard secures the open source supply chain ... engine. This is a staff-level role for an engineer ready to own a domain end-to-end, set technical ...

New

Web Producer

OR ยท On-site +1

Position Summary Harness is looking for a highly strategic Web Strategy & SEO Lead to own the ... Basic HTML/CSS knowledge or comfort working closely with developer Work Location * Remote within ...

Senior DevOps Engineer

OR ยท Remote

$129K - $166K/yr

Architect and deploy secure, scalable solutions on GCP (GKE, Cloud Run, Compute Engine, Cloud SQL ... You must have experience writing custom modules, managing remote state, and preventing ...

VP of Engineering

OR ยท Remote

$179K - $231K/yr

Own and scale our hiring engine, including strategic partnerships with external recruiting partners ... Remote Scaling Expert: Demonstrated success building and operating high-performing distributed ...

Software Engineer, Backend (Platform)

OR ยท On-site +1

$198K - $295K/yr

... fundamental engine for all code execution, SQL querying, and data processing across the Hex ... Experience working in a remote-first team and strong communication skills in this context. This ...

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Remote Game Engine Programmer information

What is the difference between Remote Game Engine Programmer vs Remote Gameplay Programmer?

AspectRemote Game Engine ProgrammerRemote Gameplay Programmer
Primary FocusDevelops and optimizes game engine systems and toolsCreates and implements gameplay features and mechanics
Required SkillsC++, graphics programming, engine architectureScripting, C++, gameplay systems
Work EnvironmentCollaborates with engine and tools teamsWorks closely with designers and artists
Industry UsageUsed across AAA and indie studios for core engine developmentApplied in game design and feature implementation

The main difference is that Remote Game Engine Programmers focus on building and maintaining the underlying game engine, while Remote Gameplay Programmers work on implementing gameplay features within that engine. Both roles require C++ skills, but their responsibilities and focus areas differ significantly.

How does a Remote Game Engine Programmer typically collaborate with other team members while working offsite?

Remote Game Engine Programmers often work closely with designers, artists, and other developers through online communication tools such as Slack, Jira, and version control systems like Git. Regular video meetings and code reviews are common to ensure alignment on project goals and to swiftly address technical challenges. Clear documentation and proactive communication are essential for smooth collaboration, especially when troubleshooting or integrating new features. Many studios also use shared repositories and continuous integration pipelines to streamline teamwork and maintain code quality.

What are Remote Game Engine Programmers?

Remote Game Engine Programmers are software developers who design, build, and maintain the core technology that powers video games, such as graphics rendering, physics simulation, and input systems, while working from a location outside of a traditional office. They collaborate with other programmers, artists, and designers online to implement new features, optimize performance, and ensure compatibility across platforms. Their expertise is essential for creating smooth and engaging gameplay experiences, and remote positions allow them to contribute to projects for studios worldwide.

What are the key skills and qualifications needed to thrive as a Remote Game Engine Programmer, and why are they important?

To thrive as a Remote Game Engine Programmer, you need strong expertise in computer science, proficiency in C++ or C#, and experience with major game engines like Unity or Unreal Engine, often supported by a relevant degree. Familiarity with version control systems (such as Git), debugging tools, and performance profiling software is typically required. Excellent problem-solving skills, self-motivation, and clear communication are crucial for effective remote collaboration and troubleshooting. These skills ensure efficient development, maintain code quality, and enable seamless teamwork in a distributed environment.
What job categories do people searching Remote Game Engine Programmer jobs in Oregon look for? The top searched job categories for Remote Game Engine Programmer jobs in Oregon are:
What cities in Oregon are hiring for Remote Game Engine Programmer jobs? Cities in Oregon with the most Remote Game Engine Programmer job openings:
Infographic showing various Remote Game Engine Programmer job openings in Oregon as of June 2026, with employment types broken down into 15% As Needed, 55% Full Time, 15% Part Time, 3% Temporary, 9% Contract, and 3% Nights. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution.

Senior DevOps Engineer

Rushdown Studios

OR โ€ข On-site, Remote

$125K - $150K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 21 hours ago


Job description

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games - and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide.

Our Role

Rushdown Studios is looking for an experienced DevOps Engineer to join us in support of an existing partner studio! In this role, you'll work alongside our existing team to improve infrastructure reliability and automate infrastructure creation and tools for a large-scale game development project.

Our ideal candidate is a self-motivated and demonstrated team player with the ability to juggle and jump between different tasks as necessary. Game development experience is preferred due to the nature of this project, but it's not mandatory; we encourage you to apply even if you don't meet all of the requirements listed below!

Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday). However, we also support fully remote work for candidates living across New York State or one of the other states in which we're currently registered to conduct business (e.g., CT, DE, GA, KS, MA, MD, NC, ND, OH, PA, TX, WI).

Responsibilities

  • Design, implement, and maintain cloud infrastructure for game development and live-service games using one or more cloud platforms (e.g., AWS, Azure, GCP).
  • Deploy infrastructure-as-code for cloud resources using tools like Terraform, CloudFormation, Azure Bicep, or Azure Resource Manager templates.
  • Promote cloud security best practices and compliance requirements for gaming infrastructure.
  • Design and develop CI/CD pipelines for builds and deployments.
  • Respond to live support issues for a live-service game.
  • Empower multiple teams through development environment automation.

Requirements

  • Three (3) years of professional experience with Amazon Web Services.
  • Experience scripting with languages like Python, PowerShell, or Groovy.
  • Experience with containerization and orchestration (e.g., Docker, Kubernetes).
  • Understanding of game packaging and deployment requirements for different platforms.
  • Experience compiling code and/or managing pipelines that compile code.
  • Ability to debug unexpected issues that arise during development.
  • Willingness to selflessly put player experiences first before even your own code and ego.
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.

Nice-to-Haves

  • Experience with build systems like Jenkins, TeamCity, or Azure DevOps, specifically for game development projects.
  • Experience working with additional cloud providers (e.g., Azure, GCP).
  • Knowledge of game development workflows and asset management.
  • Experience with the Go programming language.
  • Previous work using version control for game development (e.g., Perforce, Git LFS).

Benefits:

  • Compensation: $125,000-150,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set.
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave

EEO Statement

At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.

We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.