2

Remote Game Engine Programmer Jobs in Oregon (NOW HIRING)

Producer

Eugene, OR ยท On-site +1

$63K - $82K/yr

Amateur or Professional Experience with Unity, Unreal or other game engine * Strong interest in the ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Producer

Eugene, OR ยท On-site +1

$63K - $82K/yr

... other game engine โ€ข Strong interest in the industry and a desire to create high-quality ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Producer

Eugene, OR ยท On-site +1

... or other game engine Strong interest in the industry and a desire to create high-quality ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Senior Engineer - Build Systems

OR ยท On-site +1

$104K - $142K/yr

... games across multiple platforms Professional experience with Unreal Engine 4 or 5 Professional experience with automated build systems Experience with Unreal-specific build workflows like Horde and ...

UI Engineering Lead

OR ยท On-site +1

$58.25 - $74.50/hr

... Unreal Engine. Most importantly, you will work with a fun and dedicated cross-discipline team ... gameplay disciplines Collaborate daily with a cross-disciplinary team to build new player ...

Staff Investment Engineer

OR ยท On-site +1

... Engine NICE-TO-HAVE SKILLS Experience working on a live service game Experience with development on a variety of platforms (PC, console) Experience mentoring or managing engineers

Senior Facial Character TD (CONTRACT)

OR ยท On-site +1

$98K/yr

Insomniac Games is looking for a new Senior Facial Character TD. In this role, the Senior Facial ... Collaborates with animation, character art, and engineering teams to produce high quality face rigs

Senior UX/UI Design Lead

OR ยท On-site +1

... Game Design, Art, Engineering, Test, etc.) Expert ability to give constructive feedback, receive ... Engine REQUIRED Strong portfolio showcasing previous UX/UI design work in games

Showing results 21-40

Remote Game Engine Programmer information

What is a remote game engine programmer?

Remote Game Engine Programmers are software developers who design, build, and maintain the core technology that powers video games, such as graphics rendering, physics simulation, and input systems, while working from a location outside of a traditional office. They collaborate with other programmers, artists, and designers online to implement new features, optimize performance, and ensure compatibility across platforms. Their expertise is essential for creating smooth and engaging gameplay experiences, and remote positions allow them to contribute to projects for studios worldwide.

What are the key skills and qualifications needed to thrive as a remote game engine programmer?

To thrive as a Remote Game Engine Programmer, you need strong expertise in computer science, proficiency in C++ or C#, and experience with major game engines like Unity or Unreal Engine, often supported by a relevant degree. Familiarity with version control systems (such as Git), debugging tools, and performance profiling software is typically required. Excellent problem-solving skills, self-motivation, and clear communication are crucial for effective remote collaboration and troubleshooting. These skills ensure efficient development, maintain code quality, and enable seamless teamwork in a distributed environment.

How does a remote game engine programmer typically collaborate with other team members while working offsite?

Remote Game Engine Programmers often work closely with designers, artists, and other developers through online communication tools such as Slack, Jira, and version control systems like Git. Regular video meetings and code reviews are common to ensure alignment on project goals and to swiftly address technical challenges. Clear documentation and proactive communication are essential for smooth collaboration, especially when troubleshooting or integrating new features. Many studios also use shared repositories and continuous integration pipelines to streamline teamwork and maintain code quality.

What is the difference between Remote Game Engine Programmer vs Remote Gameplay Programmer?

AspectRemote Game Engine ProgrammerRemote Gameplay Programmer
Primary FocusDevelops and optimizes game engine systems and toolsCreates and implements gameplay features and mechanics
Required SkillsC++, graphics programming, engine architectureScripting, C++, gameplay systems
Work EnvironmentCollaborates with engine and tools teamsWorks closely with designers and artists
Industry UsageUsed across AAA and indie studios for core engine developmentApplied in game design and feature implementation

The main difference is that Remote Game Engine Programmers focus on building and maintaining the underlying game engine, while Remote Gameplay Programmers work on implementing gameplay features within that engine. Both roles require C++ skills, but their responsibilities and focus areas differ significantly.

What job categories do people searching Remote Game Engine Programmer jobs in Oregon look for?

The top searched job categories for Remote Game Engine Programmer jobs in Oregon are:

What cities in Oregon are hiring for Remote Game Engine Programmer jobs?

Cities in Oregon with the most Remote Game Engine Programmer job openings:

Producer

Eugene, OR โ€ข On-site, Remote

$63K - $82K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 8 days ago


Job description

Description
Pipeworks Studios is seeking a Producer I or II, commensurate with experience, to lead cross-discipline teams on one or more projects and act as the central point of contact between clients, studio leadership, the project team, and all stakeholders. This role ensures development is coordinated so projects are delivered on-time, on-budget, and meet or exceed quality expectations. This role executes a variety of tasks and key management objectives related to the development of assigned software products, from concept, to release and/or live operations.
This is a full-time temporary role with the possibility of extension or conversion to regular full-time employment after six months. Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid arrangement, or in the office. 

Day To Day
Responsibilities
• Act as primary point-of-contact for customer stakeholder(s)
• Identifies and manages against project success goals 
• Collaborates with studio leadership and finance to align strategic goals and tactical measures
• Project-related Software and equipment procurement
• External development resource procurement. Owns outsourcing contract planning, negotiation, and management     
• Own the estimation, budgeting, and planning, prioritization, and scheduling of tasks related to the development of software projects, from concept to release and live operations
• Track resource allocation, expenditures, project schedules and corresponding budgets against contractual commitments
• Project financial tracking and reporting  
• Identify critical path risks and issues and responses, develop and implement mitigation plans as necessary. Drive risk action plan results
• Identify, drive implementation, and improve project development pipeline and workflow
• Provide regular project status and financial reports, communicate progress and risk to studio leadership
• Provide clear project vision, goals, and objectives to project team and stakeholders
• Facilitate communication and coordination for internal and external project resources to eliminate roadblocks and ensure successful SOW completion
• Work with project team and QA to manage bug assignment, priority-setting, and progress towards resolution
• Complete project retrospectives/post mortems
• Provide project demos, interviews as needed 
• Effective contributions to department process and best practices

Skills Knowledge and Expertise
Must Haves
• Exceptional project management practices and software expertise
• Demonstrate financial and business acumen
• Proactive and collaborative communication skills
• Motivated by careful, objective, & detail-oriented work
• Ability to work as part of a team
• Amateur or Professional Experience with Unity, Unreal or other game engine
• Strong interest in the industry and a desire to create high-quality interactive experiences with an eye towards successful product launch
• Strong Experience with task-tracking and project management software

Nice-To-Have Skills
• Previous experience with video game development, including shipping of at least one (1) title.
• Experience in a Live Operations environment in a Production role
• PMI PMP Certification

What We Can Offer You
A Flexible Working Environment
Almost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 18-20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties
A Commitment to Diversity, Equity, and Inclusion
Pipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don’t believe you meet every one of the qualifications above.