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Unity 3D Jobs in Oregon (NOW HIRING)

Experience with 3D tools (Adobe Substance 3D, Blender, Unreal, Unity), visualization, game development. * Experience developing tools for artists or creators. * Experience working in cross-functional ...

Senior VDC Engineer

Central Point, OR · Hybrid

$106K - $139K/yr

The ideal candidate will have deep experience with Autodesk tools -- including Revit, Civil 3D ... Familiarity with TwinMotion (or Unreal/Unity real-time rendering platforms) for visualization.

Senior VDC Engineer

Central Point, OR · Hybrid

$106K - $139K/yr

The ideal candidate will have deep experience with Autodesk tools including Revit, Civil 3D ... Familiarity with TwinMotion (or Unreal/Unity real-time rendering platforms) for visualization.

... 3D tracking technologies. Knowledge of machine learning or artificial intelligence. Familiarity with game engines such as Unreal Engine, Unity, or others. Experience working on real-time or high ...

Experience with motion capture systems or 3D tracking technologies. * Knowledge of machine learning or artificial intelligence. * Familiarity with game engines such as Unreal Engine, Unity, or others.

Ability to play with 3D tools or rendering engines (Cinema 4D, Alias, Blender, etc.) • Familiarity with real-time or embedded environments (e.g., Kanzi, Unreal, Unity). * Knowledge of accessibility ...

... 3D tracking technologies. · Knowledge of machine learning or artificial intelligence. · Familiarity with game engines such as Unreal Engine, Unity, or others. · Experience working on real-time or ...

... or 3D tracking technologies. • Knowledge of machine learning or artificial intelligence. • Familiarity with game engines such as Unreal Engine, Unity, or others. • Experience working on real ...

Senior Facial Character TD (CONTRACT)

OR · On-site +1

$98K/yr

... 3D/$D or comparable; and with deformation transfer workflows. Preferred experience working with faces for realtime applications (Unity, Unreal or other). Other Skills: Strong understanding of ...

Intermediateknowledge and experience with level editing tools and scripting (Unreal Engine, Unity, or similar editors). * Intermediate knowledge of Maya orother major 3D modeling programs. * Adobe ...

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

Nice-To-Have Skills Understanding of 3D art. Understanding of Unity. Demonstrated Ability To Make quality decisions within a project that improved the animation process. Work effectively with other ...

Project Art Director

Eugene, OR · On-site +1

$121K - $127K/yr

Actively contribute hands-on art support in at least two areas of art (2D, 3D, UI, etc.) when ... Unity proficiency is a strong plus and/or internal engines. Understanding of Maya and/or 3ds Max.

Project Art Director

Eugene, OR · On-site +1

$106K - $127K/yr

... 2D, 3D, UI, etc.) when needed. • Push the overall art quality within project constraints ... Unity proficiency is a strong plus and/or internal engines. • Understanding of Maya and/or 3ds ...

Technical Artist

Eugene, OR · On-site +1

$70K - $82K/yr

Nice-To-Have Skills • Understanding of 3D art. • Understanding of Unity. Demonstrated Ability To • Make quality decisions within a project that improved the animation process. • Work ...

Project Art Director

Eugene, OR · On-site +1

$106K - $127K/yr

Actively contribute hands-on art support in at least two areas of art (2D, 3D, UI, etc.) when ... Unity proficiency is a strong plus and/or internal engines. * Understanding of Maya and/or 3ds Max.

Unity 3D information

See Oregon salary details

$55.5K

$150.1K

$189.8K

How much do unity 3d jobs pay per year?

As of Aug 29, 2026, the average yearly pay for unity 3d in Oregon is $150,072.00, according to ZipRecruiter salary data. Most workers in this role earn between $129,000.00 and $176,600.00 per year, depending on experience, location, and employer.

What is a Unity 3D?

A Unity 3D job involves working with the Unity engine to develop interactive 3D applications, primarily games but also simulations, VR/AR experiences, and other real-time applications. Unity developers use C# programming, physics simulations, and asset integration to create engaging user experiences. These roles can range from gameplay programming to level design and optimization. Many Unity jobs also involve collaboration with artists, designers, and other developers to bring projects to life.

What are the typical daily responsibilities of a Unity 3D developer?

As a Unity 3D Developer, your daily tasks usually include designing and implementing game features, writing and optimizing code in C#, troubleshooting bugs, and collaborating with artists and designers to integrate assets. You may participate in team meetings to discuss project progress, review code with peers, and conduct playtesting to ensure a smooth user experience. Regularly updating and maintaining project documentation is also common. Working closely with other departments ensures that both the visual and technical aspects of the project align with overall goals and timelines.

