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Vr Developer Jobs in Oregon (NOW HIRING)

No laptop, smartphone, wearable device, voice-controlled gadget, flexible screen, VR device or ... Our expert teams of physicists, engineers, data scientists and problem-solvers work together with ...

No laptop, smartphone, wearable device, voice-controlled gadget, flexible screen, VR device or ... Our expert teams of physicists, engineers, data scientists and problem-solvers work together with ...

No laptop, smartphone, wearable device, voice-controlled gadget, flexible screen, VR device or ... Our expert teams of physicists, engineers, data scientists and problem-solvers work together with ...

No laptop, smartphone, wearable device, voice-controlled gadget, flexible screen, VR device or ... Our expert teams of physicists, engineers, data scientists and problem-solvers work together with ...

Product Development Engineer

Hillsboro, OR ยท On-site

$80K - $137K/yr

No laptop, smartphone, wearable device, voice-controlled gadget, flexible screen, VR device or ... Our expert teams of physicists, engineers, data scientists and problem-solvers work together with ...

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Vr Developer information

See Oregon salary details

$18

$55

$86

How much do vr developer jobs pay per hour?

As of Jul 13, 2026, the average hourly pay for vr developer in Oregon is $55.87, according to ZipRecruiter salary data. Most workers in this role earn between $42.69 and $68.37 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Vr Developer position, and why are they important?

To thrive as a VR Developer, you need strong programming skills (typically in C# or C++), understanding of 3D graphics, and experience with VR engines like Unity or Unreal, often supported by a degree in computer science or a related field. Familiarity with VR hardware, SDKs, and version control tools, as well as certifications in XR development, are often advantageous. Creative problem-solving, effective communication, and teamwork are standout soft skills for this role. These abilities ensure you can build engaging, high-performance VR experiences and collaborate efficiently in cross-disciplinary teams.

How much money do VR game developers make?

VR game developers' salaries vary based on experience, location, and company size, but the average annual salary ranges from $60,000 to $120,000. Skilled developers with expertise in Unity or Unreal Engine and experience in 3D modeling and programming tend to earn higher wages. Entry-level positions may start lower, while senior developers or those working on complex projects can earn significantly more.

What is a VR Developer job?

A VR Developer designs, develops, and optimizes virtual reality experiences using game engines like Unity or Unreal Engine. They write code, create interactive environments, and work with 3D assets to build immersive applications for gaming, training, simulation, and more. VR Developers also optimize performance for smooth user experiences and may collaborate with designers, artists, and engineers.

How to become a VR developer?

To become a VR developer, you should gain proficiency in programming languages such as C# or C++, learn 3D modeling and game development tools like Unity or Unreal Engine, and understand VR hardware and user experience design. Building a portfolio of VR projects and obtaining relevant certifications can also enhance job prospects in this field.

What tech jobs pay 400,000 a year?

High-paying tech roles such as senior software engineers, machine learning engineers, and cloud architects can reach or exceed $400,000 annually, especially with experience, specialized skills, and bonuses. Roles in executive management or leading development teams may also achieve this level of compensation, often requiring advanced certifications and extensive industry experience.

Are VR developers in demand?

VR developers are in high demand as virtual reality technology expands across gaming, training, healthcare, and enterprise applications. Companies seek skilled professionals with experience in 3D modeling, Unity or Unreal Engine, and programming languages like C# or C++. The field offers growth opportunities due to increasing adoption of immersive experiences.

What does a typical day look like for a VR Developer?

A typical day for a VR Developer involves designing, coding, and testing interactive 3D environments or applications using VR engines such as Unity or Unreal. You may work closely with artists, designers, and UX specialists to integrate assets and implement feedback, ensuring a seamless and immersive user experience. Daily tasks often include debugging, optimizing performance, and keeping up with the latest VR technologies and tools. Engagement in team meetings and frequent collaboration are common, making communication and adaptability important parts of the work environment.

What job categories do people searching Vr Developer jobs in Oregon look for? The top searched job categories for Vr Developer jobs in Oregon are:
What cities in Oregon are hiring for Vr Developer jobs? Cities in Oregon with the most Vr Developer job openings:
Infographic showing various Vr Developer job openings in Oregon as of July 2026, with employment types broken down into 84% Full Time, 5% Part Time, 1% Temporary, 9% Contract, and 1% Nights. Highlights an 82% Physical, 3% Hybrid, and 15% Remote job distribution, with an average salary of $116,201 per year, or $55.9 per hour.
Virtual Design & Construction Engineer

Virtual Design & Construction Engineer

The Whiting-Turner Contracting Company

Portland, OR โ€ข On-site, Remote

Full-time

Posted 24 days ago


Job description


Whiting-Turner is looking for a self-motivated, energetic, creative, technology-driven, detail-oriented, quick-thinking, innovative person to join our internal Virtual Design & Construction (VDC) team. Job Responsibilities include:
Qualified candidates should:
  1. Understand building construction, engineering, and/or architecture.
  2. Have on the job or class experience with BIM software programs and technology.
  3. Thrive in a team environment both contributing to larger projects and producing independent work.
  4. Have an innately curious, forward-thinking personality to push innovative ideas in all aspects of daily tasks.
  5. Be able to multi-task and deliver parallel successful products.

Typical Daily tasks include:
  1. Creating virtual simulations to validate and improve site logistics, safety concerns, building sequencing, scheduling, and VR experiences.
  2. Manage 3D coordination activities with operation teams from project kickoff through closeout.
  3. Perform preconstruction model tasks - quality verifications, schedule validations, constructability reviews, and virtual mock-up production.
  4. Drive research and development of new software, hardware, and technology to optimize the team's execution and overall project quality.

Skill Set:
Software proficiency required:
  1. General computing skills
  2. SketchUp
  3. CAD
  4. Revit
  5. Navisworks
  6. Rendering software (i.e. Lumion)

Other required skills:
  1. Able to read drawings and understand specifications, building codes, and other technical data.
  2. Familiar with MEPF system design.
  3. Have excellent written and oral communication.
  4. Ability to work well with cross-discipline teams.
  5. Data analytics, visual programming, and VR/AR experience.

Education/Experience
  1. Bachelor's degree with preference given to Architectural, Civil Engineering, Mechanical Engineering, or Construction Management related degrees
  2. Associate's degree in a VDC/BIM technical concentration with 0-5 years of experience.
  3. BIM software, hardware, and technology knowledge.

The Whiting-Turner Contracting Company is an Equal Opportunity Employer, including the disabled and veterans.