What are the key skills and qualifications needed to thrive in the Unity 3D position, and why are they important?

To thrive as a Unity 3D Developer, you need strong skills in C# programming, 3D modeling, and a solid understanding of game development principles, often supported by a degree in computer science or related experience. Familiarity with the Unity engine, version control systems like Git, and knowledge of platforms such as iOS, Android, or PC are typically required, and certifications in Unity can be beneficial. Excellent problem-solving, creativity, and communication skills help developers collaborate effectively with designers, artists, and other team members. These competencies are crucial to delivering engaging, high-quality interactive experiences in a fast-paced and iterative development environment.

What are the most commonly searched types of Unity 3D jobs in Oregon?

The most popular types of Unity 3D jobs in Oregon are:

What are popular job titles related to Unity 3D jobs in Oregon?

For Unity 3D jobs in Oregon, the most frequently searched job titles are:

What cities in Oregon are hiring for Unity 3D jobs?

Cities in Oregon with the most Unity 3D job openings:

Infographic showing various Unity 3D job openings in Oregon as of August 2026, with employment types broken down into 49% Internship, and 51% Contract. Highlights an 100% In-person job distribution, with an average salary of $150,072 per year, or $72.2 per hour.

Marketing Developer: Video & Playable Ads

OR • On-site, Remote

Full-time

Posted 25 days ago


Job description

We're looking for a Marketing Developer to join the creative marketing team behind a new mobile 4X strategy game in development at Goodgame Studios, part of the Stillfront Group. Our marketing is creative-led. We acquire players through video and playable ads, and we hold our work to the standard of the best creative in the genre.
This is a hands-on role that runs from mechanic to shipped ad unit. You design the mechanic, build the 3D playable, build the Unity version of our video artist films, and package both for the networks. In this role you build the same mechanic twice, once for the browser and once in-engine, so you should be equally at home in a web 3D stack and in the Unity editor.
YOUR MISSION
  • Build 3D playable ads from scratch. Fast-loading, self-contained, and engineered to convert in paid UA campaigns
  • Build lightweight minigames and prototypes in Unity
  • Package and finalize playables for the major networks (Unity, Google, AppLovin), respecting each one's MRAID, size, and CTA rules
  • Design custom setups, including animations, scenes, environments, skins, rebranding, and code changes for creative video production
  • Comfort using AI tools in the production workflow (welcome and encouraged - just tell us where you used them)
YOUR BACKSTORY
  • Hands-on playable ad experience for mobile game
  • At least +3 years of experience in a similar role
  • Strong JavaScript/TypeScript, HTML5, and CSS, with a web game framework (PlayCanvas, Three.js, Babylon.js, Cocos, PixiJS, or Phaser)
  • Working knowledge of Unity and C#, enough to build marketing minigames and to reason about what transfers between Unity and the HTML5 playable ads
  • Knowledge of the single-file, no-network, MRAID, and size constraints of the major ad networks, and how to hit them without killing the experience
BIG PLUS
  • Node.js for build scripts and build automation
  • Experience in Idle Arcade genre mechanics
  • 3D asset basics (Blender) and an eye for what makes a casual mechanic satisfying
What You Can Expect
  • Full ownership of the ad units you build, from mechanic through build to delivery
  • A new game heading into launch, where your creative helps decide who tries it
  • An environment where AI tools are welcome and you can use them without justifying it
  • A collaborative, international team at one of Europe's leading mobile and live-service game studios
How We Hire
Shortlisted candidates receive a three-task paid case study plus a short creative concept write-up. The tasks mirror the day-to-day work: a teardown of a reference playable, a small playable built from our assets, and packaging that build to a named network's spec.
Please include links to playables or interactive work you have shipped. We need builds we can open, not only video captures.
About Goodgame Studios
Goodgame Studios is known for data-driven game development and successful live-service strategy titles. We self-publish our games in-house with all relevant disciplines under one roof. Our studio is based in Hamburg, Germany, and we welcome applications from international candidates. English is our working language. As part of Stillfront Group, one of Europe's leading game publishers, we work on long-term IP growth with a strong focus on execution.
Department Marketing & User Acquisition Locations Remote, Hamburg (Borselstraße 20) Remote status Fully Remote Studios Goodgame Studios Employment types Permanent Employment contracts Full time